Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Units

From Super Fantasy Kingdom Official Wiki
Revision as of 21:01, 20 October 2025 by imported>Cadaei (guardian->hero->unit)

Units can be placed to defend your kingdom from attacking monsters.

Acquiring

Currently in the Demo all units except those apart of the Human Kingdom are summoned by the Hermit, Adventurer, Prison Outpost, or via the portal. Human Kingdom units can be bought for resources on the map. It is assumed that in each Kingdom their respective units will be purchasable on their map and all other Kingdom's units will be summoned. To revive a dead unit you can lay it to rest in the Graveyard or make sure it has food to eat in the Tavern after combat.

Upgrading

Summoned units have a fixed Upgrade Cost of  × 2 ⯈ 6 ⯈ 11 and it increases all other summoned units Upgrade Costs by 1 each time you purchase it.

Units



Icon Name Damage Type Element Movement Attack Style Role Kingdom
Abomination Abomination Physical Ice Infantry Ranged Tank Undead
Angel Angel Physical Light Airborne Melee Damage Human
Archer Archer Physical None Infantry Ranged Damage Elven
Banshee Banshee Magic Ice Airborne Magic Support Undead
Bard Bard Magic None Infantry Summoner Support Human
Bee Bee Physical Plant Airborne Summoner Damage Swamp
Berserk Berserk Physical None Infantry Melee Damage Dwarven
Clown Clown Physical None Infantry Ranged Damage Undead
Colossus Colossus Magic Water Infantry Summoner Tank Desert
Crossbowman Crossbowman Physical None Infantry Ranged Damage Human
Cyclops Cyclops Physical Rock Infantry Melee Damage Barbarian
Dancer Dancer Physical None Infantry Melee Damage Elven
Dark Elemental Dark Elemental Magic Dark Airborne Magic Support Elemental
Deathpriest Deathpriest Magic Dark Infantry Summoner Support Undead
Devil Devil Physical Fire Infantry Magic Tank Demon
Dinosaur Dinosaur Physical None Cavalry Melee Tank Swamp
Djinn Djinn Magic None Airborne Magic Damage Desert
Druid Druid Magic None Infantry Summoner Support Elven
Dryad Dryad Physical Plant Airborne Magic Damage Nature
Fire Elemental Fire Elemental Magic Fire Airborne Magic Damage Elemental
Flamewalker Flamewalker Physical Fire Cavalry Ranged Tank Dwarven
Frost Mage Frost Mage Magic Ice Infantry Magic Damage Elven
Ghost Ghost Magic Toxic Airborne Summoner Support Undead
Ghoul Ghoul Physical Dark Infantry Melee Support Undead
Gremlin Gremlin Physical None Infantry Ranged Damage Desert
Griffin Griffin Physical Light Airborne Ranged Support Human
Halfling Halfling Physical Rock Infantry Ranged Support Elven
Headless Headless Magic Dark Cavalry Magic Damage Undead
Ice Elemental Ice Elemental Magic Ice Airborne Magic Support Elemental
Jailer Jailer Physical Fire Infantry Melee Damage Demon
Jester Jester Physical Fire Infantry Ranged Support Demon
Jouster Jouster Physical None Cavalry Melee Support Human
Leech Mother Leech Mother Physical Toxic Infantry Summoner Support Swamp
Lich Lich Magic Dark Infantry Magic Damage Undead
Lightning Elemental Lightning Elemental Magic None Airborne Magic Damage Elemental
Magus Magus Magic Water Airborne Magic Support Desert
Marksman Marksman Physical None Infantry Ranged Damage Dwarven
Mechanic Mechanic Physical Electric Infantry Summoner Damage Dwarven
Miner Miner Physical Fire Infantry Ranged Support Dwarven
Monk Monk Magic Light Infantry Magic Support Human
Observer Observer Magic None Airborne Magic Damage Desert
Paladin Paladin Physical Light Infantry Melee Damage Human
Pixie Pixie Magic Light Airborne Magic Support Nature
Psion Psion Magic Dark Infantry Magic Support Swamp
Rogue Rogue Physical Ice Infantry Melee Damage Elven
Runescribe Runescribe Magic Electric Infantry Magic Damage Dwarven
Satyr Satyr Magic None Infantry Magic Support Nature
Shaman Shaman Magic Electric Infantry Magic Tank Barbarian
Shroom Shroom Magic Toxic Infantry Magic Support Swamp
Stormcaller Stormcaller Magic Electric Infantry Summoner Damage Barbarian
Succubus Succubus Physical None Airborne Melee Support Demon
Swordsman Swordsman Physical None Infantry Melee Tank Human
Treant Treant Physical Plant Infantry Melee Tank Nature
Troll Troll Physical Rock Infantry Ranged Tank Barbarian
Vampire Vampire Physical None Airborne Summoner Tank Undead
Water Elemental Water Elemental Magic Water Airborne Magic Damage Elemental
Werewolf Werewolf Physical None Infantry Melee Damage Nature
Wind Elemental Wind Elemental Magic None Airborne Magic Support Elemental
Yeti Yeti Physical Ice Cavalry Melee Tank Elven