Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Cycle

From Super Fantasy Kingdom Official Wiki
Revision as of 20:05, 20 October 2025 by imported>CadsBot (guardian->hero->unit)

A cycle (also called run) is the time when the king arrives at the destroyed kingdom until it is destroyed again or you win. Once a cycle ends, the buildings, units and most of the resources are lost and need to be regained in the next cycle.

In the currently available demo a cycle is limited to 14 days.

Meta progression

There are some mechanics for a persistent (meta) progression:

  • Built roads will be preserved in the next cycles.
  • Unlocked outpost options will be available in all future cycles
  • Orbs can be bought and remain available at the start of a cycle to trade for a raw resource.
  • Shards can be used to buy permanent upgrades for the Hero.
  • Any remaining Shards after the upgrade process will increase your starting Coins in the next cycle, up to a maximum of an additional 100 coins.
  • Unlocked passive abilities from the Witch stay unlocked.