Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Monsters
This page is a work in progress, may miss some content and will change.
Every afternoon monsters attack the kingdom and need to be defeated by your units. Some monsters drop
Shards when defeated. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player builds a
Bonfire outpost monsters have a chance to evolve. Evolved monsters have extra
HP and deal more
damage, they also count as 2 kills towards
Glory and drop extra
Shards.
Usage
Monsters usually attack your kingdom, but many monsters can be recruited to fight for you. Monsters can be acquired by the
Hermit for free, bought from the File:Hero.png Hero or summoned with the
Portal.
Monsters
| Icon | Name | First appears on day |
Stats on first day appearing | Notes |
|---|---|---|---|---|
| Archer | 2 | Can crit | ||
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Berserker | N/A | ||
| Colossus | 4 | Has Physical Defense | ||
| Cyclops | N/A | |||
| Deathpriest | 3 | Has Magical Defense | ||
| Devil | N/A | |||
| Dinosaur | 8 | |||
| Djinn | N/A | |||
| Dryad | 10 | Has Physical Defense | ||
| Ghost | 16 |
Phases in and Out | ||
| Gremlin | 15 |
Has Shield, Pierces Shield | ||
| Halfling | N/A | |||
| Jailer | 17 |
|||
| Jester | 11 | Applies Burn | ||
| Leech-Mother | 12 | Applies Poison Has Magical and Physical Defense | ||
| Lich | N/A | |||
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Lizard | 12 | Applies Poison Has Physical Defense | |
| Magus | 13 |
Circular Movement Applies Wet | ||
| Marksman | N/A | |||
| Miner | 6 | Has Shield | ||
| Observer | 5 | Circular Movement Has Magical Defense | ||
| Pixie | N/A | Circular Movement | ||
| Psion | N/A | |||
| Runescribe | N/A | Applies Shock | ||
| Satyr | 9 | Faster | ||
| Shaman | N/A | |||
![]() |
Skeleton | 1 | ||
| Treant | 14 |
High HP | ||
| Troll | N/A | |||
| Vampire | N/A | |||
| Werewolf | N/A |





