Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Effects

From Super Fantasy Kingdom Official Wiki
Revision as of 22:05, 14 October 2023 by wgg>Cadaei (added missing effects, mostly without explanation yet)

Effects temporarily change the stats of units and can be caused by other units or the environment like the weather. Effects mostly effect combat.

Units can cause effects with abilities, some of these have to be unlocked at the Witch.

Bleed

Burning

Confusion

Fatigue

Fear

Freeze

Poison

Radiance

Rejuvenate

Rejuvenate X: Regenerate X health per second.

Shock

Shock increases chance to receive critical hits by 25 %.

Sleep

Immobilizes target until it gets attacked.

Stun

Stun immobilizes target for 1 s.

Taunt

Units like the Swordsman can taunt enemies, making them more vulnerable to certain attacks.

Weakness

Wet

Rain or some attacks like the Monk's blessing attack with the relic File:Holy water.png holy water can make units wet.