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Bosses

From Super Fantasy Kingdom Official Wiki
Revision as of 07:09, 25 October 2025 by Emilyba (talk | contribs)

On some days instead of a regular monster wave a boss monster attacks your units. Bosses will always drop Shards

Bosses

Icon Name Appears on day Movement Attack Style Stats
Goblin King 7 Carried by minions and doesn't attack directly Releases minions that attack you  365 •  0 •  0% •  0 •  0 •  12
Blobb 7 Stationary and splits into minions while self damaging, doesn't attack directly Releases minions that attack you  365 •  0 •  0% •  0 •  0 •  12
Magister 14 Slow Linear moving Hits for small ice aoe which gradually gets stronger over time  365 •  0 •  0% •  0 •  0 •  12
Giant 14 Slow Linear moving Pins all units powerful attacks with small spalsh damage  365 •  0 •  0% •  0 •  0 •  12
Gyrocopter 21 Slow Linear moving Drops bombs which hit in an aoe  365 •  0 •  0% •  0 •  0 •  12
Phoenix 21 Does not move Applies large fire aoe to all units including siege on bench and applies burn. Self heals perodically  365 •  0 •  0% •  0 •  0 •  12
Dragon 21 Slow Linear moving Strong devastating fireballs with strong splash damage  365 •  0 •  0% •  0 •  0 •  12
Demon Spider 28 Fast linear moving Strikes twice for devastating attacks  2070 •  0 •  0% •  0 •  0 •  39
EndBoss X Stationary Constantly attacks front line with tentacles  365 •  0 •  0% •  0 •  0 •  12

MiniBosses

MiniBosses behave similar to regular monsters but head straight for the hero pinning it. Resource buildings in the world are guarded by minibosses. As you grow stronger you can defeat them earlier in the run to get more out of the daily resources. Minibosses will tell you their  HP before you challenge them [1] Minibosses have 50%  knockback resistance.[2]

Icon Name Location Reward
Squid link to a map Farm 1 ×  Wheat delivered per day
Dragon[3] Unknown 1 ×  Ore delivered per day
Caterpillar[3] Unknown 1 ×  Wood delivered per day
Hydra[3] Unknown 1 ×  Stone delivered per day

References