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Units

From Super Fantasy Kingdom Official Wiki
Revision as of 16:34, 12 February 2026 by Purds (talk | contribs) (added unlocking and onTower as variables)

Units can be placed to defend your kingdom from attacking monsters.

Acquiring

Currently in the Demo all units except those apart of the Human Kingdom are summoned by the Hermit, Adventurer, Prison Outpost, or via the portal. Human Kingdom units can be bought for resources on the map. It is assumed that in each Kingdom their respective units will be purchasable on their map and all other Kingdom's units will be summoned. To revive a dead unit you can lay it to rest in the Graveyard or make sure it has food to eat in the Tavern after combat.

Upgrading

Summoned units have a fixed Upgrade Cost of  × 3 ⯈ 6 ⯈ 10.

Units


Icon Name How to unlock Damage Type Element Movement Attack Style Role Kingdom On Tower
Abomination AbominationWhen it's caught by the Trapper's trap. Physical Ice Infantry Ranged Tank Undead no
Angel AngelWhen it's caught by the Trapper's trap. Physical Light Airborne Melee Damage Human no
Archer ArcherAlways Unlocked Physical None Infantry Ranged Damage Elven yes
Banshee BansheeSurvive 21 days without a house. Magic Ice Airborne Magic Support Undead no
Bard BardFully upgrade the tavern. Magic None Infantry Summoner Support Human no
Bee BeeField 5 summoner units. Physical Plant Airborne Summoner Damage Swamp no
Berserk BerserkBe Brave Physical None Infantry Melee Damage Dwarven yes
Clown ClownDefeat the first boss. Physical None Infantry Ranged Damage Undead yes
Colossus ColossusDefeat the ultimate evil in the Undead Kingdom. Magic Water Infantry Summoner Tank Desert no
Crossbowman CrossbowmanLose. Physical None Infantry Ranged Damage Human yes
Cyclops CyclopsAlways unlocked Physical Rock Infantry Melee Damage Barbarian no
Dancer DancerSurvive 14 days without a house. Physical None Infantry Melee Damage Elven no
Dark Elemental Dark Elemental- Magic Dark Airborne Magic Support Elemental no
Deathpriest DeathpriestDie Magic Dark Infantry Summoner Support Undead yes
Devil DevilKill 666 monster on one day Physical Fire Infantry Magic Tank Demon yes
Dinosaur DinosaurHave 25 animals in your city. Physical None Cavalry Melee Tank Swamp no
Djinn DjinnStart the voyage and be lucky. Magic None Airborne Magic Damage Desert no
Druid DruidHave 50 rats in your city. Magic None Infantry Summoner Support Elven no
Dryad DryadHave 30 Thickets in your city Physical Plant Airborne Magic Damage Nature no
Fire Elemental Fire Elemental- Magic Fire Airborne Magic Damage Elemental no
Flamewalker FlamewalkerDefeat the fourth boss in the Undead Kingdom. Physical Fire Cavalry Ranged Tank Dwarven no
Frost Mage Frost MageComplete all stages of a quest. Magic Ice Infantry Magic Damage Elven yes
Ghost GhostBury a unit Magic Toxic Airborne Summoner Support Undead no
Ghoul GhoulBuild train tracks with a length of at least 33 tiles. Physical Dark Infantry Melee Support Undead no
Gremlin GremlinBe greedy Physical None Infantry Ranged Damage Desert yes
Griffin GriffinField 4 airborn units. Physical Light Airborne Ranged Support Human yes
Halfling HalflingHave 33 Pumpkins in your city. Physical Rock Infantry Ranged Support Elven no
Headless HeadlessHave 30 fields in your city Magic Dark Cavalry Magic Damage Undead no
Ice Elemental Ice Elemental- Magic Ice Airborne Magic Support Elemental no
Jailer JailerLet units go hungry 99 times in one run. Physical Fire Infantry Melee Damage Demon no
Jester JesterBe funny Physical Fire Infantry Ranged Support Demon yes
Jouster JousterHave no graves in your city on day 21 Physical None Cavalry Melee Support Human no
Leech Mother Leech MotherHave 30 thickets in your city. Physical Toxic Infantry Summoner Support Swamp no
Lich LichSacrifice a unit Magic Dark Infantry Magic Damage Undead yes
Lightning Elemental Lightning Elemental- Magic None Airborne Magic Damage Elemental no
Magus MagusBuild sewage channels with a length of at least 66 tiles. Magic Water Airborne Magic Support Desert yes
Marksman MarksmanHave 25 bloats in your city. Physical None Infantry Ranged Damage Dwarven yes
Mechanic MechanicHave all types of Undead siege engines. Physical Electric Infantry Summoner Damage Dwarven no
Miner MinerDefeat the first boss in the Undead Kingdom. Physical Fire Infantry Ranged Support Dwarven yes
Monk MonkHave 21 Graves in your city. Magic Light Infantry Magic Support Human no
Observer ObserverClear any dungeon. Magic None Airborne Magic Damage Desert no
Paladin PaladinHave 15 carriers. Physical Light Infantry Melee Damage Human no
Pixie PixieDie a peaceful death. Magic Light Airborne Magic Support Nature no
Psion PsionDefeat the ultimate evil. Magic Dark Infantry Magic Support Swamp yes
Rogue RogueDefeat the fourth boss. Physical Ice Infantry Melee Damage Elven no
Runescribe RunescribeAlways Unlocked Magic Electric Infantry Magic Damage Dwarven no
Satyr SatyrHave 17 potions. Magic None Infantry Magic Support Nature no
Shaman ShamanDefeat the second boss. Magic Electric Infantry Magic Tank Barbarian yes
Shroom ShroomField 5 mage units. Magic Toxic Infantry Magic Support Swamp no
Stormcaller StormcallerHave 20 trees in your city. Magic Electric Infantry Summoner Damage Barbarian yes
Succubus Succubus Human Have 10 workers. Physical None Airborne Melee Support Demon no
Swordsman SwordsmanHave a Wall with at least 250 hitpoints. Physical None Infantry Melee Tank Human no
Treant TreantHave 15 bonepiles in your city. Physical Plant Infantry Melee Tank Nature no
Troll TrollSurvive 14 days without a quarry Physical Rock Infantry Ranged Tank Barbarian yes
Vampire VampireFully upgrade the castle and walls before day 7. Physical None Airborne Summoner Tank Undead yes
Water Elemental Water Elemental- Magic Water Airborne Magic Damage Elemental no
Werewolf WerewolfBe kind Physical None Infantry Melee Damage Nature no
Wind Elemental Wind Elemental- Magic None Airborne Magic Support Elemental no
Yeti YetiHave 5 destroyed Palisades. Physical Ice Cavalry Melee Tank Elven no