Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Combat
From Super Fantasy Kingdom Official Wiki
Movements
There are three types of Movement: Infantry, Airborne and Calvary.
Infantry Units
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Archer
-
Crossbowman
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Cyclops
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Deathpriest
-
Dinosaur
-
Dryad
-
Fighter
-
Gremlin
-
Halfling
-
Jester
-
Leech-Mother
-
Lich
-
Lizard
-
Marksman
-
Miner
-
Monk
-
Runescribe
-
Satyr
-
Shaman
-
Skeleton
-
Treant
-
Werewolf
Airborne Units
-
Djinn
-
Ghost
-
Pixie
Calvary Units
-
Knight
Attack Styles
There are three Styles of Attack: Melee, Ranged and Magic.
Melee Units
-
Cyclops
-
Dinosaur
-
Jester
-
Lich
-
Satyr
-
Treant
-
Werewolf
Ranged Units
-
Archer
-
Crossbowman
-
Gremlin
-
Halfling
-
Marksman
-
Miner
-
Skeleton
Magic Units
-
Deathpriest
-
Djinn
-
Dryad
-
Ghost
-
Lizard
-
Pixie
-
Runescribe
-
Shaman
Roles
There are three Roles: Tank, Damage and Support.
Tank Units
-
Fighter
-
Shaman
-
Dinosaur
Damage Units
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Crossbowman
-
Djinn
-
Dryad
-
Lizard
-
Runescribe
-
Cyclops
-
Satyr
-
Werewolf
-
Archer
-
Gremlin
-
Marksman
-
Miner
-
Skeleton
Support Units
-
Deathpriest
-
Ghost
-
Pixie
-
Jester
-
Lich
-
Monk
-
Treant
-
Halfling



























