Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Items: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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== | ==== | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
! Icon !! Name !! Kingdom !! Effect | ! Icon !! Name !! Kingdom !! Effect | ||
|- | |- | ||
| [[File:Amulet.png|link=Amulet|64px]] || [[Amulet]] || Swamp || Apply {{Effect|Poison}} immunity. | | [[File:Amulet.png|link=Amulet|64px]] || [[Amulet (item)]] || Swamp || Apply {{Effect|Poison}} immunity. | ||
|- | |- | ||
| [[File:Area.png|link=Area (item)|64px]] || [[Area (item)]] || Swamp || Increase {{stat|ar|Area}} by 15%. | | [[File:Area.png|link=Area (item)|64px]] || [[Area (item)]] || Swamp || Increase {{stat|ar|Area}} by 15%. | ||
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| [[File:Armor.png|link=Armor (item)|64px]] || [[Armor (item)]] || Dwarven || Increase {{Stat|pd|Armor}} by 20. | | [[File:Armor.png|link=Armor (item)|64px]] || [[Armor (item)]] || Dwarven || Increase {{Stat|pd|Armor}} by 20. | ||
|- | |- | ||
| [[File:Axe.png|link=Axe|64px]] || [[Axe]] || Demon || Increase {{Stat|cr|Critical Chance}} by +5%(flat). | | [[File:Axe.png|link=Axe|64px]] || [[Axe (item)]] || Demon || Increase {{Stat|cr|Critical Chance}} by +5%(flat). | ||
|- | |- | ||
| [[File:Barrier (item).png|link=Barrier (item)|64px]] || [[Barrier (item)]] || Undead || Apply {{Effect|Barrier}} every 10s. | | [[File:Barrier (item).png|link=Barrier (item)|64px]] || [[Barrier (item)]] || Undead || Apply {{Effect|Barrier}} every 10s. | ||
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| [[File:Fire.png|link=Burn (item)|64px]] || [[Burn (item)]] || Demon || Apply {{Effect|Burn}}. | | [[File:Fire.png|link=Burn (item)|64px]] || [[Burn (item)]] || Demon || Apply {{Effect|Burn}}. | ||
|- | |- | ||
| [[File:Chalice.png|link=Chalice|64px]] || [[Chalice]] || Human || 1 {{ItemLink|Faith}} every {{ItemLink|Morning}}. | | [[File:Chalice.png|link=Chalice|64px]] || [[Chalice (item)]] || Human || 1 {{ItemLink|Faith}} every {{ItemLink|Morning}}. | ||
|- | |- | ||
| [[File:Cloverleaf.png|link=Cloverleaf|64px]] || [[Cloverleaf]] || Nature || Enter [[Inside the Tavern]] last. | | [[File:Cloverleaf.png|link=Cloverleaf|64px]] || [[Cloverleaf (item)]] || Nature || Enter [[Inside the Tavern]] last. | ||
|- | |- | ||
| [[File:Coin bag.png|link=Coin bag|64px]] || [[Coin bag]] || Desert || 1 {{ItemLink|Coins|Coin}} every {{ItemLink|Morning}}. | | [[File:Coin bag.png|link=Coin bag|64px]] || [[Coin bag (item)]] || Desert || 1 {{ItemLink|Coins|Coin}} every {{ItemLink|Morning}}. | ||
|- | |- | ||
| [[File:Cooldown.png|link=Cooldown (item)|64px]] || [[Cooldown (item)]] || Desert || Reduce {{Stat|cd|Cooldown}} by 10%. | | [[File:Cooldown.png|link=Cooldown (item)|64px]] || [[Cooldown (item)]] || Desert || Reduce {{Stat|cd|Cooldown}} by 10%. | ||
|- | |- | ||
| [[File:Courage.png|link=Courage|64px]] || [[Courage]] || Swamp|| Any [[unit]] can be placed on towers. | | [[File:Courage.png|link=Courage|64px]] || [[Courage (item)]] || Swamp|| Any [[unit]] can be placed on towers. | ||
|- | |- | ||
| [[File:Duration.png|link=Duration (item)|64px]] || [[Duration (item)]] || Undead || Increase {{Stat|du|Duration}} by 20%. | | [[File:Duration.png|link=Duration (item)|64px]] || [[Duration (item)]] || Undead || Increase {{Stat|du|Duration}} by 20%. | ||
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| [[File:Freeze (item).png|link=Freeze (item)|64px]] || [[Freeze (item)]]|| Elven || Apply {{Effect|Freeze}}. | | [[File:Freeze (item).png|link=Freeze (item)|64px]] || [[Freeze (item)]]|| Elven || Apply {{Effect|Freeze}}. | ||
|- | |- | ||
| [[File:Hammer.png|link=Hammer|64px]] || [[Hammer]] || Dwarven || Increase {{Stat|pw|Power}} by 3. | | [[File:Hammer.png|link=Hammer|64px]] || [[Hammer (item)]] || Dwarven || Increase {{Stat|pw|Power}} by 3. | ||
|- | |- | ||
| [[File:Health.png|link=Health (item)|64px]] || [[Health (item)]] || Barbarian|| Increase {{Stat|hp|Health}} by 30%. | | [[File:Health.png|link=Health (item)|64px]] || [[Health (item)]] || Barbarian|| Increase {{Stat|hp|Health}} by 30%. | ||
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| [[File:Resistance.png|link=Resistance (item)|64px]] || [[Resistance (item)]] || Nature || Increase {{Stat|md|Resistance}} by 20. | | [[File:Resistance.png|link=Resistance (item)|64px]] || [[Resistance (item)]] || Nature || Increase {{Stat|md|Resistance}} by 20. | ||
|- | |- | ||
| [[File:Ring.png|link=Ring|64px]] || [[Ring]] || Human || Apply {{Effect|Burn}} Immunity. | | [[File:Ring.png|link=Ring|64px]] || [[Ring (item)]] || Human || Apply {{Effect|Burn}} Immunity. | ||
|- | |- | ||
| [[File:Shield.png|link=Shield (item)|64px]] || [[Shield (item)]] || Human || Increase {{Stat|sh|Shield}} by 30%. | | [[File:Shield.png|link=Shield (item)|64px]] || [[Shield (item)]] || Human || Increase {{Stat|sh|Shield}} by 30%. | ||
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| [[File:Damage.png|link=Sword (item)|64px]] || [[Sword (item)]] || Human || Increase {{Stat|pw|Power}} by 30% for {{ItemLink|Melee}} units. | | [[File:Damage.png|link=Sword (item)|64px]] || [[Sword (item)]] || Human || Increase {{Stat|pw|Power}} by 30% for {{ItemLink|Melee}} units. | ||
|- | |- | ||
| [[File: | | [[File:Thorns (item).png|link=Thorns|64px]] || [[Thorns (item)]] || Nature || When getting hit, deal 50% damage to the attacker. | ||
|- | |- | ||
| [[File:Summoner.png|link=Tome (item)|64px]] || [[Tome (item)]] || Undead || Increase {{Stat|pw|Power}} by 30% for {{ItemLink|Summoner}} units. | | [[File:Summoner.png|link=Tome (item)|64px]] || [[Tome (item)]] || Undead || Increase {{Stat|pw|Power}} by 30% for {{ItemLink|Summoner}} units. | ||
Revision as of 21:49, 30 April 2026
Items are a game mechanic of Super Fantasy Kingdom. They can be acquired from Shops,
Outposts, or
Events on the map. For 1
Super Metal you can craft starting Items at the armory in the throne room.
==
| Icon | Name | Kingdom | Effect |
|---|---|---|---|
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Amulet (item) | Swamp | Apply Poison immunity. |
| Area (item) | Swamp | Increase | |
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Armor (item) | Dwarven | Increase |
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Axe (item) | Demon | Increase |
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Barrier (item) | Undead | Apply Barrier every 10s. |
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Bow (item) | Elven | Increase |
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Burn (item) | Demon | Apply Burn. |
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Chalice (item) | Human | 1 |
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Cloverleaf (item) | Nature | Enter Inside the Tavern last. |
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Coin bag (item) | Desert | 1 |
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Cooldown (item) | Desert | Reduce |
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Courage (item) | Swamp | Any unit can be placed on towers. |
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Duration (item) | Undead | Increase |
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Fatigue (item) | Undead | Apply Fatigue. |
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Freeze (item) | Elven | Apply Freeze. |
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Hammer (item) | Dwarven | Increase |
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Health (item) | Barbarian | Increase |
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Knife (item) | Elven | Increase |
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Magnet (item) | Barbarian | Unequip all Items. |
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Mana (item) | Nature | Increase |
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Piercing (item) | Barbarian | Increase |
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Overshield (item) | Dwarven | Overcharges |
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Radiance (item) | Human | Apply Radiance. |
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Rage (item) | Barbarian | Increase |
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Range (item) | Elven | Increase |
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Rejuvenate (item) | Nature | Apply Rejuvenate 3 every 10s. |
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Resistance (item) | Nature | Increase |
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Ring (item) | Human | Apply Burn Immunity. |
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Shield (item) | Human | Increase |
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Shock (item) | Elven | Apply Shock. |
| Speed (item) | Nature | Increase | |
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Staff (item) | Nature | Increase |
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Sword (item) | Human | Increase |
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Thorns (item) | Nature | When getting hit, deal 50% damage to the attacker. |
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Tome (item) | Undead | Increase |
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Wetness (item) | Desert | Apply Wet. |




































