Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Items: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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| [[File:Summoner.png|link=Tome (item)|64px]] || [[Tome (item)]] || Undead || Increase {{Stat|pw|Power}} by 30% for {{ItemLink|Summoner}} units. | | [[File:Summoner.png|link=Tome (item)|64px]] || [[Tome (item)]] || Undead || Increase {{Stat|pw|Power}} by 30% for {{ItemLink|Summoner}} units. | ||
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| [[File:Water (Element).png|link=Wetness (item)|64px]] || [[Wetness (item)]] || Desert || Apply {{Effect| | | [[File:Water (Element).png|link=Wetness (item)|64px]] || [[Wetness (item)]] || Desert || Apply {{Effect|Wet}}. | ||
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Revision as of 19:29, 4 March 2026
Items are a game mechanic of Super Fantasy Kingdom. They can be acquired from Shops,
Outposts, or
Events on the map. For 1
Super Metal you can craft starting Items at the armory in the throne room.
From Boss
| Icon | Name | Kingdom | Effect |
|---|---|---|---|
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Amulet | Swamp | Apply Poison immunity. |
| Area (item) | Swamp | Increase | |
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Armor (item) | Dwarven | Increase |
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Axe | Demon | Increase |
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Barrier (item) | Undead | Apply Barrier every 10s. |
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Bow (item) | Elven | Increase |
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Burn (item) | Demon | Apply Burn. |
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Chalice | Human | 1 |
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Cloverleaf | Nature | Enter Inside the Tavern last. |
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Coin bag | Desert | 1 |
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Cooldown (item) | Desert | Reduce |
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Courage | Swamp | Any unit can be placed on towers. |
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Duration (item) | Undead | Increase |
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Fatigue (item) | Undead | Apply Fatigue. |
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Freeze (item) | Elven | Apply Freeze. |
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Hammer | Dwarven | Increase |
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Health (item) | Barbarian | Increase |
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Knife (item) | Elven | Increase |
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Magnet (item) | Barbarian | Unequip all Items. |
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Mana (item) | Nature | Increase |
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Piercing (item) | Barbarian | Increase |
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Overshield (item) | Dwarven | Overcharges |
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Radiance (item) | Human | Apply Radiance. |
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Rage (item) | Barbarian | Increase |
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Range (item) | Elven | Increase |
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Rejuvenate (item) | Nature | Apply Rejuvenate 3 every 10s. |
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Resistance (item) | Nature | Increase |
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Ring | Human | Apply Burn Immunity. |
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Shield (item) | Human | Increase |
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Shock (item) | Elven | Apply Shock. |
| Speed (item) | Nature | Increase | |
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Staff (item) | Nature | Increase |
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Sword (item) | Human | Increase |
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Thorns | Nature | When getting hit, deal 50% damage to the attacker. |
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Tome (item) | Undead | Increase |
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Wetness (item) | Desert | Apply Wet. |




































