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Siege Engines: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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added acquiring and a part of function, temp save
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| title = Siege Engines
| title = Siege Engines
| image = Siege Engines.png
| image = Siege Engines.png
| recruiting = [[Siege Camp]]
| recruiting = {{ItemLink|Siege Camp}}, {{ItemLink|Dark Tower}}, {{ItemLink|Workshop}}
}}
}}
'''Siege Engines''' can be built in the [[Siege Camp]] and are used to defend your kingdom. Siege Engines are considered {{ItemLink|Ranged}} units for the purpose of relic effects
'''{{PAGENAME}}''' can be placed to defend your kingdom from attacking [[monsters]].


==Catapult==
== Acquiring ==
* {{ItemLink|Catapult}} costs {{ItemLink|Board|Boards|quantity=5}} and {{ItemLink|Coins|Coins|quantity=50}}. Can be placed behind the wall and shoots at random locations every 5 seconds, dealing AoE damage.  
'''{{PAGENAME}}''' belonging to their own [[kingdom]] are build by the {{ItemLink|Siege Camp}} in the {{ItemLink|Human}} kingdom or the {{ItemLink|Dark Tower}} in the {{ItemLink|Undead}} kingdom. '''{{PAGENAME}}''' of [[Kingdom]]s other than the one you are playing can be bought on the map at the {{ItemLink|Workshop}} for {{ItemLink|Coins}}.


{| class="wikitable"
== Function ==
! Modifiers !! Stats
'''{{PAGENAME}}''' don't require food in order to level up. Instead upgrades at the {{ItemLink|Siege Camp}} or {{ItemLink|Dark Tower}} can be bought to level up all '''{{PAGENAME}}''', new '''{{PAGENAME}}''' will also have the same level ups.
|-
|No [[Walls]]|| {{stats|dm=6|hp=13|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|{{ItemLink|Wooden Walls}}|| {{stats|dm=9|hp=16|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|{{ItemLink|Stone Walls}}|| {{stats|dm=12|hp=19|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|}


===Tactics===
Some '''{{PAGENAME}}''' can be placed on the {{ItemLink|Wall}}, some can even attack from the [[Combat|Bench]], and some don't attack at all but are just defense. All '''{{PAGENAME}}''' have the [[Movement]] type of {{MovementDisplay|Siege}}
The catapult's attack will cause {{Effect|Stun}} which will increase the damage of [[dryad]] or the unit in front of [[satyr]].


==Trebuchet==
{{wip}}
* {{ItemLink|Trebuchet}} costs {{ItemLink|Board|Boards|quantity=5}} and {{ItemLink|Coins|Coins|quantity=50}}. Can be placed behind the wall and shoots at random locations every 5 seconds, dealing AoE damage.
{{ItemLink|Balista}}
{{ItemLink|Catapult}}
{{ItemLink|Trebuchet}}
== Upgrading ==
<!--Summoned units have a fixed Upgrade Cost of {{IconLinkSequence|Ingot|quantity1=3|quantity2=6|quantity3=10}}.


{| class="wikitable"
! Modifiers !! Stats
|-
|No [[Walls]]|| {{stats|dm=9|hp=13|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|{{ItemLink|Wooden Walls}}|| {{stats|dm=15|hp=16|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|{{ItemLink|Stone Walls}}|| {{stats|dm=21|hp=19|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|}


===Tactics===
{{clear}}
The trebuchet's attack will cause {{Effect|Stun}} which will increase the damage of [[dryad]] or the unit in front of [[satyr]].
== Siege Engines ==


Trebuchet costs the same as the catapult and has better stats so you should get trebuchet first.


==Ballista==
{{SiegeEnginesTable}}
* {{ItemLink|Balista}} costs {{ItemLink|Board|Boards|quantity=5}} and {{ItemLink|Coins|Coins|quantity=75}}. Up to 2 can be mounted on the [[Wall]], shooting straight north every 2 seconds, knocking enemies back and dealing dmg. the ballista shots have 4 pierce so each one can hit a maximum of 5 monsters.
{{unitsTable|type=Siege|description=1}}
 
 
* Note: You need walls to get ballista
 
{| class="wikitable"
! Modifiers !! Stats
|-
|No [[Walls]]|| {{stats|dm=5|hp=13|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|{{ItemLink|Wooden Walls}}|| {{stats|dm=6|hp=16|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|{{ItemLink|Stone Walls}}|| {{stats|dm=8|hp=19|sh=0|cr=0|pd=0|md=0|inline=1}}
|-
|}
 
===Tactics===
the Ballista is great for keeping [[monsters]] away from your units with its fast attack speed and high pierce.


-->
== History ==
In the Demo Siege Engines were considered only as {{ItemLink|Ranged}} units for the purpose of relic effects
{{nav units}}
{{nav units}}
{{nav game mechanics}}
[[Category:Game mechanics]]

Revision as of 12:10, 12 February 2026

Siege Engines can be placed to defend your kingdom from attacking monsters.

Acquiring

Siege Engines belonging to their own kingdom are build by the Siege Camp in the Human kingdom or the Dark Tower in the Undead kingdom. Siege Engines of Kingdoms other than the one you are playing can be bought on the map at the File:Workshop.png Workshop for Coins.

Function

Siege Engines don't require food in order to level up. Instead upgrades at the Siege Camp or Dark Tower can be bought to level up all Siege Engines, new Siege Engines will also have the same level ups.

Some Siege Engines can be placed on the Wall, some can even attack from the Bench, and some don't attack at all but are just defense. All Siege Engines have the Movement type of Siege Engine

This page is a work in progress, may miss some content and will change.

File:Balista.png Balista Catapult Trebuchet

Upgrading

History

In the Demo Siege Engines were considered only as Ranged units for the purpose of relic effects