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Monsters: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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Every afternoon '''monsters''' attack the kingdom and need to be defeated by your [[units]]. Some monsters drop {{ItemLink|Shards}} when defeated. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player builds a {{ItemLink|Bonfire}} outpost monsters have a chance to evolve. Evolved monsters have extra {{stat|hp|HP}} and deal more {{stat|dm|damage}}, they also count as 2 kills towards {{itemLink|Glory}} and drop extra {{ItemLink|Shards}}.
Every afternoon '''monsters''' attack the kingdom and need to be defeated by your [[units]]. Some monsters drop {{ItemLink|Shards}} when defeated. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player builds a {{ItemLink|Bonfire}} outpost monsters have a chance to evolve. Evolved monsters have extra {{stat|hp|HP}} and deal more {{stat|dm|damage}}, they also drop extra {{ItemLink|Shards}}.


==Usage==
==Usage==

Revision as of 22:54, 14 December 2025

Every afternoon monsters attack the kingdom and need to be defeated by your units. Some monsters drop Shards when defeated. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player builds a Bonfire outpost monsters have a chance to evolve. Evolved monsters have extra  HP and deal more  damage, they also drop extra Shards.

Usage

Monsters usually attack your kingdom, but many monsters can be recruited to fight for you. Monsters can be acquired by the Hermit for free, bought from the Adventurer, summoned with the Portal, or summoned with the Prison outpost.

Monsters