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Buildings: Difference between revisions

From Super Fantasy Kingdom Official Wiki
in game name for current Ore is Gold
in game name for current Gold Node/Gold Deposit is Ore.
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Increases happiness by 4 each upgrade.
Increases happiness by 4 each upgrade.
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| <div style="margin: 20px"> [[File:Lumberyard.png|58x58px|center|link=Lumberyard]]</div> || [[Lumberyard]] || <div style="text-align: left;"> Free || <div style="text-align: left;"> Gather [[Wood]] || <div style="text-align: left;"> Unlock the Ability to plant [[Tree]]s (2-4 Tiles away from the [[Lumberyard]], only on grassland)
| <div style="margin: 20px"> [[File:Lumberyard.png|58x58px|center|link=Lumberyard]]</div> || [[Lumberyard]] || <div style="text-align: left;"> Free || <div style="text-align: left;"> Gather {{ItemLink|Wood}} || <div style="text-align: left;"> Unlock the Ability to plant {{ItemLink|Tree}}s (2-4 Tiles away from the [[Lumberyard]], only on grassland)
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| <div style="margin: 20px"> [[File:Sawmill.png|center|frameless|link=Sawmill]]</div> || [[Sawmill]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=5}} || <div style="text-align: left;"> Produce [[Board]]s using [[Wood]] || <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Sawmill.png|center|frameless|link=Sawmill]]</div> || [[Sawmill]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=5}} || <div style="text-align: left;"> Produce {{ItemLink|Board}}s using {{ItemLink|Wood}} || <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Quarry.png|center|frameless|link=Quarry]]</div> || [[Quarry]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=3}} || <div style="text-align: left;"> Gather [[Stone]]s from [[Rocks]] and the [[Stone Vein]] || <div style="text-align: left;"> Hire a [[Mason]] to upgrade Roads and Buildings with stone
| <div style="margin: 20px"> [[File:Quarry.png|center|frameless|link=Quarry]]</div> || [[Quarry]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=3}} || <div style="text-align: left;"> Gather {{ItemLink|Stone}}s from {{ItemLink|Rock}}s and the {{ItemLink|Stone Vein}} || <div style="text-align: left;"> Hire a [[Mason]] to upgrade Roads and Buildings with stone
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| <div style="margin: 20px"> [[File:Goldmine.png|center|frameless|link=Goldmine]]</div> || [[Goldmine]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=5}} || <div style="text-align: left;"> Gather [[Gold]] from [[Gold Deposits]] and the [[Gold Vein]] || <div style="text-align: left;"> Use 5 [[Gold]] to unlock a [[Geologist]]
| <div style="margin: 20px"> [[File:Goldmine.png|center|frameless|link=Goldmine]]</div> || [[Goldmine]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=5}} || <div style="text-align: left;"> Gather {{ItemLink|Gold}} from {{ItemLink|Ore}} and the {{ItemLink|Gold Vein}} || <div style="text-align: left;"> Use 5 [[Gold]] to unlock a [[Geologist]]
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| <div style="margin: 20px"> [[File:Smelter.png|center|frameless|link=Smelter]]</div> || [[Smelter]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=9}} || <div style="text-align: left;"> Produce [[Ingot]]s using [[Gold]] || <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Smelter.png|center|frameless|link=Smelter]]</div> || [[Smelter]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=9}} || <div style="text-align: left;"> Produce {{ItemLink|Ingot}}s using {{ItemLink|Gold}} || <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Hunter.png|center|frameless|link=Hunter]]</div> || [[Hunter]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=9}} || <div style="text-align: left;"> Gather [[Meat]] || <div style="text-align: left;"> Unlock the Ability to remove [[Thicket]]
| <div style="margin: 20px"> [[File:Hunter.png|center|frameless|link=Hunter]]</div> || [[Hunter]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=9}} || <div style="text-align: left;"> Gather {{ItemLink|Meat}} || <div style="text-align: left;"> Unlock the Ability to remove {{ItemLink|Thicket}}
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| <div style="margin: 20px"> [[File:Farm.png|center|frameless|link=Farm]]</div> || [[Farm]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=5}} || <div style="text-align: left;"> Harvest [[Wheat]] || <div style="text-align: left;"> Plant [[Wheat]] around the [[Farm]]
| <div style="margin: 20px"> [[File:Farm.png|center|frameless|link=Farm]]</div> || [[Farm]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=5}} || <div style="text-align: left;"> Harvest {{ItemLink|Wheat}} || <div style="text-align: left;"> Plant {{ItemLink|Wheat}} around the {{ItemLink|Farm}}
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| <div style="margin: 20px"> [[File:Windmill.png|center|frameless|link=Windmill]]</div> || [[Windmill]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=6}} || <div style="text-align: left;"> Produce [[Flour]] using [[Wheat]] || <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Windmill.png|center|frameless|link=Windmill]]</div> || [[Windmill]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=6}} || <div style="text-align: left;"> Produce {{ItemLink|Flour}} using {{ItemLink|Wheat}} || <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Bakery.png|center|frameless|link=Bakery]]</div> || [[Bakery]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=6}} || <div style="text-align: left;"> Produce [[Bread]] using [[Flour]] and [[Water]] || <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Bakery.png|center|frameless|link=Bakery]]</div> || [[Bakery]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=6}} || <div style="text-align: left;"> Produce {{ItemLink|Bread}} using {{ItemLink|Flour}} and {{ItemLink|Water}} || <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Brewery.png|center|frameless|link=Brewery]]</div> || [[Brewery]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=9}} || <div style="text-align: left;"> Produce [[Beer]] using [[Wheat]] and [[Water]] || <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Brewery.png|center|frameless|link=Brewery]]</div> || [[Brewery]] || <div style="text-align: left;"> {{ItemLink|Wood|quantity=9}} || <div style="text-align: left;"> Produce {{ItemLink|Beer}} using {{ItemLink|Wheat}} and {{ItemLink|Water}} || <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Stables.png|center|frameless|link=Stables]]</div> || [[Stables]] || <div style="text-align: left;"> {{ItemLink|Wheat|quantity=5}} || <div style="text-align: left;"> Unlock additional mules using [[Wheat]] || <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Stables.png|center|frameless|link=Stables]]</div> || [[Stables]] || <div style="text-align: left;"> {{ItemLink|Wheat|quantity=5}} || <div style="text-align: left;"> Unlock additional mules using {{ItemLink|Wheat}} || <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Elemental_Tower.png|center|frameless|link=Elemental_Tower]]</div> || [[Elemental Tower]] || <div style="text-align: left;"> {{ItemLink|Ingot|quantity=5}} || <div style="text-align: left;"> Summon an [[Elemental]] being and sacrifice [[units]] || <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Elemental_Tower.png|center|frameless|link=Elemental_Tower]]</div> || [[Elemental Tower]] || <div style="text-align: left;"> {{ItemLink|Ingot|quantity=5}} || <div style="text-align: left;"> Summon an [[Elemental]] being and sacrifice [[units]] || <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Graveyard.png|center|frameless|link=Graveyard]]</div> || [[Graveyard]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=5}} || <div style="text-align: left;"> Bury deceased [[units]] and +3 [[Happiness]]|| <div style="text-align: left;"> -
| <div style="margin: 20px"> [[File:Graveyard.png|center|frameless|link=Graveyard]]</div> || [[Graveyard]] || <div style="text-align: left;"> {{ItemLink|Stone|quantity=5}} || <div style="text-align: left;"> Bury deceased [[units]] and +2 {{ItemLink|Happiness}}|| <div style="text-align: left;"> -
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| <div style="margin: 20px"> [[File:Port.png|center|frameless|link=Port]]</div> || [[Port]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=3}} || <div style="text-align: left;"> Gather [[Fish]] || <div style="text-align: left;"> Explore..
| <div style="margin: 20px"> [[File:Port.png|center|frameless|link=Port]]</div> || [[Port]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=3}} || <div style="text-align: left;"> Gather [[Fish]] || <div style="text-align: left;"> Explore..
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| <div style="margin: 20px"> [[File:House.png|center|frameless|link=House]]</div> || [[House]] || {{IconLinkSequence|Wood|quantity1=4|quantity2=8|quantity3=16|quantity4=32}} || <div style="text-align: left;"> Adds 1 additional [[Worker]] || <div style="text-align: left;"> Adds 1 additional [[Worker]]
| <div style="margin: 20px"> [[File:House.png|center|frameless|link=House]]</div> || [[House]] || {{IconLinkSequence|Wood|quantity1=4|quantity2=8|quantity3=16|quantity4=32}} || <div style="text-align: left;"> Adds 1 additional [[Worker]] || <div style="text-align: left;"> Adds 1 additional [[Worker]]
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| <div style="margin: 20px"> [[File:Well.png|center|frameless|link=Well]]</div> || [[Well]] || <div style="text-align: left;"> {{IconLink|Stone|quantity=4}} || <div style="text-align: left;"> Provides [[Water]] for the [[Bakery]] and [[Brewery]] || <div style="text-align: left;"> 30% faster
| <div style="margin: 20px"> [[File:Well.png|center|frameless|link=Well]]</div> || [[Well]] || <div style="text-align: left;"> {{IconLink|Stone|quantity=4}} || <div style="text-align: left;"> Provides {{ItemLink|Water}} for the {{ItemLink|Bakery}} and {{ItemLink|Brewery}} || <div style="text-align: left;"> 40% faster
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| <div style="margin: 20px"> [[File:Fisherhut.png|center|frameless|link=Fisherhut]]</div> || [[Fisherhut]] || {{IconLinkSequence|Berry|quantity1=6|quantity2=12|quantity3=24}} || <div style="text-align: left;"> Fishes from the shore || <div style="text-align: left;"> Increases Yield from 1 {{ItemLink|Fish}} to 2
| <div style="margin: 20px"> [[File:Fisherhut.png|center|frameless|link=Fisherhut]]</div> || [[Fisherhut]] || {{IconLinkSequence|Berry|quantity1=6|quantity2=12|quantity3=24}} || <div style="text-align: left;"> Fishes from the shore || <div style="text-align: left;"> Increases Yield from 1 {{ItemLink|Fish}} to 2
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| <div style="margin: 20px"> [[File:Forager.png|center|frameless|link=Forager]]</div> || [[Forager]] || {{IconLinkSequence|Board|quantity1=4|quantity2=8|quantity3=16|quantity4=32}} || <div style="text-align: left;"> Finds berries in {{ItemLink|Thicket|Thickets}} || <div style="text-align: left;"> Increases Yield from 2 {{ItemLink|Berry}} to 3
| <div style="margin: 20px"> [[File:Forager.png|center|frameless|link=Forager]]</div> || [[Forager]] || {{IconLinkSequence|Board|quantity1=4|quantity2=8|quantity3=16|quantity4=32}} || <div style="text-align: left;"> Finds berries in {{ItemLink|Thicket|Thickets}} || <div style="text-align: left;"> Increases Yield from 2 {{ItemLink|Berry}} to 3
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| <div style="margin: 20px"> [[File:Geologist.png|center|frameless|link=Geologist]]</div> || [[Geologist]] || {{IconLinkSequence|Gold|quantity1=4|quantity2=8|quantity3=16|quantity4=32}} || <div style="text-align: left;"> Hires a [[Geologist]] to search for [[Node]]s around the marked Area([[Flag]]) || <div style="text-align: left;"> Hires an additional [[Geologist]]
| <div style="margin: 20px"> [[File:Geologist.png|center|frameless|link=Geologist]]</div> || [[Geologist]] || {{IconLinkSequence|Gold|quantity1=4|quantity2=8|quantity3=16|quantity4=32}} || <div style="text-align: left;"> Searches for {{ItemLink|Ore}}s, {{ItemLink|Rock}}s and {{ItemLink|Thicket|Thickets}} around the marked area ({{ItemLink|Flag}}) || <div style="text-align: left;"> Adds 1 additional [[Geologist]]
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| <div style="margin: 20px"> [[File:Decoration.png|center|frameless|link=Decoration]] || [[Decoration]] || <div style="text-align: left;"> {{IconLinkSequence|Wheat|quantity1=4|quantity2=8|quantity3=16|quantity4=32}}|| Generates {{ItemLink|Coins}} as [[Taxes]] || Increases tax generation.
| <div style="margin: 20px"> [[File:Decoration.png|center|frameless|link=Decoration]] || [[Decoration]] || <div style="text-align: left;"> {{IconLinkSequence|Wheat|quantity1=4|quantity2=8|quantity3=16|quantity4=32}}|| Generates {{ItemLink|Coins}} as [[Taxes]] || Increases tax generation.

Revision as of 22:34, 29 November 2025


Human Buildings

These are the buildings buildable in the Human Kingdom. See also Human buildings

Big Buildings

Icon Name Cost to Build Utility Upgrades
Castle
Always Built
Upgrade max storage capacity of Resources and increases tax generation speed. Unlock fortifications for your Kingdom
3 ×  Stone / 5 ×  Gold / 5 ×  Ingot

Each upgrade doubles the storage capacity and increases tax generation speed

Tavern
Free
Gather Berries and store Food
8/16 ×  Board

Increases happiness by 4 each upgrade.

Lumberyard
Free
Gather Wood
Unlock the Ability to plant Trees (2-4 Tiles away from the Lumberyard, only on grassland)
Sawmill
5 ×  Wood
Produce Boards using Wood
-
Quarry
3 ×  Wood
Gather Stones from Rocks and the Stone Vein
Hire a Mason to upgrade Roads and Buildings with stone
Goldmine
5 ×  Board
Gather Gold from Ore and the Gold Vein
Use 5 Gold to unlock a Geologist
Smelter
9 ×  Stone
Produce Ingots using Gold
-
Hunter
9 ×  Stone
Gather Meat
Unlock the Ability to remove Thicket
Farm
5 ×  Wood
Harvest Wheat
Plant Wheat around the Farm
Windmill
6 ×  Stone
Produce Flour using Wheat
-
Bakery
6 ×  Board
Produce Bread using Flour and Water
-
Brewery
9 ×  Wood
Produce Beer using Wheat and Water
-
Stables
5 ×  Wheat
Unlock additional mules using Wheat
-
Elemental Tower
5 ×  Ingot
Summon an Elemental being and sacrifice units
-
Graveyard
5 ×  Stone
Bury deceased units and +2 Happiness
-
Port
3 ×  Board
Gather Fish
Explore..
Portal
5 ×  Gold
Hire additional units to defend your Kingdom
-
Siege Camp
5 ×  Board
Build Siege Engines to defend your Kingdom
-
Church
3 ×  Board
Unlocks skill tree for upgrades purchasable with Faith
7/14/21 ×  Berry

Each upgrade boosts the productivity of another building by 30% and generates 1 faith each tax cycle

Small Buildings

When the mason builds stone roads on small building slots you can upgrade the buildings there with some resources.

Icon Name Cost to Build Utility Upgrades
House  × 4 ⯈ 8 ⯈ 16 ⯈ 32
Adds 1 additional Worker
Adds 1 additional Worker
Well
 × 4
Provides Water for the Bakery and Brewery
40% faster
Fisherhut  × 6 ⯈ 12 ⯈ 24
Fishes from the shore
Increases Yield from 1 Fish to 2
Forager  × 4 ⯈ 8 ⯈ 16 ⯈ 32
Finds berries in Thickets
Increases Yield from 2 Berry to 3
Geologist  × 4 ⯈ 8 ⯈ 16 ⯈ 32
Searches for Ores, Rocks and Thickets around the marked area (File:Flag.png Flag)
Adds 1 additional Geologist
Decoration
 × 4 ⯈ 8 ⯈ 16 ⯈ 32
Generates Coins as Taxes Increases tax generation.

Undead Buildings

These are the buildings buildable in the Undead Kingdom. See also Undead buildings

Big Buildings

Icon Name Cost to Build Utility Upgrades
Undead Castle
Always Built
Upgrade max storage capacity of Resources and increases tax generation speed. Unlock fortifications for your Kingdom
3 ×  bone / 5 ×  Blood / 5 ×  Book

Each upgrade doubles the storage capacity and increases tax generation speed

Undead Tavern
Free
Gather Rats and store Food
8/16/24/32 ×  Block

Increases happiness by 4 each upgrade.

Undead Quarry
Free
Gather Stone
Unlock the Ability to plant dig up Graves (spawning Bloats)
Haunted Workshop
5 ×  Ooze
Produce Blocks using Stone
-
Boneyard
3 ×  Stone
Gather Bones from Bonepiles
-
Blood bank
7 ×  Coins
Turn Rats to Blood
Collect Bloat corpses for 4 blood
Library
6 ×  Block
Produce Bookss using Blood and Paper
-
Soul Hunter
9 ×  Ooze
Gather Souls
Unlock the Ability to remove Thicket
Pumpkin farm
6 ×  Block
Harvest Pumpkin
-
Paper mill
5 ×  Stone
Produce Paper using Ooze
-
Candy Store
5 ×  Blood
Produce Candy using Pumpkin and Paper
-
Cauldron
7 ×  Bone
Produce Potion using Ooze and Bone
-
Elemental Tower
5 ×  Book
Summon an Elemental being and sacrifice units
-
Graveyard
5 ×  Ooze
Bury deceased units and dig for graves Serves as catacombs entrance
10 x Faith

Unlock rituals to upgrade Zombie carrier speed for 1 soul

Voyage
20 ×  Coins
Fund the voyage to explore the islands.
-
Portal
5 ×  Blood
Hire additional units to defend your Kingdom
-
Dark Tower
5 ×  Block
Build Siege Engines to defend your Kingdom
-
Undead Church
3 ×  Block
Generates 1 Coin per tax cycle, serves as an entrance to the catacombs

Small Buildings

When the mason builds stone roads on small building slots you can upgrade the buildings there with some resources.

Icon Name Cost to Build Utility Upgrades
Mausoleum  × 6 ⯈ 12 ⯈ 24 ⯈ 48
Generates workers
Generates workers faster (28s->18s)
Undead House  × 7 ⯈ 14 ⯈ 28 ⯈ 56
Adds 1 additional Carrier
Adds 1 additional Carrier
Burrow
 × 5
Spawns more rats
Spawns additional rats
Decoration
 × 5 ⯈ 10 ⯈ 20 ⯈ 40
Generates Faith as Taxes Increses tax generation.
Thief
 × 5 ⯈ 10 ⯈ 20 ⯈ 40
Generates Coins as Taxes and boosts productivityby 30% -

Removed

Game history

This section is about how features of the game have changed. The listed features may not be in the game anymore.

Icon Name Cost to Build Utility Upgrades
Speed Shrine
 × 5
Enhances the Movement Speed of nearby Workers
-
Productivity Shrine
 × 5
Enhances the Productivity of nearby Buildings
-