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Skeleton: Difference between revisions
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'''Skeletons''' cannot be assigned directly, rather you assign how many jobs you want done. The needed [[resource]] on a building is set and decreases every time a job is done. If there are more jobs than '''Skeletons''', the '''Skeletons''' will decide which job to do. There can be up to 13 jobs assigned per building, at exactly 13 jobs the job count doesn't decrease when a job is done. | '''Skeletons''' cannot be assigned directly, rather you assign how many jobs you want done. The needed [[resource]] on a building is set and decreases every time a job is done. If there are more jobs than '''Skeletons''', the '''Skeletons''' will decide which job to do. There can be up to 13 jobs assigned per building, at exactly 13 jobs the job count doesn't decrease when a job is done. | ||
[[File:Worker assignment undead.png| | [[File:Worker assignment undead.png|200px|thumb|left|This building can at the same time host 5 '''Skeletons''' (5 head icons). Currently 1 is doing a job at this building (white frame around head icon) and 4 jobs are assigned to the building (4 {{ItemLink|Bone}} icons)]] | ||
When hovering over a building, the assigned jobs are displayed with a [[resource]] icon above the building. Using the mouse wheel lets you adjust the assigned jobs. A white frame around a head icon indicates the worker is a job for this building. A shaded head icon represents available job positions that can be filled, if there are enough jobs and '''Skeletons'''. | When hovering over a building, the assigned jobs are displayed with a [[resource]] icon above the building. Using the mouse wheel lets you adjust the assigned jobs. A white frame around a head icon indicates the worker is a job for this building. A shaded head icon represents available job positions that can be filled, if there are enough jobs and '''Skeletons'''. | ||
{{clear|left}} | |||
[[File:building with no worker undead.png|200px|thumb|left|In this building there are no jobs assigned, indicated by 3 white Z's above the building]] | |||
If no jobs are assigned to a building, 3 white Z's are shown above the building. | |||
{{clear|left}} | |||
[[File:building with not enough deposits undead.png|200px|thumb|left|In this building there are not enough deposits, indicated by 3 red Z's above the building]] | |||
If no [[resource nodes]] are available for a building, 3 red Z's are shown above the building. | |||
{{clear}} | {{clear}} | ||
==Jobs== | ==Jobs== | ||
Revision as of 22:53, 7 November 2025
Skeleton is a Worker of the
Undead, they can only do one job before decaying.
Skeletons gather resources in Super Fantasy Kingdom.
Acquire
Each morning Skeletons spawn from
Graves and
Mausoleums. In the beginning there are 5
Graves on the map. You can uncover more
Graves with Gravediggers from the
Graveyard to increase the amount of Skeletons. You can build and upgrade
Mausoleums that spawn new Skeletons on a timer. Later you can upgrade
Crypts on the map to permanently unlock more Skeletons.
Assigning
Skeletons cannot be assigned directly, rather you assign how many jobs you want done. The needed resource on a building is set and decreases every time a job is done. If there are more jobs than Skeletons, the Skeletons will decide which job to do. There can be up to 13 jobs assigned per building, at exactly 13 jobs the job count doesn't decrease when a job is done.

Bone icons)When hovering over a building, the assigned jobs are displayed with a resource icon above the building. Using the mouse wheel lets you adjust the assigned jobs. A white frame around a head icon indicates the worker is a job for this building. A shaded head icon represents available job positions that can be filled, if there are enough jobs and Skeletons.

If no jobs are assigned to a building, 3 white Z's are shown above the building.

If no resource nodes are available for a building, 3 red Z's are shown above the building.
Jobs
Skeletons have a variety of different looks depending on which job they are doing.


