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Human buildings: Difference between revisions
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m Text replacement - "Recruitment XP Bonus" to "Happiness" |
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! Icon !! Name !! Cost to Build !! Utility !! Upgrades | ! Icon !! Name !! Cost to Build !! Utility !! Upgrades | ||
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| <div style="margin: 20px"> [[File:Castle-04.png|center|frameless|link=Castle]]</div> || [[Castle]] || <div style="text-align: left;"> Always Built || <div style="text-align: left;"> Upgrade max storage capacity of [[Resources]] and unlock fortifications for your Kingdom || <div style="text-align: left;"> Each upgrade doubles the storage capacity | | <div style="margin: 20px"> [[File:Castle-04.png|center|frameless|link=Castle]]</div> || [[Castle]] || <div style="text-align: left;"> Always Built || <div style="text-align: left;"> Upgrade max storage capacity of [[Resources]] and unlock fortifications for your Kingdom || <div style="text-align: left;"> {{ItemLink|Stone|quantity=3}} / {{ItemLink|Ore|quantity=5}} / {{ItemLink|Ingot|quantity=5}} | ||
Each upgrade doubles the storage capacity | |||
|- | |- | ||
| <div style="margin: 20px"> [[File:Tavern.png|center|frameless|link=Tavern]]</div> || [[Tavern]] || <div style="text-align: left;"> Free || <div style="text-align: left;"> Gather [[Berries]] and store [[Food]] || <div style="text-align: left;"> | | <div style="margin: 20px"> [[File:Tavern.png|center|frameless|link=Tavern]]</div> || [[Tavern]] || <div style="text-align: left;"> Free || <div style="text-align: left;"> Gather [[Berries]] and store [[Food]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=8/16}} | ||
Increases happiness by 4 each upgrade. | |||
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| <div style="margin: 20px"> [[File:Lumberyard.png|58x58px|center|link=Lumberyard]]</div> || [[Lumberyard]] || <div style="text-align: left;"> Free || <div style="text-align: left;"> Gather [[Wood]] || <div style="text-align: left;"> Unlock the Ability to plant [[Tree]]s (2-4 Tiles away from the [[Lumberyard]], only on grassland) | | <div style="margin: 20px"> [[File:Lumberyard.png|58x58px|center|link=Lumberyard]]</div> || [[Lumberyard]] || <div style="text-align: left;"> Free || <div style="text-align: left;"> Gather [[Wood]] || <div style="text-align: left;"> Unlock the Ability to plant [[Tree]]s (2-4 Tiles away from the [[Lumberyard]], only on grassland) | ||
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| <div style="margin: 20px"> [[File:Siege_Camp.png|center|frameless|link=Siege Camp]]</div> || [[Siege Camp]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=5}} || <div style="text-align: left;"> Build [[Siege Engines]] to defend your Kingdom || <div style="text-align: left;"> - | | <div style="margin: 20px"> [[File:Siege_Camp.png|center|frameless|link=Siege Camp]]</div> || [[Siege Camp]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=5}} || <div style="text-align: left;"> Build [[Siege Engines]] to defend your Kingdom || <div style="text-align: left;"> - | ||
|- | |- | ||
|<div style="margin: 20px"> [[File:Church.png|center|frameless|link=Church]]</div> || [[Church]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=3}} || <div style="text-align: left;"> Unlocks skill tree for upgrades purchasable with [[Faith]] || <div style="text-align: left;"> | |<div style="margin: 20px"> [[File:Church.png|center|frameless|link=Church]]</div> || [[Church]] || <div style="text-align: left;"> {{ItemLink|Board|quantity=3}} || <div style="text-align: left;"> Unlocks skill tree for upgrades purchasable with [[Faith]] || <div style="text-align: left;"> {{ItemLink|Berry|quantity= 7/14/21}} | ||
Each upgrade boosts the productivity of another building by 30% and generates 1 faith each tax cycle | |||
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==Small Buildings== | ==Small Buildings== | ||
Revision as of 11:14, 3 November 2025
Big Buildings
| Icon | Name | Cost to Build | Utility | Upgrades |
|---|---|---|---|---|
| Castle | Always Built |
Upgrade max storage capacity of Resources and unlock fortifications for your Kingdom |
||
| Tavern | Free |
|||
| Lumberyard | Free |
Gather Wood |
Unlock the Ability to plant Trees (2-4 Tiles away from the Lumberyard, only on grassland)
| |
| Sawmill | 5 × |
-
| ||
| Quarry | 3 × |
Hire a Mason to upgrade Roads and Buildings with stone
| ||
| Goldmine | ||||
| Smelter | -
| |||
| Hunter | Gather Meat |
Unlock the Ability to remove Thicket
| ||
| Farm | Harvest Wheat |
|||
| Windmill | -
| |||
| Bakery | -
| |||
| Brewery | -
| |||
| Stables | Unlock additional mules using Wheat |
-
| ||
| Elemental Tower | 5 × |
-
| ||
| Graveyard | 5 × |
-
| ||
| Port | 3 × |
Gather Fish |
Explore..
| |
| Portal | 5 × |
Hire additional units to defend your Kingdom |
-
| |
| Siege Camp | 5 × |
Build Siege Engines to defend your Kingdom |
-
| |
| Church | 3 × |
Unlocks skill tree for upgrades purchasable with Faith |
7/14/21 × Each upgrade boosts the productivity of another building by 30% and generates 1 faith each tax cycle |
Small Buildings
When the mason builds stone roads on small building slots you can upgrade the buildings there with some resources.
| Icon | Name | Cost to Build | Utility | Upgrades |
|---|---|---|---|---|
| House | Adds 1 additional Worker |
Adds 1 additional Worker
| ||
| Well | 30% faster
| |||
| Fisherhut | Fishes from the shore |
Increases Yield from 1 | ||
| Forager | Finds berries in |
Increases Yield from 2 | ||
| Geologist | Hires an additional Geologist
| |||
| Decoration | Generates |
Increses tax generation. |
Removed
Game history
This section is about how features of the game have changed. The listed features may not be in the game anymore.
| Icon | Name | Cost to Build | Utility | Upgrades |
|---|---|---|---|---|
| Speed Shrine | Enhances the Movement Speed of nearby Workers |
-
| ||
| Productivity Shrine | Enhances the Productivity of nearby Buildings |
-
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