Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Relics: Difference between revisions
→From Boss: row fix |
added relic effects |
||
| Line 13: | Line 13: | ||
| [[File:Acid.png|64px|link=Acid]] || [[Acid]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]] | | [[File:Acid.png|64px|link=Acid]] || [[Acid]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]] | ||
|- | |- | ||
| [[File:Blind Love.png|64px|link=Blind Love]] || [[Blind Love]] || | | [[File:Blind Love.png|64px|link=Blind Love]] || [[Blind Love]] || Increase range of charmed monsters by 100% || {{ItemLink|Succubus}} || | ||
|- | |- | ||
| [[File:Blood Poisoning.png|64px|link=Blood Poisoning]] || [[Blood Poisoning]] || | | [[File:Blood Poisoning.png|64px|link=Blood Poisoning]] || [[Blood Poisoning]] || Hitting a {{Effect|Bleeding}} Target with {{ItemLink|Poison}} applies one stack of {{Effect|poison}} || {{ItemLink|Leech}} || | ||
|- | |- | ||
| [[File:Bloody_Knife.png|64px|Link=Bloody Knife]] || [[Bloody Knife]] || | | [[File:Bloody_Knife.png|64px|Link=Bloody Knife]] || [[Bloody Knife]] || Increase effect of blood burst by 10% || {{ItemLink|Archer}} || | ||
|- | |- | ||
| [[File:Burning Book.png|64px|Link = Burning Book]] || [[Burning Book]] | | | [[File:Burning Book.png|64px|Link = Burning Book]] || [[Burning Book]] || Burn deals 1 more damage per tick. || {{ItemLink|Jester}} || | ||
|- | |- | ||
| [[File:Charge.png|64px|link=Charge]] || [[Charge]] || | | [[File:Charge.png|64px|link=Charge]] || [[Charge]] || Increases speed bu 30% for cavalry units. || {{ItemLink|Headless}} || | ||
|- | |- | ||
| [[File:Conductor.png|64px|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with {{ItemLink|Electric}} attack applies {{effect|shock}} to surrounding targets || {{ItemLink|Runescribe}} || | | [[File:Conductor.png|64px|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with {{ItemLink|Electric}} attack applies {{effect|shock}} to surrounding targets || {{ItemLink|Runescribe}} || | ||
|- | |- | ||
| [[File:Cover Fire.png|64px|link=Cover Fire]] || [[Cover Fire]] || | | [[File:Cover Fire.png|64px|link=Cover Fire]] || [[Cover Fire]] || Reduce cooldown by 20% for tank units || {{ItemLink|Gremlin}} || | ||
|- | |- | ||
| [[File:Crimson Heart.png|64px|link=Crimson Heart]] || [[ | | [[File:Crimson Heart.png|64px|link=Crimson Heart]] || [[Crimson Heart]] || Units can still attack when their mana is not full. || {{ItemLink|Devil}} || Player | ||
|- | |- | ||
| [[File:Dice.png|64px|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player | | [[File:Dice.png|64px|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player | ||
|- | |- | ||
| [[File:Disease.png|64px|link=Disease]] || [[Disease]] || | | [[File:Disease.png|64px|link=Disease]] || [[Disease]] || On first death: Boost the unit with the highest XP || {{ItemLink|Ghoul}} || | ||
|- | |- | ||
| [[File:Duck.png|64px|link=Duck]] || [[Duck]] || | | [[File:Duck.png|64px|link=Duck]] || [[Duck]] || Increases speed by 30% for airborne unis. || {{ItemLink|Griffin}} || | ||
|- | |- | ||
| [[File:Eagle_Eye.png|64px|link=Eagle Eye]] || [[Eagle Eye]] || +30% {{stat|dm|Damage}} against {{effect|Stunned}} || {{ItemLink|Cyclops}} || | | [[File:Eagle_Eye.png|64px|link=Eagle Eye]] || [[Eagle Eye]] || +30% {{stat|dm|Damage}} against {{effect|Stunned}} || {{ItemLink|Cyclops}} || | ||
|- | |- | ||
| [[File:Eclipse.png|64px|link=Eclipse]] || [[Eclipse]] || Increase | | [[File:Eclipse.png|64px|link=Eclipse]] || [[Eclipse]] || Increase effect of Fatigue by 20% || {{ItemLink|Clown}} || | ||
|- | |- | ||
| [[File:Enlightenment.png|64px|link=Enlightenment]] || [[Enlightenment]] || Increase | | [[File:Enlightenment.png|64px|link=Enlightenment]] || [[Enlightenment]] || Increase Radiance effect by 10% each time it stacks. || {{ItemLink|Druid}} || | ||
|- | |- | ||
| [[File:Fangs.png|64px|link=Fangs]] || [[Fangs]] || | | [[File:Fangs.png|64px|link=Fangs]] || [[Fangs]] || +30% Power for Minions. || {{ItemLink|Vampire}} || | ||
|- | |- | ||
| [[File:Feasting.png|64px|link=Feasting]] || [[Feasting]] || | | [[File:Feasting.png|64px|link=Feasting]] || [[Feasting]] || On kill: damage units heal by 10 health || {{ItemLink|Abomination}} || | ||
|- | |- | ||
| [[File:Flame Shock.png|64px|link=Flame Shock]] || [[Flame Shock]] || Increase | | [[File:Flame Shock.png|64px|link=Flame Shock]] || [[Flame Shock]] || Increase firelement by 50% against shocked tartgets. || {{ItemLink|Miner}} || | ||
|- | |- | ||
| [[File:Frost_Arrows.png|64px|link=Frost Arrows]] || [[Frost Arrows]] ||{{ItemLink|Ranged}}{{stat|dm|Damage}} apply {{effect|Freeze}} || {{ItemLink|Halfling}} || All {{ItemLink|Ranged}} Units | | [[File:Frost_Arrows.png|64px|link=Frost Arrows]] || [[Frost Arrows]] ||{{ItemLink|Ranged}}{{stat|dm|Damage}} apply {{effect|Freeze}} || {{ItemLink|Halfling}} || All {{ItemLink|Ranged}} Units | ||
|- | |- | ||
| [[File:Gas_Cloud.png|64px|link=Gas Cloud]] || [[Gas Cloud]] || {{Effect| | | [[File:Gas_Cloud.png|64px|link=Gas Cloud]] || [[Gas Cloud]] || {{Effect|Burn}} also ignites all {{Effect|Poison}} stacks for 100% damage|| {{ItemLink|Shroom}} || | ||
|- | |- | ||
| [[File:Greatshield.png|64px|link=Greatshield]] || [[Greatshield]] || | | [[File:Greatshield.png|64px|link=Greatshield]] || [[Greatshield]] || Unis with shield push monsters 30% further || {{ItemLink|Swordsman}} || | ||
|- | |- | ||
| [[File:Hellfire.png|64px|link=Hellfire]] || [[Hellfire]] || | | [[File:Hellfire.png|64px|link=Hellfire]] || [[Hellfire]] || Reduce Burn duration by 66% but doubles the damage. || {{ItemLink|Jailer}} || | ||
|- | |- | ||
| [[File:Hidden Blade.png|64px|link=Hidden Blade]] || [[Hidden Blade]] || Increase | | [[File:Hidden Blade.png|64px|link=Hidden Blade]] || [[Hidden Blade]] || Increase critical damage by 50%. || {{ItemLink|Rogue}} || | ||
|- | |- | ||
| [[File:Holy_Water.png|64px|link=Holy Water]] || [[Holy Water]] || {{ItemLink|Holy}} also applies {{effect|wet}} || {{ItemLink|Monk}} || | | [[File:Holy_Water.png|64px|link=Holy Water]] || [[Holy Water]] || {{ItemLink|Holy}} also applies {{effect|wet}} || {{ItemLink|Monk}} || | ||
|- | |- | ||
| [[File:Honey Dipper.png|64px|link=Honey Dipper]] || [[Honey Dipper]] || Increase | | [[File:Honey Dipper.png|64px|link=Honey Dipper]] || [[Honey Dipper]] || Increase crit by 50% for summoner units || {{ItemLink|Bee}} || | ||
|- | |- | ||
| [[File:Hourglass.png|64px|link=Hourglass]] || [[Hourglass]] || | | [[File:Hourglass.png|64px|link=Hourglass]] || [[Hourglass]] || Reduce cd by 25% for magic units || {{ItemLink|Lich}} || | ||
|- | |- | ||
| [[File:Hurry.png|64px|link=Hurry]] || [[Hurry]] || | | [[File:Hurry.png|64px|link=Hurry]] || [[Hurry]] || Monsters with Weakness are 40% faster || {{ItemLink|Observer}} || | ||
|- | |- | ||
| [[File:Hydro Power.png|64px|link=Hydro Power]] || [[Hydro Power]] || Increase | | [[File:Hydro Power.png|64px|link=Hydro Power]] || [[Hydro Power]] || Increase effect of wet by 25% || {{ItemLink|Magus}} || | ||
|- | |- | ||
| [[File:Ice Breaker.png|64px|link=Ice Breaker]] || [[Ice Breaker]] || | | [[File:Ice Breaker.png|64px|link=Ice Breaker]] || [[Ice Breaker]] || When Freeze runs out, it deals 1x Power || {{ItemLink|Frost Mage}} || | ||
|- | |- | ||
| [[File:Knock_Knock.png|64px|link=Knock Knock]] || [[Knock Knock]] || +50% | | [[File:Knock_Knock.png|64px|link=Knock Knock]] || [[Knock Knock]] || +50% knockback force for infantry units. || {{ItemLink|Satyr}} || | ||
|- | |- | ||
| [[File:Lacerate.png|64px|link=Lacerate]] || [[Lacerate]] || {{ | | [[File:Lacerate.png|64px|link=Lacerate]] || [[Lacerate]] || Reduce {{stat|sp}} of {{Effect|Bleeding}} targets by 20% || {{ItemLink|Werewolf}} || | ||
|- | |- | ||
| [[File:Lightning Rod.png|64px|link=Lightning Rod]] || [[Lightning Rod]] || | | [[File:Lightning Rod.png|64px|link=Lightning Rod]] || [[Lightning Rod]] || Increase effect of Shock by 20% || {{ItemLink|Stormcaller}} || | ||
|- | |- | ||
| [[File:Lute.png|64px|link=Lute]] || [[Lute]] || | | [[File:Lute.png|64px|link=Lute]] || [[Lute]] || All: 100% crit against sleeping targets. || {{ItemLink|Bard}} || | ||
|- | |- | ||
| [[File:Madness.png|64px|link=Madness]] || [[Madness]] || | | [[File:Madness.png|64px|link=Madness]] || [[Madness]] || Monsters with Fear have their armor resistance halved. || {{ItemLink|Banshee}} || | ||
|- | |- | ||
| [[File:Magic_Beans.png|64px|link=Magic Beans]] || [[Magic Beans]] || | | [[File:Magic_Beans.png|64px|link=Magic Beans]] || [[Magic Beans]] || Monsters do not get angry after hitting a unit. || {{ItemLink|Dryad}} || | ||
|- | |- | ||
| [[File:Metal_Arrows.png|64px|link=Metal Arrows]] || [[Metal Arrows]] || | | [[File:Metal_Arrows.png|64px|link=Metal Arrows]] || [[Metal Arrows]] ||Increase Pierce by 1 for ranged units. || {{ItemLink|Crossbowman}} || | ||
|- | |- | ||
| [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Marksman}} || | | [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Marksman}} || | ||
|- | |- | ||
| [[File:Necronomicon.png|64px|link=Necronomicon]] || [[Necronomicon]] || | | [[File:Necronomicon.png|64px|link=Necronomicon]] || [[Necronomicon]] || Barrier can now stack. || {{ItemLink|Deathpriest}} || | ||
|- | |- | ||
| [[File:Polishing.png|64px|link=Polishing]] || [[Polishing]] || | | [[File:Polishing.png|64px|link=Polishing]] || [[Polishing]] || Overshield increases maximum shield instead. || {{ItemLink|Flamewalker}} || | ||
|- | |- | ||
| [[File:Ragefire Gauntlet.png|64px|link=Ragefire Gauntlet]] || [[Ragefire Gauntlet]] || | | [[File:Ragefire Gauntlet.png|64px|link=Ragefire Gauntlet]] || [[Ragefire Gauntlet]] ||infantry damage with full rage apply Burn.|| {{ItemLink|Berserk}} || | ||
|- | |- | ||
| [[File:Scroll of Darkness.png|64px|link=Scroll of Darkness]] || [[Scroll of Darkness]] || {{ | | [[File:Scroll of Darkness.png|64px|link=Scroll of Darkness]] || [[Scroll of Darkness]] || Increase duration of {{effect|Fatigue}} by 4s|| {{ItemLink|Dark Elemental}} || | ||
|- | |- | ||
| [[File:Scroll of Fire.png|64px|link=Scroll of Fire]] || [[Scroll of Fire]] || {{ | | [[File:Scroll of Fire.png|64px|link=Scroll of Fire]] || [[Scroll of Fire]] || Increase duration of {{effect|Burn}} by 4s|| {{ItemLink|Fire Elemental}} || | ||
|- | |- | ||
| [[File:Scroll of Ice.png|64px|link=Scroll of Ice]] || [[Scroll of Ice]] || {{ | | [[File:Scroll of Ice.png|64px|link=Scroll of Ice]] || [[Scroll of Ice]] || Increase duration of {{effect|Freeze}} by 4s|| {{ItemLink|Ice Elemental}} || | ||
|- | |- | ||
| [[File:Scroll of Thunder.png|64px|link=Scroll of Thunder]] || [[Scroll of Thunder]] || {{ | | [[File:Scroll of Thunder.png|64px|link=Scroll of Thunder]] || [[Scroll of Thunder]] || Increase duration of {{effect|Shock}} by 4s || {{ItemLink|Lightning Elemental}} || | ||
|- | |- | ||
| [[File:Scroll of Water.png|64px|link=Scroll of Water]] || [[Scroll of Water]] || {{ | | [[File:Scroll of Water.png|64px|link=Scroll of Water]] || [[Scroll of Water]] || Increase duration of {{effect|Wet}} by 4s|| {{ItemLink|Water Elemental}} || | ||
|- | |- | ||
| [[File:Sky Shield.png|64px|link=Sky Shield]] || [[Sky Shield]] || | | [[File:Sky Shield.png|64px|link=Sky Shield]] || [[Sky Shield]] || Rejuvenate regenerates shield instead. || {{ItemLink|Paladin}} || | ||
|- | |- | ||
| [[File:Sleep Powder.png|64px|Link=Sleep Powder]] || [[Sleep Powder]] || {{Effect|Sleep}} all in a | | [[File:Sleep Powder.png|64px|Link=Sleep Powder]] || [[Sleep Powder]] || {{Effect|Sleep}} all in a 50m radius whenever a unit dies|| {{ItemLink|Shaman}} || | ||
|- | |- | ||
| [[File:Slippery Slope.png|64px|link=Slippery Slope]] || [[Slippery Slope]] || | | [[File:Slippery Slope.png|64px|link=Slippery Slope]] || [[Slippery Slope]] || Knockback resistance of wet targets reduced by 50% || {{ItemLink|Colossus}} || | ||
|- | |- | ||
| [[File:Snow Globe.png|64px|link=Snow Globe]] || [[Snow Globe]] || | | [[File:Snow Globe.png|64px|link=Snow Globe]] || [[Snow Globe]] || All: +50 crit against Freeze targets. || {{ItemLink|Yeti}} || | ||
|- | |- | ||
| [[File:Staff_of_Life.png|64px|link=Staff of Life]] || [[Staff of Life]] || | | [[File:Staff_of_Life.png|64px|link=Staff of Life]] || [[Staff of Life]] || Increase effect of {{Effect|Rejuvenation}} by 1. || {{ItemLink|Pixie}} || | ||
|- | |- | ||
| [[File:Thick Skin.png|64px|link=Thick Skin]] || [[Thick Skin]] || | | [[File:Thick Skin.png|64px|link=Thick Skin]] || [[Thick Skin]] || Rage can reduce damage by upto 50% || {{ItemLink|Troll}} || | ||
|- | |- | ||
| [[File:Thorny_Whip.png|64px|link=Thorny Whip]] || [[Thorny Whip]] || Applying {{Effect| | | [[File:Thorny_Whip.png|64px|link=Thorny Whip]] || [[Thorny Whip]] || Applying {{Effect|Weakness}} to a target with {{effect|stunned}} target deals 25 {{ItemLink|damage}} || {{ItemLink|Dryad}} || | ||
|- | |- | ||
| [[File:Unique Horn.png|64px|link=Unique Horn]] || [[Unique Horn]] || | | [[File:Unique Horn.png|64px|link=Unique Horn]] || [[Unique Horn]] || +50% knockback force for cavalry units. || {{ItemLink|Jouster}} || | ||
|- | |- | ||
| [[File:Viper's_Kiss.png|64px|link=Viper's Kiss]] || [[Viper's Kiss]] || {{Effect|Poison}} also reduces {{stat|sp|movement}} by 20% || {{ItemLink| | | [[File:Viper's_Kiss.png|64px|link=Viper's Kiss]] || [[Viper's Kiss]] || {{Effect|Poison}} also reduces {{stat|sp|movement}} by 20% || {{ItemLink|Dinosaur}} || | ||
|- | |- | ||
| [[File:Weak Spot.png|64px|link=Weak Spot]] || [[Weak Spot]] || | | [[File:Weak Spot.png|64px|link=Weak Spot]] || [[Weak Spot]] || Reduce armor of bleeding targets by 50% || {{ItemLink|Dancer}} || | ||
|- | |- | ||
| [[File:Wrench.png|64px|Link=Wrench]] || [[Wrench]] || | | [[File:Wrench.png|64px|Link=Wrench]] || [[Wrench]] || Repair the wall for 5 wallhp every 5s. || {{ItemLink|Mechanic}} || | ||
|- | |- | ||
|} | |} | ||
| Line 134: | Line 132: | ||
|- | |- | ||
| [[File:Amulet of the Dead.png|64px|link=Amulet of the Dead]] || [[Amulet of the Dead]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Undead}} | | [[File:Amulet of the Dead.png|64px|link=Amulet of the Dead]] || [[Amulet of the Dead]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Undead}} | ||
|- | |||
| [[File:Destiny.png|64px|link=Destiny]] || [[Destiny]] || On crit: Apply Radiance. || {{ItemLink|Human}} | |||
|- | |- | ||
| [[File:Hungry_Shield.png|64px|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm|damage}} for 5 s when blocking an attack || {{ItemLink|Human}} | | [[File:Hungry_Shield.png|64px|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm|damage}} for 5 s when blocking an attack || {{ItemLink|Human}} | ||
| Line 186: | Line 186: | ||
|- | |- | ||
| [[File:Motivation.png|64px|link=Motivation]] || [[Motivation]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}} | | [[File:Motivation.png|64px|link=Motivation]] || [[Motivation]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}} | ||
|- | |||
| [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Undead}} || | |||
|- | |- | ||
| [[File:Plague.png|64px|link=Plague]] || [[Plague]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}} | | [[File:Plague.png|64px|link=Plague]] || [[Plague]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}} | ||
Revision as of 19:05, 31 October 2025
Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, Armory Outpost, or provoke spots on the map.
See Units relics for a table for all relics the units benefit from.
From Boss
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
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Acid | -10% |
Ghost, Leechmother, Lizard | |
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Blind Love | Increase range of charmed monsters by 100% | ||
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Blood Poisoning | Hitting a Bleeding Target with |
||
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Bloody Knife | Increase effect of blood burst by 10% | ||
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Burning Book | Burn deals 1 more damage per tick. | ||
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Charge | Increases speed bu 30% for cavalry units. | ||
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Conductor | Hitting wet targets with |
||
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Cover Fire | Reduce cooldown by 20% for tank units | ||
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Crimson Heart | Units can still attack when their mana is not full. | Player | |
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Dice | First reroll per day is free | Player | |
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Disease | On first death: Boost the unit with the highest XP | ||
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Duck | Increases speed by 30% for airborne unis. | ||
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Eagle Eye | +30% |
||
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Eclipse | Increase effect of Fatigue by 20% | ||
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Enlightenment | Increase Radiance effect by 10% each time it stacks. | ||
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Fangs | +30% Power for Minions. | ||
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Feasting | On kill: damage units heal by 10 health | ||
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Flame Shock | Increase firelement by 50% against shocked tartgets. | ||
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Frost Arrows | All | ||
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Gas Cloud | Burn also ignites all Poison stacks for 100% damage | ||
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Greatshield | Unis with shield push monsters 30% further | ||
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Hellfire | Reduce Burn duration by 66% but doubles the damage. | ||
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Hidden Blade | Increase critical damage by 50%. | ||
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Holy Water | File:Holy.png Holy also applies wet | ||
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Honey Dipper | Increase crit by 50% for summoner units | ||
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Hourglass | Reduce cd by 25% for magic units | ||
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Hurry | Monsters with Weakness are 40% faster | ||
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Hydro Power | Increase effect of wet by 25% | ||
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Ice Breaker | When Freeze runs out, it deals 1x Power | ||
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Knock Knock | +50% knockback force for infantry units. | ||
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Lacerate | Reduce |
||
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Lightning Rod | Increase effect of Shock by 20% | ||
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Lute | All: 100% crit against sleeping targets. | ||
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Madness | Monsters with Fear have their armor resistance halved. | ||
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Magic Beans | Monsters do not get angry after hitting a unit. | ||
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Metal Arrows | Increase Pierce by 1 for ranged units. | ||
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Mug of Joy | First boost per day is Free | ||
| Necronomicon | Barrier can now stack. | |||
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Polishing | Overshield increases maximum shield instead. | ||
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Ragefire Gauntlet | infantry damage with full rage apply Burn. | ||
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Scroll of Darkness | Increase duration of Fatigue by 4s | ||
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Scroll of Fire | Increase duration of Burn by 4s | ||
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Scroll of Ice | Increase duration of Freeze by 4s | ||
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Scroll of Thunder | Increase duration of Shock by 4s | ||
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Scroll of Water | Increase duration of Wet by 4s | ||
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Sky Shield | Rejuvenate regenerates shield instead. | ||
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Sleep Powder | Sleep all in a 50m radius whenever a unit dies | ||
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Slippery Slope | Knockback resistance of wet targets reduced by 50% | ||
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Snow Globe | All: +50 crit against Freeze targets. | ||
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Staff of Life | Increase effect of Rejuvenation by 1. | ||
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Thick Skin | Rage can reduce damage by upto 50% | ||
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Thorny Whip | Applying Weakness to a target with stunned target deals 25 |
||
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Unique Horn | +50% knockback force for cavalry units. | ||
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Viper's Kiss | Poison also reduces |
||
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Weak Spot | Reduce armor of bleeding targets by 50% | ||
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Wrench | Repair the wall for 5 wallhp every 5s. |
Kingdom Combat Relics
Kingdom Combat Relics have no unit requirements and are always in the pool in their respective kingdoms.
| Icon | Name | Effect | Which Kingdom |
|---|---|---|---|
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Amulet of the Dead | -10% |
|
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Destiny | On crit: Apply Radiance. | |
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Hungry Shield | +25 % |
|
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Metal Mage | +30% |
Amaya's Kingdom Relics
Amaya's Kingdom Relics are only available in their respective kingdoms and each "break a rule" of the game in their own way.
| Icon | Name | Effect | Which Kingdom | |
|---|---|---|---|---|
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Archaeology | For every two bushes, a new one grows overnight! | ||
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Bait | For every two bushes, a new one grows overnight! | ||
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Berry Bread | For every two bushes, a new one grows overnight! | ||
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Better Berries | For every two bushes, a new one grows overnight! | ||
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Big Daddy | For every two bushes, a new one grows overnight! | ||
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Bloody Mary | For every two bushes, a new one grows overnight! | ||
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Bone Growth | For every two bushes, a new one grows overnight! | ||
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Bone Mill | For every two bushes, a new one grows overnight! | ||
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Booze | For every two bushes, a new one grows overnight! | ||
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Bush of Life | For every two bushes, a new one grows overnight! | ||
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Cookies | For every two bushes, a new one grows overnight! | ||
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Deforestation | For every two bushes, a new one grows overnight! | ||
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Fields of Glory | For every two bushes, a new one grows overnight! | ||
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Fish Filet | For every two bushes, a new one grows overnight! | ||
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Fishing Net | For every two bushes, a new one grows overnight! | ||
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Fishing Rod | For every two bushes, a new one grows overnight! | ||
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Forbidden Fruit | For every two bushes, a new one grows overnight! | ||
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Gold Digger | For every two bushes, a new one grows overnight! | ||
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Greenhouse | For every two bushes, a new one grows overnight! | ||
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Inheritance | For every two bushes, a new one grows overnight! | ||
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Motivation | For every two bushes, a new one grows overnight! | ||
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Mug of Joy | First boost per day is Free | ||
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Plague | For every two bushes, a new one grows overnight! | ||
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Prohibition | For every two bushes, a new one grows overnight! | ||
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Pumpking | For every two bushes, a new one grows overnight! | ||
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Punch | For every two bushes, a new one grows overnight! | ||
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Purge | For every two bushes, a new one grows overnight! | ||
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Rat-on-a-Stick | For every two bushes, a new one grows overnight! | ||
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Recycling | For every two bushes, a new one grows overnight! | ||
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Sacrificaial Tablet | For every two bushes, a new one grows overnight! | ||
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Scissors | For every two bushes, a new one grows overnight! | ||
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Soup | For every two bushes, a new one grows overnight! | ||
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Bone | Spawns X resources | ||
| File:Bush.png | Bush | Spawns X resources | ||
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Grave | Spawns X resources | ||
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Ore | Spawns X resources | ||
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Pumpkin | Spawns X resources | ||
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Rock | Spawns X resources | ||
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Tree | Spawns X resources | ||
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Sweet Tooth | Spawns X resources | ||
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Wilderness | Spawns X resources | ||
| File:Zombie.png | Zombie | Spawns X resources |
Dungeon Relics
Dungeon Relics have no unit requirements and are found as a reward from dungeons.
| Icon | Name | Effect | Which dungeon |
|---|---|---|---|
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Fire Shield | Units with shield gain burn immunity | |
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Fire in a Bottle | burn targets in a 20m radius whenever a |
|
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Unholy Aura | Monsters are 20% slower. | |
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Glasses |
History
Some relics have since been removed since they were added to the game
Removed Relics
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
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Heavenly Harp | +30% |
Monk, Selene | |
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Holy Light | +100% File:Holy.png Holy against Taunted | Monk | |
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Trap | Increase the duration of Freeze by 2s | Selene Frost Mage Ice Elemental |
Removed Generic Relics
Generic Relics had no unit requirements and could also be Obtained from World Events.
| Icon | Name | Effect |
|---|---|---|
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Armor | |
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Bow | |
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Cloak | |
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Helmet | |
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Knife | |
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Shield | |
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Staff | |
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Sword |



















































































































