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Items: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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| [[File:Shield.png|link=Shield (item)|64px]] || [[Shield (item)|Shield]] || Human || Increase Shield by 30% | | [[File:Shield.png|link=Shield (item)|64px]] || [[Shield (item)|Shield]] || Human || Increase Shield by 30% | ||
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| [[File: | | [[File:Electric.png|link=Shock (item)|64px]] || [[Shock (item)|Shock]] || Elven || Apply Shock | ||
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| [[File:Speed.png|link=Speed (item)|64px]] || [[Speed (item)|Speed]] || Nature || Increase Speed by 20% | | [[File:Speed.png|link=Speed (item)|64px]] || [[Speed (item)|Speed]] || Nature || Increase Speed by 20% | ||
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| [[File:Magical.png|link=Staff (item)|64px]] || [[Staff (item)|Staff]] || Nature || Increase power by 30% for Magical units | | [[File:Magical damage.png|link=Staff (item)|64px]] || [[Staff (item)|Staff]] || Nature || Increase power by 30% for Magical units | ||
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| [[File: | | [[File:Damage.png|link=Sword (item)|64px]] || [[Sword (item)|Sword]] || Human || Increase power by 30% for Physical units | ||
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| [[File: | | [[File:Plant.png|link=Thorns|64px]] || [[Thorns]] || Nature || When getting hit, deal 50% damage to the attacker. | ||
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| [[File:Summoner.png|link=Tome (item)|64px]] || [[Tome (item)|Tome]] || Undead || Increase power by 30% for Summoner units | | [[File:Summoner.png|link=Tome (item)|64px]] || [[Tome (item)|Tome]] || Undead || Increase power by 30% for Summoner units | ||
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| [[File:Water ( | | [[File:Water (Element).png|link=Wetness (item)|64px]] || [[Wetness (item)|Wetness]] || Barbarian || Apply Wetness | ||
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Revision as of 16:44, 31 October 2025
Items are a game mechanic of Super Fantasy Kingdom. They can be acquired from Shops, Armory Outpost, or provoke spots on the map.
From Boss
| Icon | Name | Kingdom | Effect |
|---|---|---|---|
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Amulet | Swamp | Apply Poison immunity |
| Area | Swamp | Increases area by 15% | |
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Armor | Dwarven | Increase Armor by 10 |
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Axe | Demon | Increase crit by +5% |
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Barrier | Undead | Apply Barrier every 10s |
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Bow | Elven | Increase power by 30% for ranged units |
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Burn | Demon | Apply Burn |
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Chalice | Human | 1 faith every morning. |
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Cloverleaf | Human | Enter the tavern last. |
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Coin bag | Desert | 1 coin every morning. |
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Cooldown | Desert | Reduce cooldown by 10% |
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Courage | Swamp | Any unit can be place on towers. |
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Duration | Undead | Increase duration by 20% |
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Fatigue | Undead | Apply Fatigue |
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Freeze | Elven | Apply Freeze |
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Hammer | Dwarven | Increase Power by 3 |
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Health | Barbarian | Increase Health by 30% |
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Knife | Elven | Increase crit by 30% |
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Magnet | Barbarian | Unequip all items. |
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Man | Nature | Increase mana by 30% |
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Piercing | Barbarian | Increase Piercing by 1 |
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Overshield | Dwarven | Overcharges Shield by 5 every 10s |
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Radiance | Human | Apply Radiance |
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Ring | Barbarian | Increase rage by 30% |
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Range | Elven | Increase Range by 30% |
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Rejuvenate | Nature | Apply Rejuvenate 3 every 10s |
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Resistance | Nature | Increase Resistance by 10 |
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Ring | Human | Apply Burn Immunity. |
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Shield | Human | Increase Shield by 30% |
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Shock | Elven | Apply Shock |
| Speed | Nature | Increase Speed by 20% | |
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Staff | Nature | Increase power by 30% for Magical units |
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Sword | Human | Increase power by 30% for Physical units |
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Thorns | Nature | When getting hit, deal 50% damage to the attacker. |
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Tome | Undead | Increase power by 30% for Summoner units |
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Wetness | Barbarian | Apply Wetness |




































