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If you notice any errors, feel free to correct them.
Monsters: Difference between revisions
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|[[File:Jester.png|link=Jester]] || [[Jester]] || 10 || {{Stats|dm=7|hp=40|sh=0|cr=0%|pd=0|md=0|inline=1}} || Applies {{Effect|Burn}} | |[[File:Jester.png|link=Jester]] || [[Jester]] || 10 || {{Stats|dm=7|hp=40|sh=0|cr=0%|pd=0|md=0|inline=1}} || Applies {{Effect|Burn}} | ||
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|[[File: | |[[File:Leech_Mother.png|link=Leech-Mother]] || [[Leech-Mother]] || 11 || {{Stats|dm=10|hp=53|sh=0|cr=0%|pd=30%|md=30%|inline=1}} || Applies {{Effect|Poison}} <br/> Has Magical and Physical Defense | ||
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|[[File:Lich.png|link=Lich]] || [[Lich]] || N/A || || | |[[File:Lich.png|link=Lich]] || [[Lich]] || N/A || || | ||
Revision as of 18:10, 25 October 2025
Every afternoon monsters attack the kingdom and need to be defeated by your units. Some monsters drop
Shards when defeated. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player builds a
Bonfire outpost monsters have a chance to evolve. Evolved monsters have extra
HP and deal more
damage, they also count as 2 kills towards
Glory and drop extra
Shards.
Usage
Monsters usually attack your kingdom, but many monsters can be recruited to fight for you. Monsters can be acquired by the
Hermit for free, bought from the
Adventurer, summoned with the
Portal, or summoned with the Prison outpost.
Monsters
| Icon | Name | Order | Stats on first day appearing | Notes |
|---|---|---|---|---|
| Archer | 2 | Has "Crit Resistance" | ||
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Berserker | N/A | ||
| Colossus | 4 | Has Physical Defense Does Water damage | ||
| Cyclops | N/A | |||
| Deathpriest | 3 | Has Magical Defense | ||
| Devil | N/A | |||
| Dinosaur | 7 | |||
| Djinn | N/A | Circular Movement Phases in and out | ||
| Dryad | 9 | Has Physical Defense | ||
| Ghost | 16 |
Phases in and Out | ||
| Gremlin | 15 |
Has Shield Pierces Shield | ||
| Halfling | N/A | |||
| Jailer | 17 |
|||
| Jester | 10 | Applies Burn | ||
| Leech-Mother | 11 | Applies Poison Has Magical and Physical Defense | ||
| Lich | N/A | |||
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Lizard | 12 | Applies Poison Has Physical Defense | |
| Magus | 13 |
Circular Movement Applies Wet | ||
| Marksman | N/A | |||
| Miner | 6 | Has Shield Pierces Shield | ||
| Observer | 5 | Circular Movement Has Magical Defense | ||
| Pixie | N/A | Circular Movement | ||
| Psion | N/A | |||
| Runescribe | N/A | Applies Shock | ||
| Satyr | 8 | Faster | ||
| Shaman | N/A | |||
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Skeleton | 1 | ||
| Treant | 14 |
High HP | ||
| Troll | N/A | |||
| Vampire | N/A | |||
| Werewolf | N/A |





