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XP: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
Removed references to animals and added new meat mechanics and appeal
imported>Cadaei
added missing stop
Line 6: Line 6:
[[Units]] gain XP when they eat in the [[Tavern]] after combat is finished. When a unit gains enough XP it will level up and its stats increase.
[[Units]] gain XP when they eat in the [[Tavern]] after combat is finished. When a unit gains enough XP it will level up and its stats increase.


The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading.
The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP. {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading.


{{ItemLink|Appeal}} will also increase a units xp when hired by 2 for each point of [[appeal]] you currently have.
{{ItemLink|Appeal}} will also increase a units xp when hired by 2 for each point of [[appeal]] you currently have.

Revision as of 17:59, 21 October 2023


Units gain XP when they eat in the Tavern after combat is finished. When a unit gains enough XP it will level up and its stats increase.

The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP. Fish will be picked over Meat and Bread over Cooked Meat to help ensure higher chances at meat upgrading.

File:Appeal.png Appeal will also increase a units xp when hired by 2 for each point of appeal you currently have.

Food XP
Good Meat 5
Cooked Meat 3
Bread 3
Meat 2
Fish 2
Berry 1