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Weather: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
added what elementals are possible
imported>Emilyba
fixed formatting
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|-
|-
| Fog || Reduces sight ||  || {{ItemLink|Water Elemental|Water}}, {{ItemLink|Ice Elemental|Ice}}
| Fog || Reduces sight ||  || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Ice Elemental|Ice}}
|-
|-
| Rain || Makes units {{effect|wet}} || || {{ItemLink|Water Elemental|Water}}, {{ItemLink|Wind Elemental|Wind}}
| Rain || Makes units {{effect|wet}} || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| Snow|| Reduces movement speed of [[monsters]] and [[workers]] || || {{ItemLink|Ice Elemental|Ice}}
| Snow|| Reduces movement speed of [[monsters]] and [[workers]] || || {{ItemLink|Ice Elemental|Ice}}
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| Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
| Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
|-
|-
| Lightning ||Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. || {{ItemLink|Lightning Elemental|Lightning}}
| Lightning ||Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. || || {{ItemLink|Lightning Elemental|Lightning}}
|-
|-
| Lightning Storm || Both effects of Rain and Lightning ||  {{ItemLink|Lightning Elemental|Lightning}}, {{ItemLink|Wind Elemental|Wind}}, {{ItemLink|Water Elemental|Water}}
| Lightning Storm || Both effects of Rain and Lightning ||  ||{{ItemLink|Lightning Elemental|Lightning}} <br> {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| Ashfall || -20% {{stat|ra}} || 5% || {{ItemLink|Fire Elemental|Fire}}
| Ashfall || -20% {{stat|ra}} || 5% || {{ItemLink|Fire Elemental|Fire}}

Revision as of 18:13, 19 November 2023

Weather can add global status effects on all units on a day.

Weather

The weather persists for one day. Weather will also determine which elemental spawns when an Elemental Tower is built.

Weather Status effect Chance Possible
Elemental
Fog Reduces sight Water
Ice
Rain Makes units wet Water
Wind
Snow Reduces movement speed of monsters and workers Ice
Sunny No effects Default Fire
Windy No effects 15% Wind
Lightning Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. Lightning
Lightning Storm Both effects of Rain and Lightning Lightning
Water
Wind
Ashfall -20% 5% Fire
Blood Moon Monsters are enraged all day as if it was end of night 1% Fire