Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Weather: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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| Line 8: | Line 8: | ||
|- | |- | ||
| Fog || Reduces sight || | | Fog || Reduces sight || | ||
|- | |- | ||
| Rain || Makes units {{effect|wet}} || | | Rain || Makes units {{effect|wet}} || | ||
| Line 15: | Line 15: | ||
|- | |- | ||
| Sunny || No effects || Default | | Sunny || No effects || Default | ||
|- | |||
| Windy || No effects || 15% | |||
|- | |- | ||
| Lightning ||Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. || | | Lightning ||Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. || | ||
Revision as of 18:02, 19 November 2023
Weather can add global status effects on all units on a day.
Weather
The weather persists for one day.
| Weather | Status effect | Chance |
|---|---|---|
| Fog | Reduces sight | |
| Rain | Makes units wet | |
| Snow | Reduces movement speed of units and workers | |
| Sunny | No effects | Default |
| Windy | No effects | 15% |
| Lightning | Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. | |
| Lightning Storm | Both effects of Rain and Lightning |
Weather Events
| Weather Event | Status effect | Chance |
|---|---|---|
| Ashfall | -20% |
5% |
| Blood Moon | Monsters are enraged all day as if it was end of night | 1% |


