Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Weather: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Oofthedoof mNo edit summary |
imported>Emilyba added chance of occurrence |
||
| Line 5: | Line 5: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Weather !! Status effect | ! Weather !! Status effect !! Chance | ||
|- | |- | ||
| Fog || Reduces sight | | Fog || Reduces sight || 15% | ||
|- | |- | ||
| Rain || Makes units {{effect|wet}} | | Rain || Makes units {{effect|wet}} | ||
| Line 22: | Line 23: | ||
== Weather Events == | == Weather Events == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Weather Event !! Status effect | ! Weather Event !! Status effect !! Chance | ||
|- | |- | ||
| Ashfall || -20% {{stat|ra}} | | Ashfall || -20% {{stat|ra}} || 5% | ||
|- | |- | ||
| Blood Moon || Monsters are enraged all day as if it was end of night | | Blood Moon || Monsters are enraged all day as if it was end of night || 1% | ||
|} | |} | ||
{{nav game mechanics}} | {{nav game mechanics}} | ||
[[category:game mechanics]] | [[category:game mechanics]] | ||
Revision as of 18:01, 19 November 2023
Weather can add global status effects on all units on a day.
Weather
The weather persists for one day.
| Weather | Status effect | Chance |
|---|---|---|
| Fog | Reduces sight | 15% |
| Rain | Makes units wet | |
| Snow | Reduces movement speed of units and workers | |
| Sunny | No effects | |
| Lightning | Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. | |
| Lightning Storm | Both effects of Rain and Lightning |
Weather Events
| Weather Event | Status effect | Chance |
|---|---|---|
| Ashfall | -20% |
5% |
| Blood Moon | Monsters are enraged all day as if it was end of night | 1% |


