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Rickard: Difference between revisions

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imported>Emilyba
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imported>Emilyba
added abilities; added tower info
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| role = Damage
| role = Damage
| upgradeCosts = {{IconLinkSequence|Faith|50|150|500}}
| upgradeCosts = {{IconLinkSequence|Faith|50|150|500}}
| onTower = no
}}
}}


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The Knight's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Knight's attacks do not apply any additional [[Effects]].
The Knight's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Knight's attacks do not apply any additional [[Effects]].
The Knight cannot be placed on [[file:Stone Tower.png|16px|link=[[walls]]]]Towers
<br>
<br>
{|style="width:40%" class="wikitable"
{|style="width:40%" class="wikitable"
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|}
|}
{{clear}}
{{clear}}
 
==Abilities==
{{abilities
|name1=Active defense
|abilityType1= Physical
|cd1=1s
|ra1=50m
|dm1 = 10x
|desc1= Charges enemy
}}
==Upgrades==
==Upgrades==
{| class="wikitable" style="text-align:center;width:100%"
{| class="wikitable" style="text-align:center;width:100%"

Revision as of 17:51, 30 October 2023


The Knight is one of the Heroes and a starting unit.

Stats

As a Hero Unit, the Knight benefits from extra stats purchased in between runs for Shards. The Knight does not gain XP from the tavern by eating food Food and can only gain XP from defeating Monsters in Combat.

The Knight's attacks do Physical Damage and have no Element. The Knight's attacks do not apply any additional Effects.

The Knight cannot be placed on Towers


Base stats Maxed
Base stats
Lvl 10 Max Lvl 10

5
11
13
5%
0%

0%

6.25
14.3
16.9
5.63%
15%

15%

53
50
100
5%
0%

0%

66.25
65
130
5.63%
15%

15%

Abilities

Active defense
Physical damage
Charges enemy
 10x
 1s
 50m

Upgrades

Level 1 Shield of mankind
Inspire
Attacks Faster
2× for all units
Attacks hit in a small area
+25 % for units with full
Level 2 Shield of mankind A Shield of mankind B Inspire A Inspire B
Attacks even faster
3x for all units
Attacks faster and stuns target
2x and poison immunity for all units with
Attacks hit in a medium area
+50 % for units with full
Attacks faster and hits in a small area
+25 % for units with full

Relics

The Knight is required for the following Relics:

The Knight benefits from the following Relics: