Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Cycle: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Whitepawne4 m changed this 'Unlocked abilities from the Witch stay unlocked.' to this 'Unlocked passive abilities from the Witch stay unlocked.' |
imported>CadsBot →top: converted to DRUID infobox |
||
| Line 1: | Line 1: | ||
{{infobox game mechanic | {{infobox game mechanic | ||
| title = Cycle | |||
| image = | | image = | ||
}} | }} | ||
A '''cycle''' (also called run) is the time when the king arrives at the destroyed kingdom until it is destroyed again. Once a cycle ends, the buildings, heroes and most of the resources are lost and need to be regained in the next cycle. | A '''cycle''' (also called run) is the time when the king arrives at the destroyed kingdom until it is destroyed again or you win. Once a cycle ends, the buildings, heroes and most of the resources are lost and need to be regained in the next cycle. | ||
In the currently available demo a cycle is limited to 14 days. | In the currently available demo a cycle is limited to 14 days. | ||
Revision as of 22:57, 12 December 2024
A cycle (also called run) is the time when the king arrives at the destroyed kingdom until it is destroyed again or you win. Once a cycle ends, the buildings, heroes and most of the resources are lost and need to be regained in the next cycle.
In the currently available demo a cycle is limited to 14 days.
Meta progression
There are some mechanics for a persistent (meta) progression:
- Built roads will be preserved in the next cycles.
- Unlocked outpost options will be available in all future cycles
Orbs can be bought and remain available at the start of a cycle to trade for a raw resource.
Shards can be used to buy permanent upgrades for the Guardian.- Any remaining Shards after the upgrade process will increase your starting
Coins in the next cycle, up to a maximum of an additional 100 coins. - Unlocked passive abilities from the Witch stay unlocked.


