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Relics: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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Relics are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from [[bosses]], [[quests]] or x-spots on the map.
Relics are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from [[bosses]], [[quests]] or provoke spots on the map.


==From Boss/Quests==
==From Boss/Quests==
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! Icon !! Name !! Effect !! Requirements !! Who benefits
! Icon !! Name !! Effect !! Requirements !! Who benefits
|-
|-
| [[File:Acid.png|Link=Acid]] || [[Acid]] || -10% {{stat|pd}} for each stack of {{effect|Poison}} || [[Ghost]] || [[Ghost]], [[Leechmother]], [[Lizard]]
| [[File:Acid.png|Link=Acid]] || [[Acid]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]]
|-
|-
| [[File:Bloody_Knife.png|Link=Bloody Knife]] || [[Bloody Knife]] || Hitting a bleeding Target with Toxic abilities applies one stack of poison || [[Leechmother]] || [[Ghost]], [[Leechmother]]
| [[File:Bloody_Knife.png|Link=Bloody Knife]] || [[Bloody Knife]] || Hitting a bleeding Target with undead abilities applies one stack of poison || {{ItemLink|Leech|Leechmother}} || [[Ghost]], [[Leechmother]]
|-
|-
| [[File:Conductor.png|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with lightning attack applies {{effect|shock}} to surrounding targets || [[Runescribe]] || [[Runescribe]] Unit above [[Marksman]]
| [[File:Conductor.png|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with lightning attack applies {{effect|shock}} to surrounding targets || {{ItemLink|Runescribe}} || [[Runescribe]] Unit above [[Marksman]]
|-
|-
| [[File:Dice.png|link=Dice]] || [[Dice]] || First reroll per day is free || [[Djinn]] || Player
| [[File:Dice.png|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
|-
|-
| [[File:Eagle_Eye.png|link=Eagle Eye]] || [[Eagle Eye]] || +30 % {{stat|dm}} against {{effect|Stunned}} || [[Cyclops]] || [[Knight]]
| [[File:Eagle_Eye.png|link=Eagle Eye]] || [[Eagle Eye]] || +30 % {{stat|dm|Damage}} against {{effect|Stunned}} || {{ItemLink|Cyclops}} || [[Knight]]
|-
|-
| [[File:Frost_Arrows.png|link=Frost Arrows]] || [[Frost Arrows]] || [[File:Ranged_Damage.png|16px]]{{stat|dm}} apply {{effect|Freeze}} || [[Halfling]] || [[Halfling]], [[Crossbowman]], [[Skeleton]], [[Marksman]]
| [[File:Frost_Arrows.png|link=Frost Arrows]] || [[Frost Arrows]] || [[File:Ranged_Damage.png|16px]][[Ranged]]{{stat|dm|Damage}} apply {{effect|Freeze}} || {{ItemLink|Halfling}} || [[Halfling]], [[Crossbowman]], [[Skeleton]], [[Marksman]]
|-
|-
| [[File:Gas_Cloud.png|link=Gas Cloud]] || [[Gas Cloud]] || Burning also ignites all Poison stacks for 100% damage|| [[Dinosaur]] || [[Dinosaur]] [[File:upgrade3.png]] or [[Jester]]<ref name="needsWitch">needs [[Witch]] upgrade</ref><br/>+ [[Ghost]] or [[Lizard]]
| [[File:Gas_Cloud.png|link=Gas Cloud]] || [[Gas Cloud]] || Burning also ignites all Poison stacks for 100% damage|| {{ItemLink|Dinosaur}} || [[Dinosaur]] [[File:upgrade3.png]] or [[Jester]]<ref name="needsWitch">needs [[Witch]] upgrade</ref><br/>+ [[Ghost]] or [[Lizard]]
|-
|-
| [[File:Holy_Light.png|link= Holy Light]] || [[Holy Light]] || +100% holy Damage against {{effect|Taunted}} || [[Fighter]] || [[Monk]]
| [[File:Holy_Light.png|link= Holy Light]] || [[Holy Light]] || +100% holy Damage against {{effect|Taunted}} || {{ItemLink|Fighter|Swordsman}} || [[Monk]]
|-
|-
| [[File:Holy_Water.png|link=Holy Water]] || [[Holy Water]] <ref>also available via a [[quest]]</ref> || Holy damage also applies {{effect|wet}} || [[Monk]] || [[Monk]]
| [[File:Holy_Water.png|link=Holy Water]] || [[Holy Water]] <ref>also available via a [[quest]]</ref> || Holy damage also applies {{effect|wet}} || {{ItemLink|Monk}} || [[Monk]]
|-
|-
| [[File:Hourglass.png|link=Hourglass]] || [[Hourglass]] || -20 % {{stat|cd}} for undead attacks || [[Lich]] || [[Deathpriest]] [[Lich]]
| [[File:Hourglass.png|link=Hourglass]] || [[Hourglass]] || -20 % {{stat|cd}} for undead attacks || {{ItemLink|Lich}} || [[Deathpriest]] [[Lich]]
|-
|-
| [[File:Hungry_Shield.png|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm}} for 5 s when blocking an attack || [[Knight]] || Any [[Units]] with {{stat|sh}}
| [[File:Hungry_Shield.png|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm|damage}} for 5 s when blocking an attack || {{ItemLink|Knight}} || Any [[Units]] with {{stat|sh}}
|-
|-
| [[File:Knock_Knock.png|link=Knock Knock]] || [[Knock Knock]] || +50 % {{stat|kb}} || Satyr || All [[Units]]
| [[File:Knock_Knock.png|link=Knock Knock]] || [[Knock Knock]] || +50 % {{stat|kb|Knockback}} || {{ItemLink|Satyr}} || All [[Units]]
|-
|-
| [[File:Lacerate.png|link=Lacerate]] || [[Lacerate]] || Bleeding also reduces {{stat|sp|movement speed by 20%}} || [[Werewolf]] || [[Werewolf]]
| [[File:Lacerate.png|link=Lacerate]] || [[Lacerate]] || Bleeding also reduces {{stat|sp|movement speed by 20%}} || {{ItemLink|Werewolf}} || [[Werewolf]]
|-
|-
| [[File:Magic_Beans.png|link=Magic Beans]] || [[Magic Beans]] || +30% area for wilderness attacks || [[Dryad]] || [[Dryad]], [[Treant]], [[Lizard]]
| [[File:Magic_Beans.png|link=Magic Beans]] || [[Magic Beans]] || +30% {{stat|ar|area}} for nature attacks || {{ItemLink|Dryad}} || [[Dryad]], [[Treant]], [[Lizard]]
|-
|-
| [[File:Metal_Arrows.png|link=Metal Arrows]] || [[Metal Arrows]] || +1 max hit for applicable range dmg || [[Crossbowman]] || [[Crossbowman]], [[Miner]]
| [[File:Metal_Arrows.png|link=Metal Arrows]] || [[Metal Arrows]] || +1 max hit for applicable [[File:Ranged_Damage.png|16px]][[Ranged]] {{stat|dm|damage}} || {{ItemLink|Crossbowman}} || [[Crossbowman]], [[Miner]]
|-
|-
| [[File:Metal_Mage.png|link=Metal Mage]] || [[Metal Mage]] || +30 % {{stat|dm}} for [[File:Magic_Damage.png|16px]] with {{Stat|sh}} || [[Knight]] || [[Magic]]  [[Units]] with {{stat|sh}}
| [[File:Metal_Mage.png|link=Metal Mage]] || [[Metal Mage]] || +30 % {{stat|dm|damage}} for [[File:Magic_Damage.png|16px]] [[Magic]] with {{Stat|sh|shield}} || {{ItemLink|Knight}} || [[Magic]]  [[Units]] with {{stat|sh}}
|-
|-
| [[File:Mug_of_Joy.png|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| [[Marksman]] || All [[Units]]
| [[File:Mug_of_Joy.png|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Marksman}} || All [[Units]]
|-
|-
| [[File:Necronomicon.png|link=Necronomicon]] || [[Necronomicon]] || {{stat|dm|+50 %}} for Minions|| [[Deathpriest]] || [[Deathpriest]][[file:upgrade1.png]], [[Leechmother]]
| [[File:Necronomicon.png|link=Necronomicon]] || [[Necronomicon]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} || [[Deathpriest]][[file:upgrade1.png]], [[Leechmother]]
|-
|-
| [[File:Staff_of_Life.png|link=Staff of Life]] || [[Staff of Life]] || +1 to Rejuvenation || [[Pixie]] || [[Monk]] and [[Pixie]]
| [[File:Staff_of_Life.png|link=Staff of Life]] || [[Staff of Life]] || +1 to Rejuvenation || {{ItemLink|Pixie}} || [[Monk]] and [[Pixie]]
|-
|-
| [[File:Viper's_Kiss.png|link=Viper's Kiss]] || [[Viper's Kiss]] || Poison also reduced movement by 20% || [[Lizard]] || [[Lizard]], [[Ghost]]
| [[File:Viper's_Kiss.png|link=Viper's Kiss]] || [[Viper's Kiss]] || Poison also reduced {{stat|sp|movement}} by 20% || {{ItemLink|Lizard}} || [[Lizard]], [[Ghost]]
|}
|}
<references/>
<references/>


== Generic Relics==
== Generic Relics==
Obtained from World Events
Generic Relics have no unit requirements and can also be Obtained from World Events.
{| class="sortable wikitable"
{| class="sortable wikitable"
! Icon !! Name !! Effect
! Icon !! Name !! Effect
|-
|-
| [[File:Armor.png|link=Armor]] || [[Armor]] || {{stat|hp|+10}}
| [[File:Armor.png|link=Armor]] || [[Armor]] || {{stat|hp| +10}} Health
|-
|-
| [[File:Bow.png|link=Bow]] || [[Bow]] || {{stat|dm|+1}} for [[File:Ranged_Damage.png|16px]]
| [[File:Bow.png|link=Bow]] || [[Bow]] || {{stat|dm|+1}} for [[File:Ranged_Damage.png|16px]] [[Ranged]]
|-
|-
|[[File:Cloak.png|link=Cloak]] || [[Cloak]] || {{stat|md|+5 %}}
|[[File:Cloak.png|link=Cloak]] || [[Cloak]] || {{stat|md|+5 %}} Magic Defense
|-
|-
| [[File:Helmet.png|link=Helmet]] || [[Helmet]] || {{stat|pd|+5 %}}
| [[File:Helmet.png|link=Helmet]] || [[Helmet]] || {{stat|pd|+5 %}} Physical Defense
|-
|-
| [[File:Knife.png|link=Knife]] || [[Knife]] || {{stat|cr|+2.5 %}}
| [[File:Knife.png|link=Knife]] || [[Knife]] || {{stat|cr|+2.5 %}} Critical Chance
|-
|-
| [[File:RelicShield.png|link=Shield (Relic)]] || [[Shield (Relic)|Shield]] ||{{stat|sh|+5}} for units with {{stat|sh}}
| [[File:RelicShield.png|link=Shield (Relic)]] || [[Shield (Relic)|Shield]] ||{{stat|sh|+5}} for units with {{stat|sh}} Shield
|-
|-
| [[File:Staff.png|link=Staff]] || [[Staff]] || {{stat|dm|+1}} for [[File:Magic_Damage.png|16px]]
| [[File:Staff.png|link=Staff]] || [[Staff]] || {{stat|dm|+1}} for [[File:Magic_Damage.png|16px]][[Magic]]
|-
|-
| [[File:Sword.png|link=Sword]] || [[Sword]] || {{stat|dm|+1}} for [[File:Knockback.png|16px]]
| [[File:Sword.png|link=Sword]] || [[Sword]] || {{stat|dm|+1}} for [[File:Knockback.png|16px]][[Melee]]
|-
|-
| [[File:Glasses.png|link=Glasses]] || [[Glasses]] ||{{stat|ra|+10 %}}
| [[File:Glasses.png|link=Glasses]] || [[Glasses]] ||{{stat|ra|+10 %}} Range
|}
|}
{{nav relics}}
{{nav relics}}
{{nav game mechanics}}
{{nav game mechanics}}
[[Category:game mechanics]]
[[Category:game mechanics]]

Revision as of 17:12, 5 October 2023

Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, quests or provoke spots on the map.

From Boss/Quests

Icon Name Effect Requirements Who benefits
Link=Acid Acid -10%  Physical Defense for each stack of Poison Ghost Ghost, Leechmother, Lizard
Link=Bloody Knife Bloody Knife Hitting a bleeding Target with undead abilities applies one stack of poison Leechmother Ghost, Leechmother
Conductor Hitting wet targets with lightning attack applies shock to surrounding targets Runescribe Runescribe Unit above Marksman
Dice First reroll per day is free Djinn Player
Eagle Eye +30 %  Damage against Stunned Cyclops Knight
Frost Arrows Ranged Damage apply Freeze Halfling Halfling, Crossbowman, Skeleton, Marksman
Gas Cloud Burning also ignites all Poison stacks for 100% damage Dinosaur Dinosaur or Jester[1]
+ Ghost or Lizard
Holy Light +100% holy Damage against Taunted File:Fighter.png Swordsman Monk
Holy Water [2] Holy damage also applies wet Monk Monk
Hourglass -20 % for undead attacks Lich Deathpriest Lich
Hungry Shield +25 %  damage for 5 s when blocking an attack Knight Any Units with
Knock Knock +50 %  Knockback Satyr All Units
Lacerate Bleeding also reduces  movement speed by 20% Werewolf Werewolf
Magic Beans +30%  area for nature attacks Dryad Dryad, Treant, Lizard
Metal Arrows +1 max hit for applicable Ranged  damage Crossbowman Crossbowman, Miner
Metal Mage +30 %  damage for Magic with  shield Knight Magic Units with
Mug of Joy First boost per day is Free Marksman All Units
Necronomicon  +50 % damage for Minions Deathpriest Deathpriest, Leechmother
Staff of Life +1 to Rejuvenation Pixie Monk and Pixie
Viper's Kiss Poison also reduced  movement by 20% Lizard Lizard, Ghost
  1. ↑ needs Witch upgrade
  2. ↑ also available via a quest

Generic Relics

Generic Relics have no unit requirements and can also be Obtained from World Events.

Icon Name Effect
Armor   +10 Health
Bow  +1 for Ranged
Cloak  +5 % Magic Defense
Helmet  +5 % Physical Defense
Knife  +2.5 % Critical Chance
File:RelicShield.png Shield  +5 for units with Shield
Staff  +1 for Magic
Sword  +1 for Melee
Glasses  +10 % Range