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Relics: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>Emilyba Added Images for all relics, Cleaned up spelling and linked any units mentioned to their pages |
wgg>Emilyba Added all new Relics in Demo Build 70 - Also Formatting |
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! Icon !! Name !! Effect !! Requirements !! Who benefits | ! Icon !! Name !! Effect !! Requirements !! Who benefits | ||
|- | |- | ||
| [[File: | | [[File:Acid.png|Link=Acid]] || [[Acid]] || Unknown || [[Ghost]] || [[Ghost]], [[Leechmother]], [[Lizard]] | ||
|- | |- | ||
| [[File: | | [[File:Bloody_Knife.png|Link=Bloody Knife]] || [[Bloody Knife]] || Hitting a bleeding Target with Toxic abilities applies one stack of poison || [[Ghost]], [[Leechmother]] || [[Ghost]], [[Leech]] | ||
|- | |- | ||
| [[File: | | [[File:Conductor.png|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with lightning attack applies {{effect|shock}} to surrounding targets || [[Runescribe]] || [[Runescribe]] | ||
|- | |- | ||
| [[File: | | [[File:Eagle_Eye.png|link=Eagle Eye]] || [[Eagle Eye]] || +20 % {{ItemLink|Critical Chance}} against {{effect|Stunned}} || [[Cyclops]] || [[Knight]] | ||
|- | |- | ||
| [[File: | | [[File:Frost_Arrows.png|link=Frost Arrows]] || [[Frost Arrows]] || [[Ranged]] units apply {{effect|Freeze}} || [[Halfling]] || [[Halfling]], [[Crossbowman]], [[Skeleton]], [[Marksman]] | ||
|- | |- | ||
| [[File: | | [[File:Gas_Cloud.png|link=Gas Cloud]] || [[Gas Cloud]] || Burning also ignites all Poison stacks for 100% damage|| [[Dinosaur]] || [[Dinosaur]] [[File:upgrade3.png]] or [[Jester]]<ref name="needsWitch"/><br/>+ [[Ghost]] or [[Lizard]] | ||
|- | |- | ||
| [[File: | | [[File:Holy_Light.png|link= Holy Light]] || [[Holy Light]] || +100% holy Damage against {{effect|Taunted}} || [[Fighter]] || [[Monk]] | ||
|- | |- | ||
| [[File: | | [[File:Holy_Water.png|link=Holy Water]] || [[Holy Water]] <ref>also available via a [[quest]]</ref> || Holy damage also applies {{effect|wet}} || [[Monk]] || [[Monk]] | ||
|- | |- | ||
| [[File: | | [[File:Hourglass.png|link=Hourglass]] || [[Hourglass]] || -20 % {{stat|cd}} for undead attacks || [[Lich]] || [[Deathpriest]] [[Lich]] | ||
|- | |- | ||
| [[File: | | [[File:Hungry_Shield.png|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm}} for 5 s when blocking an attack || [[Knight]] || [[Knight]], [[Fighter]], unit in front of [[crossbowman]]<ref name="needsWitch">needs [[Witch]] upgrade</ref> | ||
|- | |- | ||
| [[File: | | [[File:Knock_Knock.png|link=Knock Knock]] || [[Knock Knock]] || +50 % {{stat|kb}} || Satyr || All [[Units]] | ||
|- | |- | ||
| [[File: | | [[File:Lacerate.png|link=Lacerate]] || [[Lacerate]] || Bleeding also reduces {{stat|sp|movement speed by 20%}} || [[Werewolf]] || [[Werewolf]] | ||
|- | |- | ||
| [[File: | | [[File:Magic_Beans.png|link=Magic Beans]] || [[Magic Beans]] || +30% area for wilderness attacks || [[Dryad]] || [[Dryad]], [[Treant]] | ||
|- | |- | ||
| [[File: | | [[File:Metal_Arrows.png|link=Metal Arrows]] || [[Metal Arrows]] || +1 max hit for applicable range dmg || [[Crossbowman]] || [[Crossbowman]], [[Miner]] | ||
|- | |- | ||
| [[File: | | [[File:Metal_Mage.png|link=Metal Mage]] || [[Metal Mage]] || +30 % {{stat|dm}} for mages with shield || Knight || [[Magic]] Unit infront of [[crossbowman]]<ref name="needsWitch"/> | ||
|- | |- | ||
| [[File:Viper's_Kiss.png]] || Viper's Kiss|| Poison also reduced movement by 20% || [[Lizard]],[[Ghost]] || [[Lizard]], [[Ghost]] | | [[File:Mug_of_Joy.png|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| [[Marksman]] || All [[Units]] | ||
|- | |||
| [[File:Necronomicon.png|link=Necronomicon]] || [[Necronomicon]] || {{stat|dm|+50 %}} for Minions|| [[Deathpriest]] || [[Deathpriest]][[file:upgrade1.png]], [[Leechmother]] | |||
|- | |||
| [[File:Staff_of_Life.png|link=Staff of Life]] || [[Staff of Life]] || +1 to Rejuvenation || [[Pixie]] || [[Monk]] and [[Pixie]] | |||
|- | |||
| [[File:Viper's_Kiss.png|link=Viper's Kiss]] || [[Viper's Kiss]] || Poison also reduced movement by 20% || [[Lizard]],[[Ghost]] || [[Lizard]], [[Ghost]] | |||
|} | |} | ||
<references/> | <references/> | ||
== | == Generic Relics Always Obtainable== | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
! Icon !! Name !! Effect | ! Icon !! Name !! Effect | ||
|- | |- | ||
| [[File:Armor.png|Armor | | [[File:Armor.png|link=Armor]] || [[Armor]] || {{stat|hp|+10}} | ||
|- | |||
| [[File:Bow.png|link=Bow]] || [[Bow]] || {{stat|dm|+1}} for [[File:Ranged_Damage.png|16px]] | |||
|- | |||
|[[File:Cloak.png|link=Cloak]] || [[Cloak]] || {{stat|md|+5 %}} | |||
|- | |||
| [[File:Helmet.png|link=Helmet]] || [[Helmet]] || {{stat|pd|+5 %}} | |||
|- | |||
| [[File:Knife.png|link=Knife]] || [[Knife]] || {{stat|cr|+2.5 %}} | |||
|- | |||
| [[File:RelicShield.png|link=Shield (Relic)]] || [[Shield (Relic)|Shield]] ||{{stat|sh|+5}} for units with {{stat|sh}} | |||
|- | |- | ||
|[[File: | | [[File:Staff.png|link=Staff]] || [[Staff]] || {{stat|dm|+1}} for [[File:Magic_Damage.png|16px]] | ||
|- | |- | ||
| [[File: | | [[File:Sword.png|link=Sword]] || [[Sword]] || {{stat|dm|+1}} for {{stat|kb}} | ||
|- | |- | ||
| [[File:Glasses.png]] ||Glasses ||{{stat|ra|+10 %}} | | [[File:Glasses.png|link=Glasses]] || [[Glasses]] ||{{stat|ra|+10 %}} | ||
|} | |} | ||
{{nav game mechanics}} | {{nav game mechanics}} | ||
[[Category:game mechanics]] | [[Category:game mechanics]] | ||
Revision as of 18:27, 2 October 2023
Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, quests or x-spots on the map.
From Boss/Quests
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
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Acid | Unknown | Ghost | Ghost, Leechmother, Lizard |
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Bloody Knife | Hitting a bleeding Target with Toxic abilities applies one stack of poison | Ghost, Leechmother | Ghost, Leech |
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Conductor | Hitting wet targets with lightning attack applies shock to surrounding targets | Runescribe | Runescribe |
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Eagle Eye | +20 % |
Cyclops | Knight |
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Frost Arrows | Ranged units apply Freeze | Halfling | Halfling, Crossbowman, Skeleton, Marksman |
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Gas Cloud | Burning also ignites all Poison stacks for 100% damage | Dinosaur | Dinosaur + Ghost or Lizard |
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Holy Light | +100% holy Damage against Taunted | Fighter | Monk |
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Holy Water [2] | Holy damage also applies wet | Monk | Monk |
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Hourglass | -20 % |
Lich | Deathpriest Lich |
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Hungry Shield | +25 % |
Knight | Knight, Fighter, unit in front of crossbowman[1] |
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Knock Knock | +50 % |
Satyr | All Units |
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Lacerate | Bleeding also reduces |
Werewolf | Werewolf |
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Magic Beans | +30% area for wilderness attacks | Dryad | Dryad, Treant |
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Metal Arrows | +1 max hit for applicable range dmg | Crossbowman | Crossbowman, Miner |
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Metal Mage | +30 % |
Knight | Magic Unit infront of crossbowman[1] |
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Mug of Joy | First boost per day is Free | Marksman | All Units |
| Necronomicon | Deathpriest | Deathpriest | ||
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Staff of Life | +1 to Rejuvenation | Pixie | Monk and Pixie |
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Viper's Kiss | Poison also reduced movement by 20% | Lizard,Ghost | Lizard, Ghost |
Generic Relics Always Obtainable
| Icon | Name | Effect |
|---|---|---|
| Armor | ||
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Bow | |
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Cloak | |
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Helmet | |
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Knife | |
| File:RelicShield.png | Shield | |
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Staff | |
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Sword | |
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Glasses |



























