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Relics: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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wgg>Feryaz No edit summary |
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| Hourglass || -20 % {{stat|cd}} for undead attacks || Deathpriest || Deathpriest, (Lich) | | Hourglass || -20 % {{stat|cd}} for undead attacks || Deathpriest || Deathpriest, (Lich) | ||
|- | |- | ||
| Hungry Shield ||+25 % {{stat|dm}} for 5 s when blocking an attack || | | Hungry Shield ||+25 % {{stat|dm}} for 5 s when blocking an attack || Knight || Knight, Fighter, unit in front of the crossbowman<ref name="needsWitch">needs [[Witch]] upgrade</ref> | ||
|- | |- | ||
| Knock Knock || +50 % {{stat|kb}} || Satyr || every unit | | Knock Knock || +50 % {{stat|kb}} || Satyr || every unit | ||
|- | |- | ||
| Metal Mage || +30 % {{stat|dm}} for mages with shield || | | Metal Mage || +30 % {{stat|dm}} for mages with shield || Knight || Mage infront of the crossbowman<ref name="needsWitch"/> | ||
|- | |- | ||
| Metal Arrows || +1 max hit for applicable range dmg ||Crossbowman || Crossbowman | | Metal Arrows || +1 max hit for applicable range dmg ||Crossbowman || Crossbowman | ||
Revision as of 18:40, 10 August 2023
Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, quests or x-spots on the map.
From Boss/Quests
| Name | Effect | Requirements | Who benefits |
|---|---|---|---|
| Holy Light | +100% holy dmg against Taunted | Fighter | Monk |
| Holy Water[1] | holy damage also apply wet | Monk | Monk |
| Hourglass | -20 % |
Deathpriest | Deathpriest, (Lich) |
| Hungry Shield | +25 % |
Knight | Knight, Fighter, unit in front of the crossbowman[2] |
| Knock Knock | +50 % |
Satyr | every unit |
| Metal Mage | +30 % |
Knight | Mage infront of the crossbowman[2] |
| Metal Arrows | +1 max hit for applicable range dmg | Crossbowman | Crossbowman |
| Frost Arrows | range dmg apply Freeze | Halfling | Halfling?, Crossbowman |
| Eagle Eye | +20 % |
Cyclope | every unit |
| Lacerate | Bleeding also reduced movment speed by 20% | Werewolf | |
| Gas Cloud | Burning also ignites all Poison stacks for 100% dmg | Dinosaur | need Dinosaur 3 Star or Jester[2] + Ghost or Lizard |
| Magic Beans | +30% area for (wilderness?) attacks | Dryad | Dryad, Treant (Lizard?) |
| Staff of Life | +1 to Rejuvenation | Pixie | Monk and Pixie |
| Viper's Kiss | Poison also reduced movement by 20% | Lizard,(Ghost?) | Lizard, (Ghost?) |
From World Events/Humans
Cloak --> +5% magical defense
Amor --> +10 Health
Shield --> +5 Shield for units with Shield
glasses --> +10% range


