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Combat: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>NTorak No edit summary |
wgg>Emilyba →Movements: added Calvary movement type |
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| Line 1: | Line 1: | ||
== Movements == | == Movements == | ||
There are | There are three types of Movement: Infantry, Airborne and Calvary. | ||
=== Infantry Units === | === Infantry Units === | ||
<gallery> | <gallery> | ||
| Line 34: | Line 34: | ||
</gallery> | </gallery> | ||
=== Calvary Units === | |||
<gallery> | |||
Knight.png|Knight | |||
</gallery> | |||
== Attack Styles == | == Attack Styles == | ||
Revision as of 18:44, 5 October 2023
Movements
There are three types of Movement: Infantry, Airborne and Calvary.
Infantry Units
-
Archer
-
Crossbowman
-
Cyclops
-
Deathpriest
-
Dinosaur
-
Dryad
-
Fighter
-
Gremlin
-
Halfling
-
Jester
-
Leech-Mother
-
Lich
-
Lizard
-
Marksman
-
Miner
-
Monk
-
Runescribe
-
Satyr
-
Shaman
-
Skeleton
-
Treant
-
Werewolf
Airborne Units
-
Djinn
-
Ghost
-
Pixie
Calvary Units
-
Knight
Attack Styles
There are three Styles of Attack: Melee, Ranged and Magic.
Melee Units
-
Cyclops
-
Dinosaur
-
Jester
-
Lich
-
Satyr
-
Treant
-
Werewolf
Ranged Units
-
Archer
-
Crossbowman
-
Gremlin
-
Halfling
-
Marksman
-
Miner
-
Skeleton
Magic Units
-
Deathpriest
-
Djinn
-
Dryad
-
Ghost
-
Lizard
-
Pixie
-
Runescribe
-
Shaman
Roles
There are three Roles: Tank, Damage and Support.
Tank Units
-
Fighter
-
Shaman
-
Dinosaur
Damage Units
-
Crossbowman
-
Djinn
-
Dryad
-
Lizard
-
Runescribe
-
Cyclops
-
Satyr
-
Werewolf
-
Archer
-
Gremlin
-
Marksman
-
Miner
-
Skeleton
Support Units
-
Deathpriest
-
Ghost
-
Pixie
-
Jester
-
Lich
-
Monk
-
Treant
-
Halfling



























