Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Items: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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'''Items''' are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from | '''Items''' are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from Shops, {{ItemLink|Outpost|image=Archery Range (outpost).png}}s, or {{ItemLink|Events}} on the map. For 1 {{ItemLink|Super Metal}} you can craft starting '''Items''' at the armory in the throne room. | ||
{{Clear}} | {{Clear}} | ||
Revision as of 11:05, 15 February 2026
Items are a game mechanic of Super Fantasy Kingdom. They can be acquired from Shops,
Outposts, or
Events on the map. For 1
Super Metal you can craft starting Items at the armory in the throne room.
From Boss
| Icon | Name | Kingdom | Effect |
|---|---|---|---|
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Amulet | Swamp | Apply Poison immunity. |
| Area (item) | Swamp | Increase | |
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Armor (item) | Dwarven | Increase |
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Axe | Demon | Increase |
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Barrier (item) | Undead | Apply Barrier every 10s. |
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Bow (item) | Elven | Increase |
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Burn (item) | Demon | Apply Burn. |
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Chalice | Human | 1 |
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Cloverleaf | Nature | Enter Inside the Tavern last. |
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Coin bag | Desert | 1 |
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Cooldown (item) | Desert | Reduce |
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Courage | Swamp | Any unit can be placed on towers. |
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Duration (item) | Undead | Increase |
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Fatigue (item) | Undead | Apply Fatigue. |
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Freeze (item) | Elven | Apply Freeze. |
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Hammer | Dwarven | Increase |
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Health (item) | Barbarian | Increase |
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Knife (item) | Elven | Increase |
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Magnet (item) | Barbarian | Unequip all Items. |
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Mana (item) | Nature | Increase |
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Piercing (item) | Barbarian | Increase |
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Overshield (item) | Dwarven | Overcharges |
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Radiance (item) | Human | Apply Radiance. |
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Rage (item) | Barbarian | Increase |
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Range (item) | Elven | Increase |
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Rejuvenate (item) | Nature | Apply Rejuvenate 3 every 10s. |
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Resistance (item) | Nature | Increase |
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Ring | Human | Apply Burn Immunity. |
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Shield (item) | Human | Increase |
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Shock (item) | Elven | Apply Shock. |
| Speed (item) | Nature | Increase | |
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Staff (item) | Nature | Increase |
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Sword (item) | Human | Increase |
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Thorns | Nature | When getting hit, deal 50% damage to the attacker. |
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Tome (item) | Undead | Increase |
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Wetness (item) | Desert | Apply Wetness. |




































