Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Relics: Difference between revisions
→Amaya's Kingdom Relics: Misspelled Fish Fillet |
changed boost to effectBoost |
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| [[File:Dice.png|64px|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player | | [[File:Dice.png|64px|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player | ||
|- | |- | ||
| [[File:Disease.png|64px|link=Disease]] || [[Disease]] || On first death: Boost the [[Unit]] with the highest [[XP]] || {{ItemLink|Ghoul}} || | | [[File:Disease.png|64px|link=Disease]] || [[Disease]] || On first death: {{Effect|Boost}} the [[Unit]] with the highest [[XP]] || {{ItemLink|Ghoul}} || | ||
|- | |- | ||
| [[File:Duck.png|64px|link=Duck]] || [[Duck]] || Increases {{stat|sp|Speed}} by 30% for {{movementDisplay|Airborne}} [[Units]]. || {{ItemLink|Griffin}} || | | [[File:Duck.png|64px|link=Duck]] || [[Duck]] || Increases {{stat|sp|Speed}} by 30% for {{movementDisplay|Airborne}} [[Units]]. || {{ItemLink|Griffin}} || | ||
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| [[File:Metal_Arrows.png|64px|link=Metal Arrows]] || [[Metal Arrows]] ||Increase {{Stat|pi|Piercing}} by 1 for {{ItemLink|Ranged|}}[[:Category:Ranged_attacking|Ranged Units]]. || {{ItemLink|Crossbowman}} || All {{ItemLink|Ranged|}}[[:Category:Ranged_attacking|Ranged Units]] with {{Stat|pi|Piercing}} | | [[File:Metal_Arrows.png|64px|link=Metal Arrows]] || [[Metal Arrows]] ||Increase {{Stat|pi|Piercing}} by 1 for {{ItemLink|Ranged|}}[[:Category:Ranged_attacking|Ranged Units]]. || {{ItemLink|Crossbowman}} || All {{ItemLink|Ranged|}}[[:Category:Ranged_attacking|Ranged Units]] with {{Stat|pi|Piercing}} | ||
|- | |- | ||
| [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First | | [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First {{Effect|Boost}} per day is free|| {{ItemLink|Marksman}} || All [[Units]] | ||
|- | |- | ||
| [[File:Necronomicon.png|64px|link=Necronomicon]] || [[Necronomicon]] || {{Effect|Barrier}} can now stack. || {{ItemLink|Deathpriest}} || All [[:Effect#Barrier|Units that apply Barrier]] | | [[File:Necronomicon.png|64px|link=Necronomicon]] || [[Necronomicon]] || {{Effect|Barrier}} can now stack. || {{ItemLink|Deathpriest}} || All [[:Effect#Barrier|Units that apply Barrier]] | ||
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| [[File:Big Daddy.png|64px|link=Big Daddy]] || [[Big Daddy]] || Spawns one {{ItemLink|Bloat}} each [[Morning]], as long as there are 13 [[Rat]]s || {{ItemLink|Undead}} | | [[File:Big Daddy.png|64px|link=Big Daddy]] || [[Big Daddy]] || Spawns one {{ItemLink|Bloat}} each [[Morning]], as long as there are 13 [[Rat]]s || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Bloody Mary.png|64px|link=Bloody Mary]] || [[Bloody Mary]] || {{ItemLink|Blood}} to {{ItemLink|Potion}} in {{ItemLink|Cauldron}}. | | [[File:Bloody Mary.png|64px|link=Bloody Mary]] || [[Bloody Mary]] || {{ItemLink|Blood}} to {{ItemLink|Potion}} in {{ItemLink|Cauldron}}. {{Effect|Boost}} efficiency 100%. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Bone Growth.png|64px|link=Bone Growth]] || [[Bone Growth]] || When there is no {{ItemLink|Bonepile}}, one appears at [[Night]]. || {{ItemLink|Undead}} | | [[File:Bone Growth.png|64px|link=Bone Growth]] || [[Bone Growth]] || When there is no {{ItemLink|Bonepile}}, one appears at [[Night]]. || {{ItemLink|Undead}} | ||
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| [[File:Bone Mill.png|64px|link=Bone Mill]] || [[Bone Mill]] || {{ItemLink|Bone}} to 2 {{ItemLink|Paper}} in {{ItemLink|Paper Mill}}. || {{ItemLink|Undead}} | | [[File:Bone Mill.png|64px|link=Bone Mill]] || [[Bone Mill]] || {{ItemLink|Bone}} to 2 {{ItemLink|Paper}} in {{ItemLink|Paper Mill}}. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Booze.png|64px|link=Booze]] || [[Booze]] || 2x {{ItemLink|Wheat}} to {{ItemLink|Beer}} in {{ItemLink|Brewery}}. | | [[File:Booze.png|64px|link=Booze]] || [[Booze]] || 2x {{ItemLink|Wheat}} to {{ItemLink|Beer}} in {{ItemLink|Brewery}}. {{Effect|Boost}} efficiency +50% || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Bush of Life.png|64px|link=Bush of Life]] || [[Bush of Life]] || The last remaining {{ItemLink|Berry Bush}} replenishes overnight. || {{ItemLink|Human}} | | [[File:Bush of Life.png|64px|link=Bush of Life]] || [[Bush of Life]] || The last remaining {{ItemLink|Berry Bush}} replenishes overnight. || {{ItemLink|Human}} | ||
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| [[File:Plague.png|64px|link=Plague]] || [[Plague]] || At [[Night]], one {{ItemLink|Rat}} spawns for every 6 {{ItemLink|Thicket}}s. || {{ItemLink|Undead}} | | [[File:Plague.png|64px|link=Plague]] || [[Plague]] || At [[Night]], one {{ItemLink|Rat}} spawns for every 6 {{ItemLink|Thicket}}s. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Prohibition.png|64px|link=Prohibition]] || [[Prohibition]] || {{ItemLink|Water}} to {{ItemLink|Beer}} in {{ItemLink|Brewery}}. | | [[File:Prohibition.png|64px|link=Prohibition]] || [[Prohibition]] || {{ItemLink|Water}} to {{ItemLink|Beer}} in {{ItemLink|Brewery}}. {{Effect|Boost}} efficiency -50%. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Pumpking.png|64px|link=Pumpking]] || [[Pumpking]] || {{ItemLink|Pumpkin}}s grow faster. || {{ItemLink|Undead}} | | [[File:Pumpking.png|64px|link=Pumpking]] || [[Pumpking]] || {{ItemLink|Pumpkin}}s grow faster. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Punch.png|64px|link=Punch]] || [[Punch]] || {{ItemLink|Berry}} to {{ItemLink|Beer}} in {{ItemLink|Brewery}}. | | [[File:Punch.png|64px|link=Punch]] || [[Punch]] || {{ItemLink|Berry}} to {{ItemLink|Beer}} in {{ItemLink|Brewery}}. {{Effect|Boost}} efficiency 100%. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Purge.png|64px|link=Purge]] || [[Purge]] || At [[Night]], gain 1 {{ItemLink|Faith}} for every 3 idle {{ItemLink|Skeleton|Workers}}. || {{ItemLink|Undead}} | | [[File:Purge.png|64px|link=Purge]] || [[Purge]] || At [[Night]], gain 1 {{ItemLink|Faith}} for every 3 idle {{ItemLink|Skeleton|Workers}}. || {{ItemLink|Undead}} | ||
Revision as of 16:00, 11 January 2026
Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, Armory Outpost, or provoke spots on the map. Relics effect all units which they aplpy to unlike
Items which only apply to the unit they are equipped to.
See Units relics for a table for all relics the units benefit from.
From Boss
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
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Acid | -10% |
Ghost, Leechmother, Lizard | |
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Blind Love | Increase |
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Blood Poisoning | Hitting a Bleeding Target with |
||
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Bloody Knife | Increase effect of blood burst by 10% | ||
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Burning Book | Burn deals 1 more damage per tick. | ||
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Charge | Increases |
All | |
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Conductor | Hitting wet targets with |
||
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Cover Fire | Reduce |
||
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Crimson Heart | Units can still attack when their |
Player | |
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Dice | First reroll per day is free | Player | |
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Disease | On first death: Boost the Unit with the highest XP | ||
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Duck | Increases |
||
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Eagle Eye | +30% |
||
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Eclipse | Increase effect of Fatigue by 20% | ||
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Enlightenment | Increase Radiance effect by 10% each time it stacks. | ||
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Fangs | +30% |
||
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Feasting | On kill: |
||
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Flame Shock | Increase |
All | |
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Frost Arrows | All | ||
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Gas Cloud | Burn also ignites all Poison stacks for 100% damage | ||
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Greatshield | Units with |
All Units with | |
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Hellfire | Reduce Burn duration by 66% but doubles the damage. | ||
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Hidden Blade | Increase |
||
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Holy Water | All | ||
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Honey Dipper | Increase |
All | |
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Hourglass | Reduce |
All | |
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Hurry | Monsters with Weakness are 40% faster | ||
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Hydro Power | Increase effect of Wet by 25% | ||
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Ice Breaker | When Freeze runs out, it deals 1x Power | ||
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Knock Knock | +50% |
All | |
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Lacerate | Reduce |
All Units that apply Bleeding | |
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Lightning Rod | Increase effect of Shock by 20% | All Units that apply Shock | |
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Lute | All: 100% |
All Units that apply Sleeping | |
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Madness | Monsters with Fear have their |
All Units that apply Fear | |
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Magic Beans | Monsters do not get angry after hitting a unit. | ||
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Metal Arrows | Increase |
All | |
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Mug of Joy | First Boost per day is free | All Units | |
| Necronomicon | Barrier can now stack. | All Units that apply Barrier | ||
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Polishing | |||
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Ragefire Gauntlet | |||
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Scroll of Darkness | Increase |
All Units that apply Fatigue | |
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Scroll of Fire | Increase |
All Units that apply Burn | |
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Scroll of Ice | Increase |
All Units that apply Freeze | |
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Scroll of Thunder | Increase |
All Units that apply Shock | |
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Scroll of Water | Increase |
All Units that apply Wet | |
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Sky Shield | Rejuvenate regenerates |
||
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Sleep Powder | Sleep all in a 50m radius whenever a Unit dies | ||
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Slippery Slope | |||
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Snow Globe | All: +50 |
All Units that apply Freeze | |
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Staff of Life | Increase effect of Rejuvenate by 1. | All Units that apply Rejuvenate | |
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Thick Skin | All Units with | ||
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Thorny Whip | Applying Weakness to a Stunned target deals 25 |
||
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Unique Horn | +50% |
All | |
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Viper's Kiss | Poison also reduces |
||
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Weak Spot | Reduce |
All Units that apply Bleeding | |
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Wrench | Repair the |
Kingdom Combat Relics
Kingdom Combat Relics have no Unit requirements and are always in the pool in their respective kingdoms. They can be acquired in the other kingdom, either from the File:Black Market.png Black Market or by Examining them in their respective kingdoms.
| Icon | Name | Effect | Which Kingdom | Who benefits |
|---|---|---|---|---|
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Amulet of the Dead | Spawn a zombie Minion when killing a Fatigued target. | All Units that apply Fatigue | |
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Destiny | On |
||
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Hungry Shield | +50% |
All Units with | |
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Metal Mage | +30% |
All |
Amaya's Kingdom Relics
Amaya's Kingdom Relics are only available in their respective kingdoms and each "break a rule" of the game in their own way.
Dungeon Relics
Dungeon Relics have no unit requirements and are found as a reward from dungeons.
| Icon | Name | Effect | Which dungeon |
|---|---|---|---|
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Fire in a Bottle | Burn targets in a 20m radius whenever a |
|
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Fire Shield | Units with |
|
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Unholy Aura | Monsters are 20% slower. | |
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Glasses | Increase |
History
Game history
This section is about how features of the game have changed. The listed features may not be in the game anymore.
Some relics have since been removed since they were added to the game
Removed Relics
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
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Heavenly Harp | +30% |
Monk, Selene | |
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Holy Light | +100% |
Monk | |
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Trap | Increase the duration of Freeze by 2s | Selene Frost Mage Ice Elemental |
Removed Generic Relics
Generic Relics had no unit requirements and could also be Obtained from World Events.
| Icon | Name | Effect |
|---|---|---|
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Armor | |
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Bow | |
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Cloak | |
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Helmet | |
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Knife | |
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Shield | |
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Staff | |
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Sword |




















































































































