Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Relics: Difference between revisions
→Amaya's Kingdom Relics: added undead kingdom relics descriptions |
→Amaya's Kingdom Relics: added human relics |
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| [[File:Bait.png|64px|link=Bait]] || [[Bait]] || One more animal spawns each morning. || {{ItemLink|Human}} | | [[File:Bait.png|64px|link=Bait]] || [[Bait]] || One more animal spawns each morning. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Berry Bread.png|64px|link=Berry Bread]] || [[Berry Bread]] || | | [[File:Berry Bread.png|64px|link=Berry Bread]] || [[Berry Bread]] || 2x berry to bread in Bakery. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Better Berries.png|64px|link=Better Berries]] || [[Better Berries]] || | | [[File:Better Berries.png|64px|link=Better Berries]] || [[Better Berries]] || berry grant 2 XP. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Big Daddy.png|64px|link=Big Daddy]] || [[Big Daddy]] || Spawns one bloat each morning, as long as there are 13 rats || {{ItemLink|Undead}} | | [[File:Big Daddy.png|64px|link=Big Daddy]] || [[Big Daddy]] || Spawns one bloat each morning, as long as there are 13 rats || {{ItemLink|Undead}} | ||
| Line 161: | Line 161: | ||
| [[File:Bone Mill.png|64px|link=Bone Mill]] || [[Bone Mill]] || Bone to 2 Paper in Paper Mill. || {{ItemLink|Undead}} | | [[File:Bone Mill.png|64px|link=Bone Mill]] || [[Bone Mill]] || Bone to 2 Paper in Paper Mill. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Booze.png|64px|link=Booze]] || [[Booze]] || | | [[File:Booze.png|64px|link=Booze]] || [[Booze]] || 2x wheat to beer in Brewery. Boost efficiency +50% || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Bush of Life.png|64px|link=Bush of Life]] || [[Bush of Life]] || | | [[File:Bush of Life.png|64px|link=Bush of Life]] || [[Bush of Life]] || The last remaining bush replenishes overnight. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Cookies.png|64px|link=Cookies]] || [[Cookies]] || Increase chance for world events. || {{ItemLink|Human}} , {{ItemLink|Undead}} | | [[File:Cookies.png|64px|link=Cookies]] || [[Cookies]] || Increase chance for world events. || {{ItemLink|Human}} , {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Deforestation.png|64px|link=Deforestation]] || [[Deforestation]] || | | [[File:Deforestation.png|64px|link=Deforestation]] || [[Deforestation]] || Woodcutters are 0.2s faster for every tree deposit. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Fields of Glory.png|64px|link=Fields of Glory]] || [[Fields of Glory]] || | | [[File:Fields of Glory.png|64px|link=Fields of Glory]] || [[Fields of Glory]] || At morning: Get 1 faith for every 5 fields. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Fish Filet.png|64px|link=Fish Filet]] || [[Fish Filet]] || | | [[File:Fish Filet.png|64px|link=Fish Filet]] || [[Fish Filet]] || Uneaten Fish gets cut into Meat. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Fishing Net.png|64px|link=Fishing Net]] || [[Fishing Net]] || | | [[File:Fishing Net.png|64px|link=Fishing Net]] || [[Fishing Net]] || Fish swarms stay but take longer to harvest. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Fishing Rod.png|64px|link=Fishing Rod]] || [[Fishing Rod]] || | | [[File:Fishing Rod.png|64px|link=Fishing Rod]] || [[Fishing Rod]] || Fish swarms respawn faster. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Forbidden Fruit.png|64px|link=Forbidden Fruit]] || [[Forbidden Fruit]] || For every two bushes, a new one grows overnight! || {{ItemLink|Human}} | | [[File:Forbidden Fruit.png|64px|link=Forbidden Fruit]] || [[Forbidden Fruit]] || For every two bushes, a new one grows overnight! || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Gold Digger.png|64px|link=Gold Digger]] || [[Gold Digger]] || | | [[File:Gold Digger.png|64px|link=Gold Digger]] || [[Gold Digger]] || The geologist chance increases by 2% for every ore deposit. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Greenhouse.png|64px|link=Greenhouse]] || [[Greenhouse]] || For every two bushes, a new one grows overnight! || {{ItemLink|Human}} | | [[File:Greenhouse.png|64px|link=Greenhouse]] || [[Greenhouse]] || For every two bushes, a new one grows overnight! || {{ItemLink|Human}} | ||
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| [[File:Plague.png|64px|link=Plague]] || [[Plague]] || At night, one rat spawns for every 6 thickets. || {{ItemLink|Undead}} | | [[File:Plague.png|64px|link=Plague]] || [[Plague]] || At night, one rat spawns for every 6 thickets. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Prohibition.png|64px|link=Prohibition]] || [[Prohibition]] || | | [[File:Prohibition.png|64px|link=Prohibition]] || [[Prohibition]] || water to beer in Brewery. Boost efficiency -50%. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Pumpking.png|64px|link=Pumpking]] || [[Pumpking]] || Pumpkins grow faster. || {{ItemLink|Undead}} | | [[File:Pumpking.png|64px|link=Pumpking]] || [[Pumpking]] || Pumpkins grow faster. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Punch.png|64px|link=Punch]] || [[Punch]] || | | [[File:Punch.png|64px|link=Punch]] || [[Punch]] || berry to beer in Brewery. Boost efficiency 100%. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Purge.png|64px|link=Purge]] || [[Purge]] || At night, gain 1 faith for every 3 idle worker. || {{ItemLink|Undead}} | | [[File:Purge.png|64px|link=Purge]] || [[Purge]] || At night, gain 1 faith for every 3 idle worker. || {{ItemLink|Undead}} | ||
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| [[File:Sacrificaial Tablet.png|64px|link=Sacrificaial Tablet]] || [[Sacrificaial Tablet]] || Elemental units can equip items. || {{ItemLink|Human}},{{ItemLink|Undead}} | | [[File:Sacrificaial Tablet.png|64px|link=Sacrificaial Tablet]] || [[Sacrificaial Tablet]] || Elemental units can equip items. || {{ItemLink|Human}},{{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Scissors.png|64px|link=Scissors]] || [[Scissors]] || | | [[File:Scissors.png|64px|link=Scissors]] || [[Scissors]] || When removing thickets 2 coins drop. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Soup.png|64px|link=Soup]] || [[Soup]] || | | [[File:Soup.png|64px|link=Soup]] || [[Soup]] || beer can be eaten for 2 XP || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Bone.png|64px|link=Bone]] || [[Bone]] || Spawns 3 bones. || {{ItemLink|Undead}} | | [[File:Bone.png|64px|link=Bone]] || [[Bone]] || Spawns 3 bones. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Bush.png|64px|link=Bush]] || [[Bush]] || Spawns | | [[File:Bush.png|64px|link=Bush]] || [[Bush]] || Spawns 4 bushes.|| {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Grave.png|64px|link=Grave]] || [[Grave]] || Spawns 2 graves. || {{ItemLink|Undead}} | | [[File:Grave.png|64px|link=Grave]] || [[Grave]] || Spawns 2 graves. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Ore.png|64px|link=Ore]] || [[Ore]] || Spawns | | [[File:Ore.png|64px|link=Ore]] || [[Ore]] || Spawns 3 ores. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Pumpkin.png|64px|link=Pumpkin]] || [[Pumpkin]] || Spawns 3 Pumpkins. || {{ItemLink|Undead}} | | [[File:Pumpkin.png|64px|link=Pumpkin]] || [[Pumpkin]] || Spawns 3 Pumpkins. || {{ItemLink|Undead}} | ||
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| [[File:Rock.png|64px|link=Rock]] || [[Rock]] || Spawns 4 rocks.|| {{ItemLink|Human}} , {{ItemLink|Undead}} | | [[File:Rock.png|64px|link=Rock]] || [[Rock]] || Spawns 4 rocks.|| {{ItemLink|Human}} , {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Tree.png|64px|link=Tree]] || [[Tree]] || Spawns | | [[File:Tree.png|64px|link=Tree]] || [[Tree]] || Spawns 5 Trees. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Sweet Tooth.png|64px|link=Sweet Tooth]] || [[Sweet Tooth]] || candy grant 4 XP. || {{ItemLink|Undead}} | | [[File:Sweet Tooth.png|64px|link=Sweet Tooth]] || [[Sweet Tooth]] || candy grant 4 XP. || {{ItemLink|Undead}} | ||
|- | |- | ||
| [[File:Wilderness.png|64px|link=Wilderness]] || [[Wilderness]] || | | [[File:Wilderness.png|64px|link=Wilderness]] || [[Wilderness]] || At night, one animal spawns for every 8 thickets. || {{ItemLink|Human}} | ||
|- | |- | ||
| [[File:Zombie.png|64px|link=Zombie]] || [[Zombie]] || Spawns one carrier. || {{ItemLink|Undead}} | | [[File:Zombie.png|64px|link=Zombie]] || [[Zombie]] || Spawns one carrier. || {{ItemLink|Undead}} | ||
Revision as of 19:31, 31 October 2025
Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, Armory Outpost, or provoke spots on the map.
See Units relics for a table for all relics the units benefit from.
From Boss
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
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Acid | -10% |
Ghost, Leechmother, Lizard | |
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Blind Love | Increase range of charmed monsters by 100% | ||
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Blood Poisoning | Hitting a Bleeding Target with |
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Bloody Knife | Increase effect of blood burst by 10% | ||
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Burning Book | Burn deals 1 more damage per tick. | ||
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Charge | Increases speed bu 30% for cavalry units. | ||
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Conductor | Hitting wet targets with |
||
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Cover Fire | Reduce cooldown by 20% for tank units | ||
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Crimson Heart | Units can still attack when their mana is not full. | Player | |
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Dice | First reroll per day is free | Player | |
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Disease | On first death: Boost the unit with the highest XP | ||
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Duck | Increases speed by 30% for airborne unis. | ||
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Eagle Eye | +30% |
||
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Eclipse | Increase effect of Fatigue by 20% | ||
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Enlightenment | Increase Radiance effect by 10% each time it stacks. | ||
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Fangs | +30% Power for Minions. | ||
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Feasting | On kill: damage units heal by 10 health | ||
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Flame Shock | Increase firelement by 50% against shocked tartgets. | ||
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Frost Arrows | All | ||
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Gas Cloud | Burn also ignites all Poison stacks for 100% damage | ||
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Greatshield | Unis with shield push monsters 30% further | ||
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Hellfire | Reduce Burn duration by 66% but doubles the damage. | ||
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Hidden Blade | Increase critical damage by 50%. | ||
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Holy Water | File:Holy.png Holy also applies wet | ||
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Honey Dipper | Increase crit by 50% for summoner units | ||
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Hourglass | Reduce cd by 25% for magic units | ||
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Hurry | Monsters with Weakness are 40% faster | ||
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Hydro Power | Increase effect of wet by 25% | ||
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Ice Breaker | When Freeze runs out, it deals 1x Power | ||
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Knock Knock | +50% knockback force for infantry units. | ||
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Lacerate | Reduce |
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Lightning Rod | Increase effect of Shock by 20% | ||
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Lute | All: 100% crit against sleeping targets. | ||
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Madness | Monsters with Fear have their armor resistance halved. | ||
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Magic Beans | Monsters do not get angry after hitting a unit. | ||
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Metal Arrows | Increase Pierce by 1 for ranged units. | ||
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Mug of Joy | First boost per day is Free | ||
| Necronomicon | Barrier can now stack. | |||
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Polishing | Overshield increases maximum shield instead. | ||
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Ragefire Gauntlet | infantry damage with full rage apply Burn. | ||
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Scroll of Darkness | Increase duration of Fatigue by 4s | ||
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Scroll of Fire | Increase duration of Burn by 4s | ||
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Scroll of Ice | Increase duration of Freeze by 4s | ||
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Scroll of Thunder | Increase duration of Shock by 4s | ||
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Scroll of Water | Increase duration of Wet by 4s | ||
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Sky Shield | Rejuvenate regenerates shield instead. | ||
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Sleep Powder | Sleep all in a 50m radius whenever a unit dies | ||
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Slippery Slope | Knockback resistance of wet targets reduced by 50% | ||
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Snow Globe | All: +50 crit against Freeze targets. | ||
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Staff of Life | Increase effect of Rejuvenation by 1. | ||
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Thick Skin | Rage can reduce damage by upto 50% | ||
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Thorny Whip | Applying Weakness to a target with stunned target deals 25 |
||
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Unique Horn | +50% knockback force for cavalry units. | ||
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Viper's Kiss | Poison also reduces |
||
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Weak Spot | Reduce armor of bleeding targets by 50% | ||
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Wrench | Repair the wall for 5 wallhp every 5s. |
Kingdom Combat Relics
Kingdom Combat Relics have no unit requirements and are always in the pool in their respective kingdoms.
| Icon | Name | Effect | Which Kingdom |
|---|---|---|---|
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Amulet of the Dead | Spawn a zombie minion when killing a fatigued target. | |
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Destiny | On crit: Apply Radiance. | |
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Hungry Shield | +25 % |
|
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Metal Mage | +30% |
Amaya's Kingdom Relics
Amaya's Kingdom Relics are only available in their respective kingdoms and each "break a rule" of the game in their own way.
| Icon | Name | Effect | Which Kingdom | |
|---|---|---|---|---|
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Archaeology | Gravediggers find bonepiles instead of rocks | ||
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Bait | One more animal spawns each morning. | ||
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Berry Bread | 2x berry to bread in Bakery. | ||
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Better Berries | berry grant 2 XP. | ||
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Big Daddy | Spawns one bloat each morning, as long as there are 13 rats | ||
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Bloody Mary | Blood to Potion in Brewery. Boost efficiency 100%. | ||
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Bone Growth | When there is no bonepile, one appears at night. | ||
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Bone Mill | Bone to 2 Paper in Paper Mill. | ||
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Booze | 2x wheat to beer in Brewery. Boost efficiency +50% | ||
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Bush of Life | The last remaining bush replenishes overnight. | ||
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Cookies | Increase chance for world events. | ||
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Deforestation | Woodcutters are 0.2s faster for every tree deposit. | ||
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Fields of Glory | At morning: Get 1 faith for every 5 fields. | ||
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Fish Filet | Uneaten Fish gets cut into Meat. | ||
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Fishing Net | Fish swarms stay but take longer to harvest. | ||
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Fishing Rod | Fish swarms respawn faster. | ||
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Forbidden Fruit | For every two bushes, a new one grows overnight! | ||
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Gold Digger | The geologist chance increases by 2% for every ore deposit. | ||
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Greenhouse | For every two bushes, a new one grows overnight! | ||
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Inheritance | When destroying graves you find 4 coins. | ||
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Motivation | For every bonepile, gravediggers are more likely to find something. | ||
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Mug of Joy | First boost per day is Free | ||
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Plague | At night, one rat spawns for every 6 thickets. | ||
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Prohibition | water to beer in Brewery. Boost efficiency -50%. | ||
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Pumpking | Pumpkins grow faster. | ||
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Punch | berry to beer in Brewery. Boost efficiency 100%. | ||
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Purge | At night, gain 1 faith for every 3 idle worker. | ||
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Rat-on-a-Stick | rats bones to candy in Candy Store. | ||
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Recycling | The king summons workers instead of generating taxes. | ||
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Sacrificaial Tablet | Elemental units can equip items. | ||
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Scissors | When removing thickets 2 coins drop. | ||
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Soup | beer can be eaten for 2 XP | ||
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Bone | Spawns 3 bones. | ||
| File:Bush.png | Bush | Spawns 4 bushes. | ||
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Grave | Spawns 2 graves. | ||
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Ore | Spawns 3 ores. | ||
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Pumpkin | Spawns 3 Pumpkins. | ||
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Rock | Spawns 4 rocks. | ||
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Tree | Spawns 5 Trees. | ||
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Sweet Tooth | candy grant 4 XP. | ||
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Wilderness | At night, one animal spawns for every 8 thickets. | ||
| File:Zombie.png | Zombie | Spawns one carrier. |
Dungeon Relics
Dungeon Relics have no unit requirements and are found as a reward from dungeons.
| Icon | Name | Effect | Which dungeon |
|---|---|---|---|
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Fire Shield | Units with shield gain burn immunity | |
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Fire in a Bottle | burn targets in a 20m radius whenever a |
|
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Unholy Aura | Monsters are 20% slower. | |
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Glasses |
History
Some relics have since been removed since they were added to the game
Removed Relics
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
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Heavenly Harp | +30% |
Monk, Selene | |
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Holy Light | +100% File:Holy.png Holy against Taunted | Monk | |
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Trap | Increase the duration of Freeze by 2s | Selene Frost Mage Ice Elemental |
Removed Generic Relics
Generic Relics had no unit requirements and could also be Obtained from World Events.
| Icon | Name | Effect |
|---|---|---|
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Armor | |
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Bow | |
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Cloak | |
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Helmet | |
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Knife | |
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Shield | |
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Staff | |
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Sword |



















































































































