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Relics: Difference between revisions

From Super Fantasy Kingdom Official Wiki
→From Boss: row fix
added relic effects
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| [[File:Acid.png|64px|link=Acid]] || [[Acid]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]]
| [[File:Acid.png|64px|link=Acid]] || [[Acid]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]]
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| [[File:Blind Love.png|64px|link=Blind Love]] || [[Blind Love]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]]
| [[File:Blind Love.png|64px|link=Blind Love]] || [[Blind Love]] || Increase range of charmed monsters by 100% || {{ItemLink|Succubus}} ||  
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| [[File:Blood Poisoning.png|64px|link=Blood Poisoning]] || [[Blood Poisoning]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]]
| [[File:Blood Poisoning.png|64px|link=Blood Poisoning]] || [[Blood Poisoning]] || Hitting a {{Effect|Bleeding}} Target with {{ItemLink|Poison}} applies one stack of {{Effect|poison}} || {{ItemLink|Leech}} ||  
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| [[File:Bloody_Knife.png|64px|Link=Bloody Knife]] || [[Bloody Knife]] || Hitting a {{Effect|Bleeding}} Target with {{ItemLink|Poison}} applies one stack of {{Effect|poison}} || {{ItemLink|Leech|Leechmother}} || [[Ghost]], [[Leechmother]]
| [[File:Bloody_Knife.png|64px|Link=Bloody Knife]] || [[Bloody Knife]] || Increase effect of blood burst by 10% || {{ItemLink|Archer}} ||  
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| [[File:Burning Book.png|64px|Link = Burning Book]] || [[Burning Book]] || Increase the duration of {{Effect|Burn}} by 5s || {{ItemLink|Jester}} ||
| [[File:Burning Book.png|64px|Link = Burning Book]] || [[Burning Book]] || Burn deals 1 more damage per tick. || {{ItemLink|Jester}} ||
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| [[File:Charge.png|64px|link=Charge]] || [[Charge]] || Hitting {{effect|wet}} targets with {{ItemLink|Electric}} attack applies {{effect|shock}} to surrounding targets || {{ItemLink|Runescribe}} || [[Runescribe]], [[Lightning Elemental]]
| [[File:Charge.png|64px|link=Charge]] || [[Charge]] || Increases speed bu 30% for cavalry units. || {{ItemLink|Headless}} ||  
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| [[File:Conductor.png|64px|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with {{ItemLink|Electric}} attack applies {{effect|shock}} to surrounding targets || {{ItemLink|Runescribe}} || [[Runescribe]], [[Lightning Elemental]]
| [[File:Conductor.png|64px|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with {{ItemLink|Electric}} attack applies {{effect|shock}} to surrounding targets || {{ItemLink|Runescribe}} ||  
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| [[File:Cover Fire.png|64px|link=Cover Fire]] || [[Cover Fire]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
| [[File:Cover Fire.png|64px|link=Cover Fire]] || [[Cover Fire]] || Reduce cooldown by 20% for tank units || {{ItemLink|Gremlin}} ||  
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| [[File:Crimson Heart.png|64px|link=Crimson Heart]] || [[DCrimson Heartice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
| [[File:Crimson Heart.png|64px|link=Crimson Heart]] || [[Crimson Heart]] || Units can still attack when their mana is not full. || {{ItemLink|Devil}} || Player
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| [[File:Destiny.png|64px|link=Destiny]] || [[Destiny]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
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| [[File:Dice.png|64px|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
| [[File:Dice.png|64px|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
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| [[File:Disease.png|64px|link=Disease]] || [[Disease]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
| [[File:Disease.png|64px|link=Disease]] || [[Disease]] || On first death: Boost the unit with the highest XP || {{ItemLink|Ghoul}} ||  
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| [[File:Duck.png|64px|link=Duck]] || [[Duck]] || First reroll per day is free || {{ItemLink|Djinn}} || Player
| [[File:Duck.png|64px|link=Duck]] || [[Duck]] || Increases speed by 30% for airborne unis. || {{ItemLink|Griffin}} ||  
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| [[File:Eagle_Eye.png|64px|link=Eagle Eye]] || [[Eagle Eye]] || +30% {{stat|dm|Damage}} against {{effect|Stunned}} || {{ItemLink|Cyclops}} || {{ItemLink|Knight}}, {{ItemLink|Halfling}}, {{ItemLink|Satyr}}, {{ItemLink|Archer}}
| [[File:Eagle_Eye.png|64px|link=Eagle Eye]] || [[Eagle Eye]] || +30% {{stat|dm|Damage}} against {{effect|Stunned}} || {{ItemLink|Cyclops}} ||
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| [[File:Eclipse.png|64px|link=Eclipse]] || [[Eclipse]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Eclipse.png|64px|link=Eclipse]] || [[Eclipse]] || Increase effect of Fatigue by 20% || {{ItemLink|Clown}} ||
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| [[File:Enlightenment.png|64px|link=Enlightenment]] || [[Enlightenment]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Enlightenment.png|64px|link=Enlightenment]] || [[Enlightenment]] || Increase Radiance effect by 10% each time it stacks. || {{ItemLink|Druid}} ||  
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| [[File:Fangs.png|64px|link=Fangs]] || [[Fangs]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Fangs.png|64px|link=Fangs]] || [[Fangs]] || +30% Power for Minions. || {{ItemLink|Vampire}} ||
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| [[File:Feasting.png|64px|link=Feasting]] || [[Feasting]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Feasting.png|64px|link=Feasting]] || [[Feasting]] || On kill: damage units heal by 10 health || {{ItemLink|Abomination}} ||
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| [[File:Flame Shock.png|64px|link=Flame Shock]] || [[Flame Shock]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Flame Shock.png|64px|link=Flame Shock]] || [[Flame Shock]] || Increase firelement by 50% against shocked tartgets. || {{ItemLink|Miner}} ||  
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| [[File:Frost_Arrows.png|64px|link=Frost Arrows]] || [[Frost Arrows]] ||{{ItemLink|Ranged}}{{stat|dm|Damage}} apply {{effect|Freeze}} || {{ItemLink|Halfling}} || All {{ItemLink|Ranged}} Units
| [[File:Frost_Arrows.png|64px|link=Frost Arrows]] || [[Frost Arrows]] ||{{ItemLink|Ranged}}{{stat|dm|Damage}} apply {{effect|Freeze}} || {{ItemLink|Halfling}} || All {{ItemLink|Ranged}} Units
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| [[File:Gas_Cloud.png|64px|link=Gas Cloud]] || [[Gas Cloud]] || {{Effect|Burning}} also ignites all {{Effect|Poison}} stacks for 100% damage|| {{ItemLink|Dinosaur}} || [[Dinosaur]] [[File:upgrade3.png]] or [[Jester]]<ref name="needsWitch">needs [[Witch]] upgrade</ref><br/>+ [[Ghost]] or [[Lizard]]
| [[File:Gas_Cloud.png|64px|link=Gas Cloud]] || [[Gas Cloud]] || {{Effect|Burn}} also ignites all {{Effect|Poison}} stacks for 100% damage|| {{ItemLink|Shroom}} ||  
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| [[File:Greatshield.png|64px|link=Greatshield]] || [[Greatshield]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Greatshield.png|64px|link=Greatshield]] || [[Greatshield]] || Unis with shield push monsters 30% further || {{ItemLink|Swordsman}} ||
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| [[File:Hellfire.png|64px|link=Hellfire]] || [[Hellfire]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Hellfire.png|64px|link=Hellfire]] || [[Hellfire]] || Reduce Burn duration by 66% but doubles the damage. || {{ItemLink|Jailer}} ||  
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| [[File:Hidden Blade.png|64px|link=Hidden Blade]] || [[Hidden Blade]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Hidden Blade.png|64px|link=Hidden Blade]] || [[Hidden Blade]] || Increase critical damage by 50%. || {{ItemLink|Rogue}} ||  
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| [[File:Holy_Water.png|64px|link=Holy Water]] || [[Holy Water]] || {{ItemLink|Holy}} also applies {{effect|wet}} || {{ItemLink|Monk}} || [[Monk]]
| [[File:Holy_Water.png|64px|link=Holy Water]] || [[Holy Water]] || {{ItemLink|Holy}} also applies {{effect|wet}} || {{ItemLink|Monk}} ||  
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| [[File:Honey Dipper.png|64px|link=Honey Dipper]] || [[Honey Dipper]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Honey Dipper.png|64px|link=Honey Dipper]] || [[Honey Dipper]] || Increase crit by 50% for summoner units || {{ItemLink|Bee}} ||
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| [[File:Hourglass.png|64px|link=Hourglass]] || [[Hourglass]] || -20% {{stat|cd}} for {{ItemLink|Dark}} attacks || {{ItemLink|Lich}} || [[Deathpriest]], [[Ghost]], [[Lich]]
| [[File:Hourglass.png|64px|link=Hourglass]] || [[Hourglass]] || Reduce cd by 25% for magic units || {{ItemLink|Lich}} ||
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| [[File:Hurry.png|64px|link=Hurry]] || [[Hurry]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Hurry.png|64px|link=Hurry]] || [[Hurry]] || Monsters with Weakness are 40% faster || {{ItemLink|Observer}} ||
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| [[File:Hydro Power.png|64px|link=Hydro Power]] || [[Hydro Power]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Hydro Power.png|64px|link=Hydro Power]] || [[Hydro Power]] || Increase effect of wet by 25% || {{ItemLink|Magus}} ||
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| [[File:Ice Breaker.png|64px|link=Ice Breaker]] || [[Ice Breaker]] || Increase the duration of {{Effect|Fear}} by 2s || {{ItemLink|Skeleton}} || [[Lich]]
| [[File:Ice Breaker.png|64px|link=Ice Breaker]] || [[Ice Breaker]] || When Freeze runs out, it deals 1x Power || {{ItemLink|Frost Mage}} ||
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| [[File:Knock_Knock.png|64px|link=Knock Knock]] || [[Knock Knock]] || +50% {{stat|kb|Knockback}} || {{ItemLink|Satyr}} || All [[Units]]
| [[File:Knock_Knock.png|64px|link=Knock Knock]] || [[Knock Knock]] || +50% knockback force for infantry units. || {{ItemLink|Satyr}} ||  
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| [[File:Lacerate.png|64px|link=Lacerate]] || [[Lacerate]] || {{Effect|Bleeding}} also reduces {{stat|sp|movement speed by 20%}} || {{ItemLink|Werewolf}} || [[Werewolf]]
| [[File:Lacerate.png|64px|link=Lacerate]] || [[Lacerate]] || Reduce {{stat|sp}} of {{Effect|Bleeding}} targets by 20% || {{ItemLink|Werewolf}} ||  
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| [[File:Lightning Rod.png|64px|link=Lightning Rod]] || [[Lightning Rod]] || {{Effect|Bleeding}} also reduces {{stat|sp|movement speed by 20%}} || {{ItemLink|Werewolf}} || [[Werewolf]]
| [[File:Lightning Rod.png|64px|link=Lightning Rod]] || [[Lightning Rod]] || Increase effect of Shock by 20% || {{ItemLink|Stormcaller}} ||  
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| [[File:Lute.png|64px|link=Lute]] || [[Lute]] || {{Effect|Bleeding}} also reduces {{stat|sp|movement speed by 20%}} || {{ItemLink|Werewolf}} || [[Werewolf]]
| [[File:Lute.png|64px|link=Lute]] || [[Lute]] || All: 100% crit against sleeping targets. || {{ItemLink|Bard}} ||  
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| [[File:Madness.png|64px|link=Madness]] || [[Madness]] || {{Effect|Bleeding}} also reduces {{stat|sp|movement speed by 20%}} || {{ItemLink|Werewolf}} || [[Werewolf]]
| [[File:Madness.png|64px|link=Madness]] || [[Madness]] || Monsters with Fear have their armor resistance halved. || {{ItemLink|Banshee}} ||  
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| [[File:Magic_Beans.png|64px|link=Magic Beans]] || [[Magic Beans]] || +30% {{stat|ar|area}} for {{ItemLink|Plant}} attacks || {{ItemLink|Dryad}} || [[Dryad]], [[Treant]], [[Lizard]]
| [[File:Magic_Beans.png|64px|link=Magic Beans]] || [[Magic Beans]] || Monsters do not get angry after hitting a unit. || {{ItemLink|Dryad}} ||
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| [[File:Metal_Arrows.png|64px|link=Metal Arrows]] || [[Metal Arrows]] || +1 max hit for applicable {{ItemLink|Ranged}} {{stat|dm|damage}} || {{ItemLink|Crossbowman}} || [[Crossbowman]], [[Gremlin]], [[Miner]]
| [[File:Metal_Arrows.png|64px|link=Metal Arrows]] || [[Metal Arrows]] ||Increase Pierce by 1 for ranged units. || {{ItemLink|Crossbowman}} ||
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| [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Marksman}} || All [[Units]]
| [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Marksman}} ||  
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| [[File:Necronomicon.png|64px|link=Necronomicon]] || [[Necronomicon]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} || [[Deathpriest]][[file:upgrade1.png]], [[Leechmother]]
| [[File:Necronomicon.png|64px|link=Necronomicon]] || [[Necronomicon]] || Barrier can now stack. || {{ItemLink|Deathpriest}} ||  
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| [[File:Polishing.png|64px|link=Polishing]] || [[Polishing]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} || [[Deathpriest], [[Leechmother]]
| [[File:Polishing.png|64px|link=Polishing]] || [[Polishing]] || Overshield increases maximum shield instead. || {{ItemLink|Flamewalker}} ||
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| [[File:Ragefire Gauntlet.png|64px|link=Ragefire Gauntlet]] || [[Ragefire Gauntlet]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} || [[Deathpriest]][[file:upgrade1.png]], [[Leechmother]]
| [[File:Ragefire Gauntlet.png|64px|link=Ragefire Gauntlet]] || [[Ragefire Gauntlet]] ||infantry damage with full rage apply Burn.|| {{ItemLink|Berserk}} ||  
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| [[File:Scroll of Darkness.png|64px|link=Scroll of Darkness]] || [[Scroll of Darkness]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Scroll of Darkness.png|64px|link=Scroll of Darkness]] || [[Scroll of Darkness]] || Increase duration of {{effect|Fatigue}} by 4s|| {{ItemLink|Dark Elemental}} ||
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| [[File:Scroll of Fire.png|64px|link=Scroll of Fire]] || [[Scroll of Fire]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Scroll of Fire.png|64px|link=Scroll of Fire]] || [[Scroll of Fire]] || Increase duration of {{effect|Burn}} by 4s|| {{ItemLink|Fire Elemental}} ||
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| [[File:Scroll of Ice.png|64px|link=Scroll of Ice]] || [[Scroll of Ice]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Scroll of Ice.png|64px|link=Scroll of Ice]] || [[Scroll of Ice]] || Increase duration of {{effect|Freeze}} by 4s|| {{ItemLink|Ice Elemental}} ||
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| [[File:Scroll of Thunder.png|64px|link=Scroll of Thunder]] || [[Scroll of Thunder]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Scroll of Thunder.png|64px|link=Scroll of Thunder]] || [[Scroll of Thunder]] || Increase duration of {{effect|Shock}} by 4s || {{ItemLink|Lightning Elemental}} ||
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| [[File:Scroll of Water.png|64px|link=Scroll of Water]] || [[Scroll of Water]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Scroll of Water.png|64px|link=Scroll of Water]] || [[Scroll of Water]] || Increase duration of {{effect|Wet}} by 4s|| {{ItemLink|Water Elemental}} ||
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| [[File:Sky Shield.png|64px|link=Sky Shield]] || [[Sky Shield]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Sky Shield.png|64px|link=Sky Shield]] || [[Sky Shield]] || Rejuvenate regenerates shield instead. || {{ItemLink|Paladin}} ||
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| [[File:Sleep Powder.png|64px|Link=Sleep Powder]] || [[Sleep Powder]] || {{Effect|Sleep}} all in a 3m radius whenever a {{ItemLink|Tank|}} dies|| {{ItemLink|Shaman}} ||
| [[File:Sleep Powder.png|64px|Link=Sleep Powder]] || [[Sleep Powder]] || {{Effect|Sleep}} all in a 50m radius whenever a unit dies|| {{ItemLink|Shaman}} ||
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| [[File:Slippery Slope.png|64px|link=Slippery Slope]] || [[Slippery Slope]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Slippery Slope.png|64px|link=Slippery Slope]] || [[Slippery Slope]] || Knockback resistance of wet targets reduced by 50% || {{ItemLink|Colossus}} ||
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| [[File:Snow Globe.png|64px|link=Snow Globe]] || [[Snow Globe]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} ||
| [[File:Snow Globe.png|64px|link=Snow Globe]] || [[Snow Globe]] || All: +50 crit against Freeze targets. || {{ItemLink|Yeti}} ||
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| [[File:Staff_of_Life.png|64px|link=Staff of Life]] || [[Staff of Life]] || +1 to {{Effect|Rejuvenation}} || {{ItemLink|Pixie}} || [[Monk]] and [[Pixie]]
| [[File:Staff_of_Life.png|64px|link=Staff of Life]] || [[Staff of Life]] || Increase effect of {{Effect|Rejuvenation}} by 1. || {{ItemLink|Pixie}} ||
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| [[File:Thick Skin.png|64px|link=Thick Skin]] || [[Thick Skin]] || Applying {{Effect|Stun}} to a target with {{effect|Weakness}} causes 25 {{ItemLink|Plant|}} || {{ItemLink|Treant}} ||  
| [[File:Thick Skin.png|64px|link=Thick Skin]] || [[Thick Skin]] || Rage can reduce damage by upto 50% || {{ItemLink|Troll}} ||  
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| [[File:Thorny_Whip.png|64px|link=Thorny Whip]] || [[Thorny Whip]] || Applying {{Effect|Stun}} to a target with {{effect|Weakness}} causes 25 {{ItemLink|Plant|}} || {{ItemLink|Treant}} ||  
| [[File:Thorny_Whip.png|64px|link=Thorny Whip]] || [[Thorny Whip]] || Applying {{Effect|Weakness}} to a target with {{effect|stunned}} target deals 25 {{ItemLink|damage}} || {{ItemLink|Dryad}} ||  
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| [[File:Unique Horn.png|64px|link=Unique Horn]] || [[Unique Horn]] || Applying {{Effect|Stun}} to a target with {{effect|Weakness}} causes 25 {{ItemLink|Plant|}} || {{ItemLink|Treant}} ||  
| [[File:Unique Horn.png|64px|link=Unique Horn]] || [[Unique Horn]] || +50% knockback force for cavalry units. || {{ItemLink|Jouster}} ||  
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| [[File:Viper's_Kiss.png|64px|link=Viper's Kiss]] || [[Viper's Kiss]] || {{Effect|Poison}} also reduces {{stat|sp|movement}} by 20% || {{ItemLink|Lizard}} || [[Lizard]], [[Ghost]]
| [[File:Viper's_Kiss.png|64px|link=Viper's Kiss]] || [[Viper's Kiss]] || {{Effect|Poison}} also reduces {{stat|sp|movement}} by 20% || {{ItemLink|Dinosaur}} ||  
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| [[File:Weak Spot.png|64px|link=Weak Spot]] || [[Weak Spot]] || {{Effect|Poison}} also reduces {{stat|sp|movement}} by 20% || {{ItemLink|Lizard}} || [[Lizard]], [[Ghost]]
| [[File:Weak Spot.png|64px|link=Weak Spot]] || [[Weak Spot]] || Reduce armor of bleeding targets by 50% || {{ItemLink|Dancer}} ||  
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| [[File:Wrench.png|64px|Link=Wrench]] || [[Wrench]] || -25% {{Stat|cd}} for {{ItemLink|Tank|}} || {{ItemLink|Gremlin}} || All {{ItemLink|Tank}} Units
| [[File:Wrench.png|64px|Link=Wrench]] || [[Wrench]] || Repair the wall for 5 wallhp every 5s. || {{ItemLink|Mechanic}} ||  
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| [[File:Amulet of the Dead.png|64px|link=Amulet of the Dead]] || [[Amulet of the Dead]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Undead}}  
| [[File:Amulet of the Dead.png|64px|link=Amulet of the Dead]] || [[Amulet of the Dead]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Undead}}  
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| [[File:Destiny.png|64px|link=Destiny]] || [[Destiny]] || On crit: Apply Radiance. || {{ItemLink|Human}}
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| [[File:Hungry_Shield.png|64px|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm|damage}} for 5 s when blocking an attack || {{ItemLink|Human}}  
| [[File:Hungry_Shield.png|64px|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm|damage}} for 5 s when blocking an attack || {{ItemLink|Human}}  
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| [[File:Motivation.png|64px|link=Motivation]] || [[Motivation]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}}  
| [[File:Motivation.png|64px|link=Motivation]] || [[Motivation]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}}  
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| [[File:Mug_of_Joy.png|64px|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Undead}} ||
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| [[File:Plague.png|64px|link=Plague]] || [[Plague]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}}  
| [[File:Plague.png|64px|link=Plague]] || [[Plague]] || For every two bushes, a new one grows overnight! || {{ItemLink|Undead}}  

Revision as of 19:05, 31 October 2025

Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, Armory Outpost, or provoke spots on the map.

See Units relics for a table for all relics the units benefit from.

From Boss

Icon Name Effect Requirements Who benefits
Acid -10%  Physical Defense for each stack of Poison Ghost Ghost, Leechmother, Lizard
Blind Love Increase range of charmed monsters by 100% Succubus
Blood Poisoning Hitting a Bleeding Target with Poison applies one stack of poison Leech
Link=Bloody Knife Bloody Knife Increase effect of blood burst by 10% Archer
Link = Burning Book Burning Book Burn deals 1 more damage per tick. Jester
Charge Increases speed bu 30% for cavalry units. Headless
Conductor Hitting wet targets with Electric attack applies shock to surrounding targets Runescribe
Cover Fire Reduce cooldown by 20% for tank units Gremlin
Crimson Heart Units can still attack when their mana is not full. Devil Player
Dice First reroll per day is free Djinn Player
Disease On first death: Boost the unit with the highest XP Ghoul
Duck Increases speed by 30% for airborne unis. Griffin
Eagle Eye +30%  Damage against Stunned Cyclops
Eclipse Increase effect of Fatigue by 20% Clown
Enlightenment Increase Radiance effect by 10% each time it stacks. Druid
Fangs +30% Power for Minions. Vampire
Feasting On kill: damage units heal by 10 health Abomination
Flame Shock Increase firelement by 50% against shocked tartgets. Miner
Frost Arrows Ranged Damage apply Freeze Halfling All Ranged Units
Gas Cloud Burn also ignites all Poison stacks for 100% damage Shroom
Greatshield Unis with shield push monsters 30% further Swordsman
Hellfire Reduce Burn duration by 66% but doubles the damage. Jailer
Hidden Blade Increase critical damage by 50%. Rogue
Holy Water File:Holy.png Holy also applies wet Monk
Honey Dipper Increase crit by 50% for summoner units Bee
Hourglass Reduce cd by 25% for magic units Lich
Hurry Monsters with Weakness are 40% faster Observer
Hydro Power Increase effect of wet by 25% Magus
Ice Breaker When Freeze runs out, it deals 1x Power Frost Mage
Knock Knock +50% knockback force for infantry units. Satyr
Lacerate Reduce of Bleeding targets by 20% Werewolf
Lightning Rod Increase effect of Shock by 20% Stormcaller
Lute All: 100% crit against sleeping targets. Bard
Madness Monsters with Fear have their armor resistance halved. Banshee
Magic Beans Monsters do not get angry after hitting a unit. Dryad
Metal Arrows Increase Pierce by 1 for ranged units. Crossbowman
Mug of Joy First boost per day is Free Marksman
Necronomicon Barrier can now stack. Deathpriest
Polishing Overshield increases maximum shield instead. Flamewalker
Ragefire Gauntlet infantry damage with full rage apply Burn. Berserk
Scroll of Darkness Increase duration of Fatigue by 4s Dark Elemental
Scroll of Fire Increase duration of Burn by 4s Fire Elemental
Scroll of Ice Increase duration of Freeze by 4s Ice Elemental
Scroll of Thunder Increase duration of Shock by 4s Lightning Elemental
Scroll of Water Increase duration of Wet by 4s Water Elemental
Sky Shield Rejuvenate regenerates shield instead. Paladin
Link=Sleep Powder Sleep Powder Sleep all in a 50m radius whenever a unit dies Shaman
Slippery Slope Knockback resistance of wet targets reduced by 50% Colossus
Snow Globe All: +50 crit against Freeze targets. Yeti
Staff of Life Increase effect of Rejuvenation by 1. Pixie
Thick Skin Rage can reduce damage by upto 50% Troll
Thorny Whip Applying Weakness to a target with stunned target deals 25 damage Dryad
Unique Horn +50% knockback force for cavalry units. Jouster
Viper's Kiss Poison also reduces  movement by 20% Dinosaur
Weak Spot Reduce armor of bleeding targets by 50% Dancer
Link=Wrench Wrench Repair the wall for 5 wallhp every 5s. Mechanic


Kingdom Combat Relics

Kingdom Combat Relics have no unit requirements and are always in the pool in their respective kingdoms.

Icon Name Effect Which Kingdom
Amulet of the Dead -10%  Physical Defense for each stack of Poison Undead
Destiny On crit: Apply Radiance. Human
Hungry Shield +25 %  damage for 5 s when blocking an attack Human
Metal Mage +30%  damage for Magic with  shield Human

Amaya's Kingdom Relics

Amaya's Kingdom Relics are only available in their respective kingdoms and each "break a rule" of the game in their own way.

Icon Name Effect Which Kingdom
Archaeology For every two bushes, a new one grows overnight! Undead
Bait For every two bushes, a new one grows overnight! Human
Berry Bread For every two bushes, a new one grows overnight! Human
Better Berries For every two bushes, a new one grows overnight! Human
Big Daddy For every two bushes, a new one grows overnight! Undead
Bloody Mary For every two bushes, a new one grows overnight! Undead
Bone Growth For every two bushes, a new one grows overnight! Undead
Bone Mill For every two bushes, a new one grows overnight! Undead
Booze For every two bushes, a new one grows overnight! Human
Bush of Life For every two bushes, a new one grows overnight! Human
Cookies For every two bushes, a new one grows overnight! Human
Deforestation For every two bushes, a new one grows overnight! Human
Fields of Glory For every two bushes, a new one grows overnight! Human
Fish Filet For every two bushes, a new one grows overnight! Human
Fishing Net For every two bushes, a new one grows overnight! Human
Fishing Rod For every two bushes, a new one grows overnight! Human
Forbidden Fruit For every two bushes, a new one grows overnight! Human
Gold Digger For every two bushes, a new one grows overnight! Human
Greenhouse For every two bushes, a new one grows overnight! Human
Inheritance For every two bushes, a new one grows overnight! Undead
Motivation For every two bushes, a new one grows overnight! Undead
Mug of Joy First boost per day is Free Undead
Plague For every two bushes, a new one grows overnight! Undead
Prohibition For every two bushes, a new one grows overnight! Human
Pumpking For every two bushes, a new one grows overnight! Undead
Punch For every two bushes, a new one grows overnight! Human
Purge For every two bushes, a new one grows overnight! Undead
Rat-on-a-Stick For every two bushes, a new one grows overnight! Undead
Recycling For every two bushes, a new one grows overnight! Undead
Sacrificaial Tablet For every two bushes, a new one grows overnight! Human, Undead
Scissors For every two bushes, a new one grows overnight! Human
Soup For every two bushes, a new one grows overnight! Human
Bone Spawns X resources Undead
File:Bush.png Bush Spawns X resources Human
Grave Spawns X resources Undead
Ore Spawns X resources Human
Pumpkin Spawns X resources Undead
Rock Spawns X resources Human , Undead
Tree Spawns X resources Human
Sweet Tooth Spawns X resources Undead
Wilderness Spawns X resources Human
File:Zombie.png Zombie Spawns X resources Undead

Dungeon Relics

Dungeon Relics have no unit requirements and are found as a reward from dungeons.

Icon Name Effect Which dungeon
Fire Shield Units with shield gain burn immunity
Fire in a Bottle burn targets in a 20m radius whenever a breaks
Unholy Aura Monsters are 20% slower.
Glasses  +10 % Range

History

Some relics have since been removed since they were added to the game

Removed Relics

Icon Name Effect Requirements Who benefits
Heavenly Harp +30% Area for File:Holy.png Holy attacks Selene Monk, Selene
Holy Light +100% File:Holy.png Holy against Taunted Swordsman Monk
Link = Trap Trap Increase the duration of Freeze by 2s Selene Selene Frost Mage Ice Elemental

Removed Generic Relics

Generic Relics had no unit requirements and could also be Obtained from World Events.

Icon Name Effect
Armor   +10 Health
Bow  +1 for Ranged
Cloak  +10 % Magic Defense
Helmet  +10 % Physical Defense
Knife  +20 % Critical Chance
Shield  +5 for units with Shield
Staff  +1 for Magic
Sword  +1 for Melee