Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Items: Difference between revisions
From Super Fantasy Kingdom Official Wiki
Created page |
No edit summary |
||
| Line 1: | Line 1: | ||
{{infobox | {{infobox | ||
| title = Items | | title = Items | ||
| image = | | image = Ring.png | ||
}} | }} | ||
'''Items''' are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from [[Shops]], Armory [[Outpost]], or provoke spots on the map. | '''Items''' are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from [[Shops]], Armory [[Outpost]], or provoke spots on the map. | ||
Revision as of 16:44, 31 October 2025
Items are a game mechanic of Super Fantasy Kingdom. They can be acquired from Shops, Armory Outpost, or provoke spots on the map.
From Boss
| Icon | Name | Kingdom | Effect |
|---|---|---|---|
![]() |
Amulet | Swamp | Apply Poison immunity |
| Area | Swamp | Increases area by 15% | |
![]() |
Armor | Dwarven | Increase Armor by 10 |
![]() |
Axe | Demon | Increase crit by +5% |
![]() |
Barrier | Undead | Apply Barrier every 10s |
![]() |
Bow | Elven | Increase power by 30% for ranged units |
![]() |
Burn | Demon | Apply Burn |
![]() |
Chalice | Human | 1 faith every morning. |
![]() |
Cloverleaf | Human | Enter the tavern last. |
![]() |
Coin bag | Desert | 1 coin every morning. |
![]() |
Cooldown | Desert | Reduce cooldown by 10% |
![]() |
Courage | Swamp | Any unit can be place on towers. |
![]() |
Duration | Undead | Increase duration by 20% |
![]() |
Fatigue | Undead | Apply Fatigue |
![]() |
Freeze | Elven | Apply Freeze |
![]() |
Hammer | Dwarven | Increase Power by 3 |
![]() |
Health | Barbarian | Increase Health by 30% |
![]() |
Knife | Elven | Increase crit by 30% |
![]() |
Magnet | Barbarian | Unequip all items. |
![]() |
Man | Nature | Increase mana by 30% |
![]() |
Piercing | Barbarian | Increase Piercing by 1 |
![]() |
Overshield | Dwarven | Overcharges Shield by 5 every 10s |
![]() |
Radiance | Human | Apply Radiance |
![]() |
Ring | Barbarian | Increase rage by 30% |
![]() |
Range | Elven | Increase Range by 30% |
![]() |
Rejuvenate | Nature | Apply Rejuvenate 3 every 10s |
![]() |
Resistance | Nature | Increase Resistance by 10 |
![]() |
Ring | Human | Apply Burn Immunity. |
![]() |
Shield | Human | Increase Shield by 30% |
![]() |
Shock | Elven | Apply Shock |
| Speed | Nature | Increase Speed by 20% | |
![]() |
Staff | Nature | Increase power by 30% for Magical units |
![]() |
Sword | Human | Increase power by 30% for Physical units |
![]() |
Thorns | Nature | When getting hit, deal 50% damage to the attacker. |
![]() |
Tome | Undead | Increase power by 30% for Summoner units |
![]() |
Wetness | Barbarian | Apply Wetness |




































