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XP: Difference between revisions

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imported>Emilyba
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imported>Emilyba
Removed references to animals and added new meat mechanics and appeal
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{{infobox
{{infobox
| image =
| image =
| info = levels up [[units]]
| info = Levels up [[units]]
}}
}}


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The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading.
The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading.
{{ItemLink|Appeal}} will also increase a units xp when hired by 2 for each point of [[appeal]] you currently have.


{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| {{ItemLink|Good Meat}} || 5
| {{ItemLink|Good Meat}} || 5
|-
| {{ItemLink|Cooked Meat}} || 3
|-
|-
| {{ItemLink|Bread}} || 3  
| {{ItemLink|Bread}} || 3  
|-
| {{ItemLink|Cooked Meat}} || 3
|-
|-
| {{ItemLink|Meat}} || 2
| {{ItemLink|Meat}} || 2

Revision as of 13:59, 8 October 2023


Units gain XP when they eat in the Tavern after combat is finished. When a unit gains enough XP it will level up and its stats increase.

The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP Fish will be picked over Meat and Bread over Cooked Meat to help ensure higher chances at meat upgrading.

File:Appeal.png Appeal will also increase a units xp when hired by 2 for each point of appeal you currently have.

Food XP
Good Meat 5
Cooked Meat 3
Bread 3
Meat 2
Fish 2
Berry 1