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XP: Difference between revisions

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[[Units]] gain XP when they consume something in the [[Tavern]] in the evening after fighting. When a unit got enough XP it will level up and its stats increase.
[[Units]] gain XP when they eat in the [[Tavern]] after combat is finished. When a unit gains enough XP it will level up and its stats increase.


The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP.
The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading.


{| class="wikitable sortable"
{| class="wikitable sortable"
! Food !! XP
! Food !! XP
|-
|-
| preferred {{ItemLink|Meat}} || 5
| {{ItemLink|Good Meat}} || 5
|-
|-
| {{ItemLink|Bread}} || 3
| {{ItemLink|Bread}} || 3  
|-
|-
| non preferred {{ItemLink|Meat}} || 2
| {{ItemLink|Cooked Meat}} || 3
|-
| {{ItemLink|Meat}} || 2
|-
|-
| {{ItemLink|Fish}} || 2
| {{ItemLink|Fish}} || 2

Revision as of 13:47, 8 October 2023


Units gain XP when they eat in the Tavern after combat is finished. When a unit gains enough XP it will level up and its stats increase.

The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP Fish will be picked over Meat and Bread over Cooked Meat to help ensure higher chances at meat upgrading.

Food XP
Good Meat 5
Bread 3
Cooked Meat 3
Meat 2
Fish 2
Berry 1