Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Worker: Difference between revisions
imported>CadsBot converted to DRUID infobox |
Made split between workers, still have old worker page as placeholder on the bottom until official name has been decided |
||
| Line 1: | Line 1: | ||
{{infobox | |||
| title = [[Human Worker]] | |||
| image = Worker.png | |||
| caption = gather, process and carries [[resources]] | |||
}} | |||
{{infobox | |||
| title = [[Skeleton]] | |||
| image = Skeleton.png | |||
| caption = gathers [[resources]] | |||
}} | |||
'''Workers''' gather resources for a [[buildings|building]] | |||
There are currently 2 types of Workers {{ItemLink|Human Worker|human worker}}s (temporarily at the bottom of this page until proper name is decided) for the {{ItemLink|Human}} Kingdom and {{ItemLink|Skeleton}}s for the {{ItemLink|undead}} kingdom | |||
{{nav game mechanics}} | |||
[[Category:Game mechanics]] | |||
==Placeholder for human workers until official name has been decided== | |||
{{infobox | {{infobox | ||
| title = Worker | | title = Worker | ||
Revision as of 11:44, 7 November 2025
Workers gather resources for a building
There are currently 2 types of Workers File:Human Worker.png human workers (temporarily at the bottom of this page until proper name is decided) for the
Human Kingdom and
Skeletons for the
undead kingdom
Placeholder for human workers until official name has been decided
Workers gather, process and carry resources in Super Fantasy Kingdom.
Acquire
Workers need accomodations to work for the kingdom. In the beginning there is one worker in the
castle. You can build
houses with
wood to increase the amount of workers. Later you can upgrade the village on the right on the map to permanently unlock more workers.
Assigning
Workers cannot be controlled directly, rather the needed workers on a building is set. If there are more tasks than workers, the workers will decide which task to do first.

When hovering over a building, the possible assignable workers are displayed with a head icon above the building. Using the mouse wheel lets you adjust the assigned workers. A white frame around a head icon indicates the worker is working in this building. A bright head icon without a white border represents an assigned worker who is not yet working at the building (i.e. doing different work or there are not enough workers). A shaded head icon represents a working place not currently assigned.

If no workers are assigned to a building, a wooden sign is shown in front of the building.

If too many workers are assigned to a building, a red sign is shown in front of the building. This can happen if too many workers are assigned to the quarry when there are not enough stone deposits for all of them. The assigned workers then chose a different work.
Jobs
Workers have a variety of different looks depending on which building they are assigned to.
-
Default
-
Baker
-
Brewer
-
Carpenter
-
Carver
-
Demolisher
-
Farmer
-
Fisher
-
Forester
-
Gatherer
-
Geologist
-
Grower
-
Hunter
-
Lumberjack
-
Mason
-
Miller
-
Miner
-
Smith


















