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Weather: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
Added effect and image for cherry blossom
imported>CadsBot
guardian->hero->unit
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Weather can add global status effects on all units on a day.  
'''Weather''' can add global status effects on all units on a day.  


== Weather ==
== Weather ==
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| [[File:Windy.gif|64px]] || Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
| [[File:Windy.gif|64px]] || Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
|-
|-
| [[File:Rain.gif|64px]] ||Rain || Applies {{effect|wet}} to all [[heroes]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}}
| [[File:Rain.gif|64px]] ||Rain || Applies {{effect|wet}} to all [[units]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}}
|-
|-
| [[File:Rain.gif|64px]] ||Rain Storm || Applies {{effect|wet}} to all [[heroes]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
| [[File:Rain.gif|64px]] ||Rain Storm || Applies {{effect|wet}} to all [[units]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| [[File:Snow.gif|64px]] || Snow || Applies {{effect|Freeze}} to [[heroes]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}}
| [[File:Snow.gif|64px]] || Snow || Applies {{effect|Freeze}} to [[units]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}}
|-
|-
| [[File:Snow.gif|64px]] || Snow Storm || Applies {{effect|Freeze}} to [[heroes]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}} <br> {{ItemLink|Wind Elemental|Wind}}
| [[File:Snow.gif|64px]] || Snow Storm || Applies {{effect|Freeze}} to [[units]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| [[File:Fog.png|64px]] || Fog || -20% {{stat|ra}} ||  || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Ice Elemental|Ice}}
| [[File:Fog.png|64px]] || Fog || -20% {{stat|ra}} ||  || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Ice Elemental|Ice}}
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{{nav game mechanics}}
{{nav game mechanics}}
[[category:game mechanics]]
[[Category:Game mechanics]]

Revision as of 20:56, 20 October 2025

Weather can add global status effects on all units on a day.

Weather

The weather persists for one day. Weather will also determine which elemental spawns when an Elemental Tower is built.

Icon Weather Status effect Chance Possible
Elemental
Sunny No effects Default All Elementals
Windy No effects 15% Wind
Rain Applies wet to all units and monsters Water
Rain Storm Applies wet to all units and monsters Water
Wind
Snow Applies Freeze to units and monsters
Reduces workers movement speed
Ice
Snow Storm Applies Freeze to units and monsters
Reduces workers movement speed
Ice
Wind
Fog -20% Water
Ice
Lightning Lightning strikes battlefield in random locations dealing 8 Magical Electric damage and applies Shock to monsters. Lightning
Lightning Storm Both effects of Rain and Lightning Lightning
Water
Wind
Ashfall -20% 5% Fire
Blood Moon "Have fun" - Monsters are enraged all day as if it was end of night 1% All Elementals
Cherry Blossoms "Time to chill" - Monsters do not get enraged during nighttime 1% All Elementals