Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Weather: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
added ashfall image
imported>Emilyba
added additional possible weathers
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| [[File:Windy.gif|64px]] || Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
| [[File:Windy.gif|64px]] || Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
|-
|-
| [[File:Rain.gif|64px]] ||Rain || Applies {{effect|wet}} to all [[heroes]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
| [[File:Rain.gif|64px]] ||Rain || Applies {{effect|wet}} to all [[heroes]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}}
|-
| [[File:Rain.gif|64px]] ||Rain Storm || Applies {{effect|wet}} to all [[heroes]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| [[File:Snow.gif|64px]] || Snow || Applies {{effect|Freeze}} to [[heroes]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}}
| [[File:Snow.gif|64px]] || Snow || Applies {{effect|Freeze}} to [[heroes]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}}
|-
| [[File:Snow.gif|64px]] || Snow Storm || Applies {{effect|Freeze}} to [[heroes]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| [[File:Fog.png|64px]] || Fog || -20% {{stat|ra}} ||  || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Ice Elemental|Ice}}
| [[File:Fog.png|64px]] || Fog || -20% {{stat|ra}} ||  || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Ice Elemental|Ice}}
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| [[File:Ashfall.png|64px]] || Ashfall || -20% {{stat|ra}} || 5% || {{ItemLink|Fire Elemental|Fire}}
| [[File:Ashfall.png|64px]] || Ashfall || -20% {{stat|ra}} || 5% || {{ItemLink|Fire Elemental|Fire}}
|-
|-
| [[File:Blood Moon.png|64px]] || Blood Moon || Monsters are enraged all day as if it was end of night || 1% || {{ItemLink|Fire Elemental|Fire}}
| [[File:Blood Moon.png|64px]] || Blood Moon || Monsters are enraged all day as if it was end of night || 1% || All [[Elementals]]
|-
|-
| || Cherry Blossoms|| ? || 1% || All [[Elementals]]
| || Cherry Blossoms|| ? || 1% || All [[Elementals]]

Revision as of 22:17, 22 November 2023

Weather can add global status effects on all units on a day.

Weather

The weather persists for one day. Weather will also determine which elemental spawns when an Elemental Tower is built.

Icon Weather Status effect Chance Possible
Elemental
Sunny No effects Default All Elementals
Windy No effects 15% Wind
Rain Applies wet to all heroes and monsters Water
Rain Storm Applies wet to all heroes and monsters Water
Wind
Snow Applies Freeze to heroes and monsters
Reduces workers movement speed
Ice
Snow Storm Applies Freeze to heroes and monsters
Reduces workers movement speed
Ice
Wind
Fog -20% Water
Ice
Lightning Lightning strikes battlefield in random locations dealing Electric damage and applies Shock to monsters. Lightning
Lightning Storm Both effects of Rain and Lightning Lightning
Water
Wind
Ashfall -20% 5% Fire
Blood Moon Monsters are enraged all day as if it was end of night 1% All Elementals
Cherry Blossoms ? 1% All Elementals