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Weather: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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{| class="wikitable"
{| class="wikitable"
! Weather !! Status effect !! Chance !! Possible <br> Elemental
! Icon !! Weather !! Status effect !! Chance !! Possible <br> Elemental
|-
|-
| Sunny || No effects || Default || All [[Elementals]]
| [[File:Sun.png|64px]] || Sunny || No effects || Default || All [[Elementals]]
|-
|-
| Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
| [[File:Windy.gif|64px]] || Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
|-
|-
| Rain || Applies {{effect|wet}} to all [[heroes]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
| [[File:Rain.gif|64px]] ||Rain || Applies {{effect|wet}} to all [[heroes]] and [[monsters]] || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| Snow || Applies {{effect|Freeze}} to [[heroes]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}}
| [[File:Snow.gif|64px]] || Snow || Applies {{effect|Freeze}} to [[heroes]] and [[monsters]] <br> Reduces [[workers]] movement speed || || {{ItemLink|Ice Elemental|Ice}}
|-
|-
| Fog || -15% {{stat|ra}} ||  || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Ice Elemental|Ice}}
| [[File:Fog.png|64px]] || Fog || -20% {{stat|ra}} ||  || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Ice Elemental|Ice}}
|-
|-
| Lightning ||Lightning strikes battlefield in random locations dealing {{ItemLink|Electric}} damage and applies {{effect|Shock}} to [[monsters]]. || || {{ItemLink|Lightning Elemental|Lightning}}
| [[File:Thunder.gif|64px]] || Lightning ||Lightning strikes battlefield in random locations dealing {{ItemLink|Electric}} damage and applies {{effect|Shock}} to [[monsters]]. || || {{ItemLink|Lightning Elemental|Lightning}}
|-
|-
| Lightning Storm || Both effects of Rain and Lightning ||  ||{{ItemLink|Lightning Elemental|Lightning}} <br> {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
| [[File:ThunderStorm.gif|64px]] || Lightning Storm || Both effects of Rain and Lightning ||  ||{{ItemLink|Lightning Elemental|Lightning}} <br> {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}}
|-
|-
| Ashfall || -20% {{stat|ra}} || 5% || {{ItemLink|Fire Elemental|Fire}}
| || Ashfall || -20% {{stat|ra}} || 5% || {{ItemLink|Fire Elemental|Fire}}
|-
|-
| Blood Moon || Monsters are enraged all day as if it was end of night || 1% || {{ItemLink|Fire Elemental|Fire}}
| [[File:Blood Moon.png|64px]] || Blood Moon || Monsters are enraged all day as if it was end of night || 1% || {{ItemLink|Fire Elemental|Fire}}
|-
|-
| Cherry Blossoms|| ? || 1% || All [[Elementals]]
| || Cherry Blossoms|| ? || 1% || All [[Elementals]]
|}
|}


{{nav game mechanics}}
{{nav game mechanics}}
[[category:game mechanics]]
[[category:game mechanics]]

Revision as of 20:47, 22 November 2023

Weather can add global status effects on all units on a day.

Weather

The weather persists for one day. Weather will also determine which elemental spawns when an Elemental Tower is built.

Icon Weather Status effect Chance Possible
Elemental
Sunny No effects Default All Elementals
Windy No effects 15% Wind
Rain Applies wet to all heroes and monsters Water
Wind
Snow Applies Freeze to heroes and monsters
Reduces workers movement speed
Ice
Fog -20% Water
Ice
Lightning Lightning strikes battlefield in random locations dealing Electric damage and applies Shock to monsters. Lightning
Lightning Storm Both effects of Rain and Lightning Lightning
Water
Wind
Ashfall -20% 5% Fire
Blood Moon Monsters are enraged all day as if it was end of night 1% Fire
Cherry Blossoms ? 1% All Elementals