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Weather: Difference between revisions

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| Snow|| Reduces movement speed of [[monsters]] and [[workers]] || || {{ItemLink|Ice Elemental|Ice}}
| Snow|| Reduces movement speed of [[monsters]] and [[workers]] || || {{ItemLink|Ice Elemental|Ice}}
|-
|-
| Sunny || No effects || Default || {{ItemLink|Fire Elemental|Fire}}
| Sunny || No effects || Default || All [[Elementals]]
|-
|-
| Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}
| Windy || No effects || 15% || {{ItemLink|Wind Elemental|Wind}}

Revision as of 19:55, 19 November 2023

Weather can add global status effects on all units on a day.

Weather

The weather persists for one day. Weather will also determine which elemental spawns when an Elemental Tower is built.

Weather Status effect Chance Possible
Elemental
Fog Reduces sight Water
Ice
Rain Makes units wet Water
Wind
Snow Reduces movement speed of monsters and workers Ice
Sunny No effects Default All Elementals
Windy No effects 15% Wind
Lightning Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. Lightning
Lightning Storm Both effects of Rain and Lightning Lightning
Water
Wind
Ashfall -20% 5% Fire
Blood Moon Monsters are enraged all day as if it was end of night 1% Fire