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If you notice any errors, feel free to correct them.
Weather: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Emilyba →Weather Events: added effect for ashfall |
imported>Emilyba added bloodmoon effect |
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| Line 26: | Line 26: | ||
| Ashfall || -20% {{stat|ra}} | | Ashfall || -20% {{stat|ra}} | ||
|- | |- | ||
| Blood Moon || | | Blood Moon || Monsters are enraged all day as if it was end of night | ||
|} | |} | ||
{{nav game mechanics}} | {{nav game mechanics}} | ||
[[category:game mechanics]] | [[category:game mechanics]] | ||
Revision as of 18:43, 23 October 2023
Weather can add global status effects on all units on a day.
Weather
The weather persists for one day.
| Weather | Status effect |
|---|---|
| Fog | Reduces sight |
| Rain | Makes units wet |
| Snow | Reduces movement speed of units and workers |
| Sunny | no effects |
| Lightning | Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. |
| Lightning Storm | Both effects of Rain and Lightning |
Weather Events
| Weather Event | Status effect |
|---|---|
| Ashfall | -20% |
| Blood Moon | Monsters are enraged all day as if it was end of night |


