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Weather: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Feryaz No edit summary |
imported>Cadaei new weather events |
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Weather can add global status effects on all units on a day. | Weather can add global status effects on all units on a day. | ||
== Weather == | |||
The weather persists for one day. | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 16: | Line 19: | ||
| Lightning Storm || Both effects of Rain and Lightning | | Lightning Storm || Both effects of Rain and Lightning | ||
|} | |} | ||
== Weather Events == | |||
{| class="wikitable" | |||
! Weather Event !! Status effect | |||
|- | |||
| Ashfall || | |||
|- | |||
| Blood Moon || | |||
|} | |||
{{nav game mechanics}} | {{nav game mechanics}} | ||
[[category:game mechanics]] | [[category:game mechanics]] | ||
Revision as of 21:05, 21 October 2023
Weather can add global status effects on all units on a day.
Weather
The weather persists for one day.
| Weather | Status effect |
|---|---|
| Fog | Reduces sight |
| Rain | Makes units wet |
| Snow | Reduces movement speed of units and workers |
| Sunny | no effects |
| Lightning | Lightning strikes battlefield in random locations damaging monsters and applies Shock to monsters. |
| Lightning Storm | Both effects of Rain and Lightning |
Weather Events
| Weather Event | Status effect |
|---|---|
| Ashfall | |
| Blood Moon |


