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| |} | | |} |
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| == To be Moved Inside the Units' Individual Pages ==
| | {{nav units}} |
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| {| class="mw-collapsible mw-collapsed wikitable" | |
| |+Cyclops
| |
| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Jumps and stuns all enemy units in a 30m radius (cd 3.5s range 60m)
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| | +50% rock dmg for units left and right
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| |Reduce cd to 2.75s
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| |Reduce cd to 2s
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| |Increases stun radius to 40m, +100% rock dmg for units left and right
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Deathpriest
| |
| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |AOE damage that stuns enemies (3.5s, 40-70m)
| |
| |Revives one dead friendly unit (cd 30s)
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| |Raises 1 zombie every 0.8s, Reduce revive cd to 25s
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| |Raises 3 zombie every 0.8s, reduce 1st ability cd to 3s, reduce revive cd to 20s
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| |Reduce zombie summon cd to 0.4s, reduce 1st ability cd to 2.5s, reduce revive cd to 15s
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Dinosaur
| |
| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Charge enemies, knocking them back and dealing AOE damage a (cd 4s, range 70m)
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| |Always regenerate 1 hp
| |
| |Always regenerate 2 hp, Reduce cd to 3.5s
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| |Always regenerate 3 hp, increase area of attack
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| |Always regenerate 5 hp, additional laser attack
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
| |
| |+Djinn
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Shoots a beam for 4s (cd 4s range 120m)
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| | +50% dmg against wet targets
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| |Reduce cd to 3s
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| |Increase duration to 8s
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| |Reduce cd to 2s, +100% dmg against wet targets
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
| |
| |+Dryad
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Shoots multiple leafes coneshaped (cd 1.5s range 10-40m)
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| | +1 dmg for each statuseffect on the target
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| |Reduce cd to 1s
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| |Increase area of attack
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| |Increase area of attack, +3 dmg for each statuseffect on the target
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="sortable mw-collapsible mw-collapsed wikitable"
| |
| |+Fighter
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |{{IconLink|Stone|quantity=4}}
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| |10-20m range AOE slash
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| |Taunt enemies in a 50m radius
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| |1st ability cd 2s -> 1.4s
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| |1st ability cd 1.4s -> 1.2s
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| |Increase area of attack
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| |{{IconLink|Stone|quantity=8}}/{{IconLink|Stone|quantity=16}}/{{IconLink|Stone|quantity=32}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
| |
| |+Ghost
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |spreads poison and dealing onhit dmg (120m range AOE)
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| | +50% poison dmg for units left and right
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| |Reduce cd to 0.5s
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| |Flies faster
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| |Can fly multiple times at the same time, +100% poison dmg for units left and right
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
| |
| |+Gremlin
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Shoots 3 bullets in a random direction (1.5s)
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| | +0.5 dmg per gold ingot stored
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| |Shoots 6 bullets
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| |Shoots 9 bullets
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| |Shoots 12 bullets, 1 dmg per gold ingot stored
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
| |
| |+Halfling
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Hits single targets on range (cd 1.25s range 80m)
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| | +1 dmg to all units
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| |Reduce cd
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| |Hits spread to 2 more targets behind
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| |Hits spread to 3 more targets behind, +3 dmg to all units
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Jester
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Throws randomly bombs at enemies, leaving behind a small burning area (cd 2s)
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| | +50% burning dmg for units above and below
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| |Increase area and duration
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| |Reduce cd to 1.5s
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| |Inccrease area, +100% burning dmg for units above and below
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Lich
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Opens up the door to another dimension (dealing damage+ pulling enemies together)
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| |Cast Barrier onto the unit above
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| |Reduce cd to 1.25s
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| |Reduce cd to 1s
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| |Increase radius, Cast barrier onto units left, right and above
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Lizard
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Poisons in a 20m radius (cd 4s range 30-80m)
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| | +1 dmg for each spawned enemie
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| |Reduce cd to 3.5s
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| |Reduce cd to 3s
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| |Leaves behind a pool of poison, +1 dmg for each spawned enemie
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Marksman
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Shoot at one target (cd 2.75s range 100m)
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| | +100% dmg to bleeding targets
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| |Reduce cd to 2s
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| |Reduce cd to 1.25s
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| |Reduce cd to 0.5s, +200% dmg to bleeding targets
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Miner
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Throws pickaxe that hits up to 3 targets ( 3s, 40-100m)
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| | +50% dmg against bleeding targets
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| |Reduce cd to 2.5s, hit up to 4 targets
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| |Reduce cd to 2s, hit up to 5 targets
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| |Reduce cd to 1s hit up to 7 targets, +100% dmg against bleeding targets
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="sortable mw-collapsible mw-collapsed wikitable"
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| |+Monk
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |{{IconLink|Wheat|quantity=4}}
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| |20m radius AOE holy damage
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| |apply rejuvenate to adjacent units
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| |Reduce cd to 2.5s
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| |Reduce cd to 2s
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| |Increase radius to 37.5m, apply rejuvenate 3 to adjacent units
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| |8/16/32 wheat
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Pixie
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Attacks up to 3 targets, applies weakness (cd 1s range 30-80m)
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| |Heals the unit above (+3 hp)
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| |Reduce cd to 0.75s
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| |Reduce cd to 0.5s
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| |Can attack multiple times at the same time, heals the unit above (+3 hp)
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Runescribe
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Hits up to two targets twice (2s, 60m)
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| | +50% dmg against wet enemies
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| |Hits up to 3 targets twice
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| |Hits up to 3 targets thrice
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| |Hits up to 4 targets four times, +100% dmg against wet enemies
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Satyr
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Charge enemies, knocking them back and dealing AOE damage afterwards (3/2.25/1.5/1s, 90m)
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| | +50% dmg against stunned targets to the unit above
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| |Reduce cd to 2.25s
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| |Reduce cd to 1.5s
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| |Reduce cd to 1s, +100% dmg against stunned targets to the unit above
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Shaman
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Drains enemies life, healing its summoned doe (cd 2s range 50-100m)
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| |Spawns a doe, tanking hits
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| |Attacks 2 targets at once
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| |Attacks 3 targets at once
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| |Attacks 5 targets at once, 3x health for summoned doe
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Skeleton
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Throws 1 bone dealing single target damage equal to 1x atk (2s, 50m)
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| | +10 dmg for every unit dead
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| |Reduce cd to 1.8s, throws 2 bones
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| |Reduce cd to 1.6s, throws 3 bones
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| |Throws 5 bones, +20 dmg for every unit dead
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {| class="mw-collapsible mw-collapsed wikitable"
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| |+Treant
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| !Cost !! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 !! Upgrade Cost
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| |-
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| |none
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| |Sprouts roots in a line stunning targets (cd 2s range 80m)
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| | +5 health to adjacent units
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| |Reduce cd to 1.5s
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| |Reduce cd to 1s
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| | An additional +45 health to adjacent units, area of attack doubled
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| |{{IconLink|Ingot|quantity=2}}{{IconLink|Ingot|quantity=6}}{{IconLink|Ingot|quantity=11}}
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| |}
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| {{nav game mechanics}} | | {{nav game mechanics}} |
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| [[category:units]]
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |