Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Rickard: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
added level 10 stats to show scaling
imported>Cadaei
infobox properties to plain text
Line 2: Line 2:
| recruiting = Starting Unit
| recruiting = Starting Unit
| costs = Free
| costs = Free
| race = {{ItemLink|Human}}
| kingdom = Human
| damageType = {{ItemLink|Physical Damage}}
| damageType = Physical
| element = None
| element = None
| movement = {{ItemLink|Cavalry}}
| movement = Cavalry
| attackStyle = {{ItemLink|Melee}}
| attackStyle = Melee
| role = {{ItemLink|Damage (combat)|Damage}}
| role = Damage
| upgradeCosts = {{IconLinkSequence|Faith|50|150|500}}
| upgradeCosts = {{IconLinkSequence|Faith|50|150|500}}
}}
}}

Revision as of 16:36, 15 October 2023


The Knight is one of the Heroes and a starting unit. "Defensive guy perfect for the start!"

Stats

As a Hero Unit, the Knight benefits from extra stats purchased in between runs for Coins. The Knight does not gain XP from the tavern by eating food Food and can only gain XP from defeating Monsters in Combat.

The Knight's attacks do Physical Damage and have no Element. The Knight's attacks do not apply any additional Effects.

Base stats Maxed
Base stats
Lvl 10 Max Lvl 10

5
11
13
5%
0%

0%

6.25
14.3
16.9
5.63%
15%

15%

53
50
100
5%
0%

0%

66.25
65
130
5.63%
15%

15%

Upgrades

Level 1 Shield of mankind
Inspire
Attacks Faster
2× for all units
Attacks hit in a small area
+25 % for units with full
Level 2 Shield of mankind A Shield of mankind B Inspire A Inspire B
Attacks even faster
3x for all units
Attacks faster and stuns target
2x for all units
Attacks hit in a medium area
+50 % for units with full
Attacks faster and hits in a small area
+25 % for units with full

Relics

The Knight is required for the following Relics:

The Knight benefits from the following Relics: