Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Relics: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>Emilyba m formatting error |
wgg>Emilyba More verbose stats, added item links to requirments |
||
| Line 3: | Line 3: | ||
| image = relic.png | | image = relic.png | ||
}} | }} | ||
Relics are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from [[bosses]], [[quests]] or | Relics are a game mechanic of [[Super Fantasy Kingdom]]. They can be acquired from [[bosses]], [[quests]] or provoke spots on the map. | ||
==From Boss/Quests== | ==From Boss/Quests== | ||
| Line 9: | Line 9: | ||
! Icon !! Name !! Effect !! Requirements !! Who benefits | ! Icon !! Name !! Effect !! Requirements !! Who benefits | ||
|- | |- | ||
| [[File:Acid.png|Link=Acid]] || [[Acid]] || -10% {{stat|pd}} for each stack of {{effect|Poison}} || | | [[File:Acid.png|Link=Acid]] || [[Acid]] || -10% {{stat|pd|Physical Defense}} for each stack of {{effect|Poison}} || {{ItemLink|Ghost}} || [[Ghost]], [[Leechmother]], [[Lizard]] | ||
|- | |- | ||
| [[File:Bloody_Knife.png|Link=Bloody Knife]] || [[Bloody Knife]] || Hitting a bleeding Target with | | [[File:Bloody_Knife.png|Link=Bloody Knife]] || [[Bloody Knife]] || Hitting a bleeding Target with undead abilities applies one stack of poison || {{ItemLink|Leech|Leechmother}} || [[Ghost]], [[Leechmother]] | ||
|- | |- | ||
| [[File:Conductor.png|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with lightning attack applies {{effect|shock}} to surrounding targets || | | [[File:Conductor.png|link=Conductor]] || [[Conductor]] || Hitting {{effect|wet}} targets with lightning attack applies {{effect|shock}} to surrounding targets || {{ItemLink|Runescribe}} || [[Runescribe]] Unit above [[Marksman]] | ||
|- | |- | ||
| [[File:Dice.png|link=Dice]] || [[Dice]] || First reroll per day is free || | | [[File:Dice.png|link=Dice]] || [[Dice]] || First reroll per day is free || {{ItemLink|Djinn}} || Player | ||
|- | |- | ||
| [[File:Eagle_Eye.png|link=Eagle Eye]] || [[Eagle Eye]] || +30 % {{stat|dm}} against {{effect|Stunned}} || | | [[File:Eagle_Eye.png|link=Eagle Eye]] || [[Eagle Eye]] || +30 % {{stat|dm|Damage}} against {{effect|Stunned}} || {{ItemLink|Cyclops}} || [[Knight]] | ||
|- | |- | ||
| [[File:Frost_Arrows.png|link=Frost Arrows]] || [[Frost Arrows]] || [[File:Ranged_Damage.png|16px]]{{stat|dm}} apply {{effect|Freeze}} || | | [[File:Frost_Arrows.png|link=Frost Arrows]] || [[Frost Arrows]] || [[File:Ranged_Damage.png|16px]][[Ranged]]{{stat|dm|Damage}} apply {{effect|Freeze}} || {{ItemLink|Halfling}} || [[Halfling]], [[Crossbowman]], [[Skeleton]], [[Marksman]] | ||
|- | |- | ||
| [[File:Gas_Cloud.png|link=Gas Cloud]] || [[Gas Cloud]] || Burning also ignites all Poison stacks for 100% damage|| | | [[File:Gas_Cloud.png|link=Gas Cloud]] || [[Gas Cloud]] || Burning also ignites all Poison stacks for 100% damage|| {{ItemLink|Dinosaur}} || [[Dinosaur]] [[File:upgrade3.png]] or [[Jester]]<ref name="needsWitch">needs [[Witch]] upgrade</ref><br/>+ [[Ghost]] or [[Lizard]] | ||
|- | |- | ||
| [[File:Holy_Light.png|link= Holy Light]] || [[Holy Light]] || +100% holy Damage against {{effect|Taunted}} || | | [[File:Holy_Light.png|link= Holy Light]] || [[Holy Light]] || +100% holy Damage against {{effect|Taunted}} || {{ItemLink|Fighter|Swordsman}} || [[Monk]] | ||
|- | |- | ||
| [[File:Holy_Water.png|link=Holy Water]] || [[Holy Water]] <ref>also available via a [[quest]]</ref> || Holy damage also applies {{effect|wet}} || | | [[File:Holy_Water.png|link=Holy Water]] || [[Holy Water]] <ref>also available via a [[quest]]</ref> || Holy damage also applies {{effect|wet}} || {{ItemLink|Monk}} || [[Monk]] | ||
|- | |- | ||
| [[File:Hourglass.png|link=Hourglass]] || [[Hourglass]] || -20 % {{stat|cd}} for undead attacks || | | [[File:Hourglass.png|link=Hourglass]] || [[Hourglass]] || -20 % {{stat|cd}} for undead attacks || {{ItemLink|Lich}} || [[Deathpriest]] [[Lich]] | ||
|- | |- | ||
| [[File:Hungry_Shield.png|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm}} for 5 s when blocking an attack || | | [[File:Hungry_Shield.png|link=Hungry Shield]] || [[Hungry Shield]] ||+25 % {{stat|dm|damage}} for 5 s when blocking an attack || {{ItemLink|Knight}} || Any [[Units]] with {{stat|sh}} | ||
|- | |- | ||
| [[File:Knock_Knock.png|link=Knock Knock]] || [[Knock Knock]] || +50 % {{stat|kb}} || Satyr || All [[Units]] | | [[File:Knock_Knock.png|link=Knock Knock]] || [[Knock Knock]] || +50 % {{stat|kb|Knockback}} || {{ItemLink|Satyr}} || All [[Units]] | ||
|- | |- | ||
| [[File:Lacerate.png|link=Lacerate]] || [[Lacerate]] || Bleeding also reduces {{stat|sp|movement speed by 20%}} || | | [[File:Lacerate.png|link=Lacerate]] || [[Lacerate]] || Bleeding also reduces {{stat|sp|movement speed by 20%}} || {{ItemLink|Werewolf}} || [[Werewolf]] | ||
|- | |- | ||
| [[File:Magic_Beans.png|link=Magic Beans]] || [[Magic Beans]] || +30% area for | | [[File:Magic_Beans.png|link=Magic Beans]] || [[Magic Beans]] || +30% {{stat|ar|area}} for nature attacks || {{ItemLink|Dryad}} || [[Dryad]], [[Treant]], [[Lizard]] | ||
|- | |- | ||
| [[File:Metal_Arrows.png|link=Metal Arrows]] || [[Metal Arrows]] || +1 max hit for applicable | | [[File:Metal_Arrows.png|link=Metal Arrows]] || [[Metal Arrows]] || +1 max hit for applicable [[File:Ranged_Damage.png|16px]][[Ranged]] {{stat|dm|damage}} || {{ItemLink|Crossbowman}} || [[Crossbowman]], [[Miner]] | ||
|- | |- | ||
| [[File:Metal_Mage.png|link=Metal Mage]] || [[Metal Mage]] || +30 % {{stat|dm}} for [[File:Magic_Damage.png|16px]] with {{Stat|sh}} || | | [[File:Metal_Mage.png|link=Metal Mage]] || [[Metal Mage]] || +30 % {{stat|dm|damage}} for [[File:Magic_Damage.png|16px]] [[Magic]] with {{Stat|sh|shield}} || {{ItemLink|Knight}} || [[Magic]] [[Units]] with {{stat|sh}} | ||
|- | |- | ||
| [[File:Mug_of_Joy.png|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| | | [[File:Mug_of_Joy.png|link=Mug of Joy]] || [[Mug of Joy]] || First boost per day is Free|| {{ItemLink|Marksman}} || All [[Units]] | ||
|- | |- | ||
| [[File:Necronomicon.png|link=Necronomicon]] || [[Necronomicon]] || {{stat|dm|+50 %}} for Minions|| | | [[File:Necronomicon.png|link=Necronomicon]] || [[Necronomicon]] || {{stat|dm|+50 % damage}} for Minions|| {{ItemLink|Deathpriest}} || [[Deathpriest]][[file:upgrade1.png]], [[Leechmother]] | ||
|- | |- | ||
| [[File:Staff_of_Life.png|link=Staff of Life]] || [[Staff of Life]] || +1 to Rejuvenation || | | [[File:Staff_of_Life.png|link=Staff of Life]] || [[Staff of Life]] || +1 to Rejuvenation || {{ItemLink|Pixie}} || [[Monk]] and [[Pixie]] | ||
|- | |- | ||
| [[File:Viper's_Kiss.png|link=Viper's Kiss]] || [[Viper's Kiss]] || Poison also reduced movement by 20% || | | [[File:Viper's_Kiss.png|link=Viper's Kiss]] || [[Viper's Kiss]] || Poison also reduced {{stat|sp|movement}} by 20% || {{ItemLink|Lizard}} || [[Lizard]], [[Ghost]] | ||
|} | |} | ||
<references/> | <references/> | ||
== Generic Relics== | == Generic Relics== | ||
Obtained from World Events | Generic Relics have no unit requirements and can also be Obtained from World Events. | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
! Icon !! Name !! Effect | ! Icon !! Name !! Effect | ||
|- | |- | ||
| [[File:Armor.png|link=Armor]] || [[Armor]] || {{stat|hp|+10}} | | [[File:Armor.png|link=Armor]] || [[Armor]] || {{stat|hp| +10}} Health | ||
|- | |- | ||
| [[File:Bow.png|link=Bow]] || [[Bow]] || {{stat|dm|+1}} for [[File:Ranged_Damage.png|16px]] | | [[File:Bow.png|link=Bow]] || [[Bow]] || {{stat|dm|+1}} for [[File:Ranged_Damage.png|16px]] [[Ranged]] | ||
|- | |- | ||
|[[File:Cloak.png|link=Cloak]] || [[Cloak]] || {{stat|md|+5 %}} | |[[File:Cloak.png|link=Cloak]] || [[Cloak]] || {{stat|md|+5 %}} Magic Defense | ||
|- | |- | ||
| [[File:Helmet.png|link=Helmet]] || [[Helmet]] || {{stat|pd|+5 %}} | | [[File:Helmet.png|link=Helmet]] || [[Helmet]] || {{stat|pd|+5 %}} Physical Defense | ||
|- | |- | ||
| [[File:Knife.png|link=Knife]] || [[Knife]] || {{stat|cr|+2.5 %}} | | [[File:Knife.png|link=Knife]] || [[Knife]] || {{stat|cr|+2.5 %}} Critical Chance | ||
|- | |- | ||
| [[File:RelicShield.png|link=Shield (Relic)]] || [[Shield (Relic)|Shield]] ||{{stat|sh|+5}} for units with {{stat|sh}} | | [[File:RelicShield.png|link=Shield (Relic)]] || [[Shield (Relic)|Shield]] ||{{stat|sh|+5}} for units with {{stat|sh}} Shield | ||
|- | |- | ||
| [[File:Staff.png|link=Staff]] || [[Staff]] || {{stat|dm|+1}} for [[File:Magic_Damage.png|16px]] | | [[File:Staff.png|link=Staff]] || [[Staff]] || {{stat|dm|+1}} for [[File:Magic_Damage.png|16px]][[Magic]] | ||
|- | |- | ||
| [[File:Sword.png|link=Sword]] || [[Sword]] || {{stat|dm|+1}} for [[File:Knockback.png|16px]] | | [[File:Sword.png|link=Sword]] || [[Sword]] || {{stat|dm|+1}} for [[File:Knockback.png|16px]][[Melee]] | ||
|- | |- | ||
| [[File:Glasses.png|link=Glasses]] || [[Glasses]] ||{{stat|ra|+10 %}} | | [[File:Glasses.png|link=Glasses]] || [[Glasses]] ||{{stat|ra|+10 %}} Range | ||
|} | |} | ||
{{nav relics}} | {{nav relics}} | ||
{{nav game mechanics}} | {{nav game mechanics}} | ||
[[Category:game mechanics]] | [[Category:game mechanics]] | ||
Revision as of 17:12, 5 October 2023
Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, quests or provoke spots on the map.
From Boss/Quests
| Icon | Name | Effect | Requirements | Who benefits |
|---|---|---|---|---|
![]() |
Acid | -10% |
Ghost, Leechmother, Lizard | |
![]() |
Bloody Knife | Hitting a bleeding Target with undead abilities applies one stack of poison | Ghost, Leechmother | |
![]() |
Conductor | Hitting wet targets with lightning attack applies shock to surrounding targets | Runescribe Unit above Marksman | |
![]() |
Dice | First reroll per day is free | Player | |
![]() |
Eagle Eye | +30 % |
Knight | |
![]() |
Frost Arrows | Halfling, Crossbowman, Skeleton, Marksman | ||
![]() |
Gas Cloud | Burning also ignites all Poison stacks for 100% damage | Dinosaur + Ghost or Lizard | |
![]() |
Holy Light | +100% holy Damage against Taunted | File:Fighter.png Swordsman | Monk |
![]() |
Holy Water [2] | Holy damage also applies wet | Monk | |
![]() |
Hourglass | -20 % |
Deathpriest Lich | |
![]() |
Hungry Shield | +25 % |
Any Units with | |
![]() |
Knock Knock | +50 % |
All Units | |
![]() |
Lacerate | Bleeding also reduces |
Werewolf | |
![]() |
Magic Beans | +30% |
Dryad, Treant, Lizard | |
![]() |
Metal Arrows | +1 max hit for applicable |
Crossbowman, Miner | |
![]() |
Metal Mage | +30 % |
Magic Units with | |
![]() |
Mug of Joy | First boost per day is Free | All Units | |
| Necronomicon | Deathpriest | |||
![]() |
Staff of Life | +1 to Rejuvenation | Monk and Pixie | |
![]() |
Viper's Kiss | Poison also reduced |
Lizard, Ghost |
Generic Relics
Generic Relics have no unit requirements and can also be Obtained from World Events.
| Icon | Name | Effect |
|---|---|---|
| Armor | ||
![]() |
Bow | |
![]() |
Cloak | |
![]() |
Helmet | |
![]() |
Knife | |
| File:RelicShield.png | Shield | |
![]() |
Staff | |
![]() |
Sword | |
![]() |
Glasses |




























