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Relics: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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==From Boss/Quests==
==From Boss/Quests==


{| class="sortable mw-collapsible wikitable"
{| class="sortable wikitable"
! Name !! Effect !! Requirements !! Who benefits !!
! Name !! Effect !! Requirements !! Who benefits
|-
|-
| Holy Light || +100% holy dmg against {{effect|Taunted}} || Fighter || Monk   
| Holy Light || +100% holy dmg against {{effect|Taunted}} || Fighter || Monk   

Revision as of 17:14, 6 August 2023

Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, quests or x-spots on the map.

From Boss/Quests

Name Effect Requirements Who benefits
Holy Light +100% holy dmg against Taunted Fighter Monk
Holy Water¹ holy damage also apply wet Monk Monk
Hourglass -20 % for undead attacks Deathpriest Deathpriest, (Lich)
Hungry Shield +25 % for 5 s when blocking an attack Default, (Knight?) Knight, Fighter,

unit infront of the crossbowman²

Knock Knock +50 % Satyr every unit
Metal Mage +30 % for mages with shield any mage Mage infront of the crossbowman²
Metal Arrows +1 max hit for applicable range dmg Crossbowman Crossbowman
Frost Arrows range dmg apply Freeze Halfling, Crossbowman Halfling?, Crossbowman
Eagle Eye +20 % Critical Chance against Stunned Cyclope every unit
Lacerate Bleeding also reduced movment speed by 20% Werewolf
Gas Cloud Burning also ignites all Poison stacks for 100% dmg Dinosaur need Dinosaur 3 Star or Jester²

+ Ghost or Lizard

Magic Beans +30% area for (wilderness?) attacks Dryad Dryad, Treant (Lizard?)
Staff of Life +1 to Rejuvenation Pixie Monk and Pixie
Viper's Kiss Poison also reduced movement by 20% Lizard,(Ghost?) Lizard, (Ghost?)

¹ only one also avalible via Quest

² need Witch upgrade