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Relics: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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| Holy Light || +100% holy dmg against {{effect|Taunted}} || Monk || Monk  
| Holy Light || +100% holy dmg against {{effect|Taunted}} || Monk || Monk  
|-
|-
| Holy Water || holy damage also apply {{effect|wet}} || Monk || Monk
| Holy Water¹ || holy damage also apply {{effect|wet}} || Monk || Monk
|-
|-
| Hourglass || -20 % {{stat|cd}} for undead attacks || Deathpriest, (Lich?) || Deathpriest, (Lich)
| Hourglass || -20 % {{stat|cd}} for undead attacks || Deathpriest, (Lich?) || Deathpriest, (Lich)
|-
|-
| Hungry Shield ||+25 % for 5 s when blocking an attack || Default, (Knight?) || every unit with shields
| Hungry Shield ||+25 % {{stat|dm}} for 5 s when blocking an attack || Default, (Knight?) || every unit with shields
|-
|-
| Knock Knock || +50 % {{stat|kb}} || Satyr || every unit
| Knock Knock || +50 % {{stat|kb}} || Satyr || every unit
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| Frost Arrows || range dmg apply Freeze || Crossbowman || Crossbowman
| Frost Arrows || range dmg apply Freeze || Crossbowman || Crossbowman
|-
|-
| Eagle Eye || +20 % crit chance against Stunned || Cyclope ||  
| Eagle Eye || +20 % {{ItemLink|Critical Chance}} against Stunned || Cyclope ||  
|-
|-
| Lacerate || Bleeding also reduced movment speed by 20% || Werewolf || ???
| Lacerate || Bleeding also reduced movment speed by 20% || Werewolf || ???
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| Viper's Kiss || Poison also reduced movement by 20% || Lizard,(Ghost?) || Lizard, (Ghost?)
| Viper's Kiss || Poison also reduced movement by 20% || Lizard,(Ghost?) || Lizard, (Ghost?)
|}
|}
 
¹ only one also avalible via Quest
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{{nav game mechanics}}
{{nav game mechanics}}
[[Category:game mechanics]]
[[Category:game mechanics]]

Revision as of 13:38, 6 August 2023

Relics are a game mechanic of Super Fantasy Kingdom. They can be acquired from bosses, quests or x-spots on the map.

From Boss/Quests

Name Effect Requirements Who benefits
Holy Light +100% holy dmg against Taunted Monk Monk
Holy Water¹ holy damage also apply wet Monk Monk
Hourglass -20 % for undead attacks Deathpriest, (Lich?) Deathpriest, (Lich)
Hungry Shield +25 % for 5 s when blocking an attack Default, (Knight?) every unit with shields
Knock Knock +50 % Satyr every unit
Metal Mage +30 % for mages with shield any mage every mage with shield
Metal Arrows +1 max hit for applicable range dmg Crossbowman Crossbowman
Frost Arrows range dmg apply Freeze Crossbowman Crossbowman
Eagle Eye +20 % Critical Chance against Stunned Cyclope
Lacerate Bleeding also reduced movment speed by 20% Werewolf ???
Gas Cloud Burning also ignites all Poison stacks for 100% dmg (Dinosaur???)
Magic Beans +30% area for (wilderness?) attacks Dryad, Treant Dryad, Treant (Lizard?)
Staff of Life +1 to Rejuvenation Pixie Monk and Pixie
Viper's Kiss Poison also reduced movement by 20% Lizard,(Ghost?) Lizard, (Ghost?)

¹ only one also avalible via Quest