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Combat: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>Cadaei m typo |
wgg>Emilyba →Attack Styles: added summoner |
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== Attack Styles == | == Attack Styles == | ||
There are | There are four Styles of Attack: Melee, Ranged, Summoner and Magic. | ||
=== Melee Units === | === Melee Units === | ||
<gallery> | <gallery> | ||
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Shaman.png|Shaman | Shaman.png|Shaman | ||
</gallery> | </gallery> | ||
== Roles == | == Roles == | ||
Revision as of 18:41, 11 October 2023
Movements
There are three types of Movement: Infantry, Airborne and Cavalry.
Infantry Units
-
Archer
-
Crossbowman
-
Cyclops
-
Deathpriest
-
Dinosaur
-
Dryad
-
Fighter
-
Gremlin
-
Halfling
-
Jester
-
Leech-Mother
-
Lich
-
Lizard
-
Marksman
-
Miner
-
Monk
-
Runescribe
-
Satyr
-
Shaman
-
Skeleton
-
Treant
-
Werewolf
Airborne Units
-
Djinn
-
Ghost
-
Pixie
Cavalry Units
-
Knight
Attack Styles
There are four Styles of Attack: Melee, Ranged, Summoner and Magic.
Melee Units
-
Cyclops
-
Dinosaur
-
Jester
-
Lich
-
Satyr
-
Treant
-
Werewolf
Ranged Units
-
Archer
-
Crossbowman
-
Gremlin
-
Halfling
-
Marksman
-
Miner
-
Skeleton
Magic Units
-
Deathpriest
-
Djinn
-
Dryad
-
Ghost
-
Lizard
-
Pixie
-
Runescribe
-
Shaman
Roles
There are three Roles: Tank, Damage and Support.
Tank Units
-
Fighter
-
Shaman
-
Dinosaur
Damage Units
-
Crossbowman
-
Djinn
-
Dryad
-
Lizard
-
Runescribe
-
Cyclops
-
Satyr
-
Werewolf
-
Archer
-
Gremlin
-
Marksman
-
Miner
-
Skeleton
Support Units
-
Deathpriest
-
Ghost
-
Pixie
-
Jester
-
Lich
-
Monk
-
Treant
-
Halfling



























