Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Combat: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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=== Magic Units === | === Magic Units === | ||
<gallery> | <gallery> | ||
Deathpriest.png|Deathpriest | |||
Djinn.png|Djinn | |||
Dryad.png|Dryad | |||
Ghost.png|Ghost | |||
Lizard.png|Lizard | |||
Pixie.png|Pixie | |||
Runescribe.png|Runescribe | |||
Shaman.png|Shaman | |||
</gallery> | </gallery> | ||
Revision as of 17:52, 16 July 2023
Movements
There are two types of Movement: Infantry and Airborne.
Infantry Units
-
Fighter
-
Crossbowman
-
Monk
-
Archer
-
Cyclops
-
Deathpriest
-
Dinosaur
-
Dryad
-
Gremlin
-
Halfling
-
Jester
-
Leech-Mother
-
Lich
-
Lizard
-
Marksman
-
Miner
-
Runescribe
-
Satyr
-
Shaman
-
Skeleton
-
Treant
Airborne Units
-
Djinn
-
Ghost
-
Pixie
Attack Styles
There are three Styles of Attack: Melee, Ranged and Magic.
Melee Units
-
Cyclops
-
Dinosaur
-
Jester
-
Lich
-
Satyr
-
Treant
-
Werewolf
Ranged Units
-
Archer
-
Crossbowman
-
Gremlin
-
Halfling
-
Marksman
-
Miner
-
Skeleton
Magic Units
-
Deathpriest
-
Djinn
-
Dryad
-
Ghost
-
Lizard
-
Pixie
-
Runescribe
-
Shaman
Roles
There are three Roles: Tank, Damage and Support.


























