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XP: Difference between revisions

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imported>Cadaei
Created page with "{{infobox | image = | info = levels up units }} Units gain XP when they consume something in the Tavern in the evening after fighting. When a unit got enough XP it will level up and its stats increase. The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP. {| class="wikitable sortable" ! Food !! XP |- | preferred {{ItemLink|Meat}} || 5 |- | {{ItemLink|Bread}} || 3 |- | non preferred {{It..."
 
imported>CadsBot
→top: guardian->hero->unit
 
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{{infobox
{{infobox
| title = XP
| image =
| image =
| info = levels up [[units]]
| caption = Levels up [[units]]
}}
}}


[[Units]] gain XP when they consume something in the [[Tavern]] in the evening after fighting. When a unit got enough XP it will level up and its stats increase.
[[Units]] gain '''XP''' when they eat in the [[Tavern]] after combat is finished. When a unit gains enough XP it will level up and its stats increase.


The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP.
The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP. {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading.
 
{{ItemLink|Appeal}} will also increase a units xp when hired by 2 for each point of [[appeal]] you currently have.


{| class="wikitable sortable"
{| class="wikitable sortable"
! Food !! XP
! Food !! XP
|-
|-
| preferred {{ItemLink|Meat}} || 5
| {{ItemLink|Good Meat}} || 5
|-
| {{ItemLink|Cooked Meat}} || 3
|-
|-
| {{ItemLink|Bread}} || 3
| {{ItemLink|Bread}} || 3  
|-
|-
| non preferred {{ItemLink|Meat}} || 2
| {{ItemLink|Meat}} || 2
|-
|-
| {{ItemLink|Fish}} || 2
| {{ItemLink|Fish}} || 2
Line 23: Line 28:


{{nav game mechanics}}
{{nav game mechanics}}
[[Category:Game mechanics]]

Latest revision as of 20:57, 20 October 2025


Units gain XP when they eat in the Tavern after combat is finished. When a unit gains enough XP it will level up and its stats increase.

The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP. Fish will be picked over Meat and Bread over Cooked Meat to help ensure higher chances at meat upgrading.

File:Appeal.png Appeal will also increase a units xp when hired by 2 for each point of appeal you currently have.

Food XP
Good Meat 5
Cooked Meat 3
Bread 3
Meat 2
Fish 2
Berry 1