|
|
| (40 intermediate revisions by 7 users not shown) |
| Line 1: |
Line 1: |
| {{Infobox unit | | {{noCargo}} |
| | image = Fighter.png | | {{infobox |
| | | title = Units |
| | | image = Swordsman.png |
| | | caption = Defend your kingdom |
| }} | | }} |
| ==Information==
| | '''Units''' can be placed to defend your kingdom from attacking [[monsters]]. |
| Currently in the Demo all units except those apart of {{ItemLink|Human}} [[Kingdom]] are summoned by the Hermit or via the portal. Summoned Units have a fixed Upgrade Cost of {{IconLinkSequence|Ingot|quantity1=2|quantity2=6|quantity3=11}} and it increases all other Summoned Units' Upgrade Costs by 1 every time you buy it. {{ItemLink|Human}} [[Kingdom]] units can be bought for resources on the map. It is assumed that in each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. To revive a dead unit you can lay it to rest in the {{ItemLink|Graveyard}} or make sure it has food to eat in the {{ItemLink|Tavern}}.
| |
|
| |
|
| =={{ItemLink|Human}} [[Kingdom]]== | | === Acquiring === |
| These are Units that you can hire after unlocking their roads and it is possible to hire all of them on the first day.
| | All units except map units and starter units are unlocked by the {{ItemLink|Trapper}} and can then be summoned by the {{ItemLink|Hermit}}, {{ItemLink|Gevald}}, {{ItemLink|Portal}}, {{ItemLink|Halls of Destiny (outpost)}}, {{ItemLink|Events}}, {{ItemLink|Super Portal}}, or one of the {{ItemLink|Guilds}}. Map units can be bought for [[Resources]] that kingdoms resources on the map. In each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. To revive a dead unit you can lay it to rest in the {{ItemLink|Graveyard}} or make sure it has food to eat in the {{ItemLink|Tavern}} after combat. |
| {| class="sortable mw-collapsible wikitable" | |
| !Icon !! Name !! Purchase Cost !! Element !! Movement !! Attack style !! Role
| |
| |- | |
| | [[File:Fighter.png|link=Fighter]] || [[Fighter|Swordsman]] || {{IconLink|Stone|quantity=4}} || None || [[Infantry]] || [[Melee]] || [[Tank]] | |
| |-
| |
| | [[File:Crossbowman.png|link=Crossbowman]] || [[Crossbowman]] || {{IconLink|Wood|quantity=4}} || None || [[Infantry]] || [[Ranged]] || [[Damage]]
| |
| |-
| |
| | [[File:Monk.png|64x64px|link=Monk]] || [[Monk]] || {{IconLink|Wheat|quantity=4}} || {{ItemLink|Holy}} || [[Infantry]] || [[Magic]] || [[Support]]
| |
| |}
| |
|
| |
|
| | == Promotion == |
| | {{PromotionInfoUnits}} |
|
| |
|
| =={{ItemLink|Dwarven}}==
| | {{clear}} |
| {| class="sortable mw-collapsible wikitable"
| | ==Units== |
| !Icon !! Name !! How to unlock !! Element !! Movement !! Attack style !! Role
| | {{UnitsTable|description=1|unlocking=|onTower=1}} |
| |-
| |
| |[[File:Marksman.png|link=Marksman]] || [[Marksman]] || Own 7 Beer|| None || [[Infantry]] || [[Ranged]] || [[Damage]]
| |
| |-
| |
| |[[File:Miner.png|link=Miner]] || [[Miner]] || Have 15 gold deposits in your city || None || [[Infantry]] || [[Ranged]] || [[Damage]]
| |
| |-
| |
| |[[File:Runescribe.png|link=Runescribe]] || [[Runescribe]] || Always Unlocked || {{ItemLink|Electric}} || [[Infantry]] || [[Magic]] || [[Role|Damage]]
| |
| |-
| |
| |}
| |
| | |
| =={{ItemLink|Demon}}==
| |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Devil.png|link=Devil]] || [[Devil]] || Unknown|| Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |[[File:Jester.png|link=Jester]] || [[Jester]] || Be funny || {{ItemLink|Fire}} || [[Infantry]] || [[Melee]] || [[Support]]
| |
| |-
| |
| |[[File:Jailer.png|link=Jailer]] || [[Jailer]] || Let units go hungry 85 times in one run || {{ItemLink|Fire}} || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |}
| |
| | |
| =={{ItemLink|Elven}}==
| |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Satyr.png|link=Satyr]] || [[Satyr]] || Support the village || None || [[Infantry]] || [[Melee]] || [[Damage]]
| |
| |-
| |
| |[[File:Halfling.png|link=Halfling]] || [[Halfling]] || Always Unlocked || None || [[Infantry]] || [[Ranged]] || [[Support]]
| |
| |-
| |
| |}
| |
| | |
| =={{ItemLink|Nature}}==
| |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Dryad.png|link=Dryad]] || [[Dryad]] || Have 30 thickets in your city || {{ItemLink|Plant}} || [[Infantry]] || [[Magic]] || [[Damage]]
| |
| |-
| |
| |[[File:Pixie.png|link=Pixie]] || [[Pixie]] || Heal 37 life on one day || None || [[Airborne]] || [[Magic]] || [[Support]]
| |
| |-
| |
| |[[File:Treant.png|link=Treant]] || [[Treant]] || Have 20 trees in your city || {{ItemLink|Plant}} || [[Infantry]] || [[Melee]] || [[Support]]
| |
| |-
| |
| |[[File:Werewolf.png|link=Werewolf]] || [[Werewolf]] || Always Unlocked || None || [[Movement|Infantry]] || [[Attack Style|Melee]] || [[Role|Damage]]
| |
| |-
| |
| |} | |
| | |
| =={{ItemLink|Reptiloid}}== | |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Dinosaur.png|link=Dinosaur]] || [[Dinosaur]] || Defeat the first boss || None || [[Infantry]] || [[Melee]] || [[Tank]]
| |
| |-
| |
| |[[File:Leech.png|link=Leech-Mother]] || [[Leech-Mother]] || 99 breaches on one day || {{ItemLink|Poison}} || [[Infantry]] || [[Ranged]] || [[Support]]
| |
| |-
| |
| |[[File:Lizard.png|link=Lizard]] || [[Lizard]] || Complete a quest || {{ItemLink|Plant}} || [[Infantry]] || [[Magic]] || [[Damage]]
| |
| |-
| |
| |}
| |
| | |
| =={{ItemLink|Mystic}}==
| |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Djinn.png|link=Djinn]] || [[Djinn]] || 1% Chance|| {{ItemLink|Electric}} || [[Airborne]] || [[Magic]] || [[Damage]]
| |
| |-
| |
| |[[File:Gremlin.png|link=Gremlin]] || [[Gremlin]] || Build both trains|| None || [[Infantry]] || [[Ranged]] || [[Damage]]
| |
| |-
| |
| |}
| |
| | |
| =={{ItemLink|Barbarian}}==
| |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Shaman.png|link=Shaman]] || [[Shaman]] || helping the merchant cart (3 boards) || None || [[Infantry]] || [[Magic]] || [[Tank]]
| |
| |-
| |
| |[[File:Cyclops.png|link=Cyclops]] || [[Cyclops]] || Always Unlocked || None || [[Infantry]] || [[Melee]] || [[Damage]]
| |
| |-
| |
| |}
| |
| | |
| =={{ItemLink|Undead}}==
| |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Deathpriest.png|link=Deathpriest]] || [[Deathpriest]] || Die || {{ItemLink|Dark}} || [[Infantry]] || [[Magic]] || [[Support]]
| |
| |-
| |
| |[[File:Ghost.png|link=Ghost]] || [[Ghost]] || Bury a unit || {{ItemLink|Dark}} || [[Airborne]] || [[Magic]] || [[Support]]
| |
| |-
| |
| |[[File:Lich.png|link=Lich]] || [[Lich]] || Sacrifice a unit || {{ItemLink|Dark}} || [[Infantry]] || [[Melee]] || [[Support]]
| |
| |-
| |
| |[[File:Skeleton.png|link=Skeleton]] || [[Skeleton]] || Kill 13 monsters in one day || None || [[Infantry]] || [[Ranged]] || [[Damage]]
| |
| |-
| |
| |}
| |
| | |
| ==Unknown==
| |
| {| class="sortable mw-collapsible wikitable"
| |
| !Icon !! Name !! How to Unlock !! Element !! Movement !! Attack style !! Role
| |
| |-
| |
| |[[File:Archer.png|link=Archer]] || [[Archer]] || Meet the tailor<br>(NOT IN DEMO) || Unknown || [[Infantry]] || [[Ranged]] || [[Damage]]
| |
| |-
| |
| |[[File:Berserker.png|link=Berserker]]|| [[Berserker]] || Kill 9999 monsters in one run<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |[[File:Colossus.png|link=Colossus]] || [[Colossus]] || Beat the blacksmith<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |[[File:Magus.png|link=Magus]] || [[Magus]] || Survive 21 days and see rain (NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |[[File:Observer.png|link=Observer]] || [[Observer]] || Survive 14 days without a goldmine<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |[[File:Psion.png|link=Psion]] || [[Psion]] || Defeat the second boss<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |[[File:Troll.png|link=Troll]] || [[Troll]] || Survive 21 days without a quarry<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |[[File:Vampire.png|link=Vampire]] || [[Vampire]] || Survive 21 days without a house<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
| |
| |-
| |
| |}
| |
|
| |
|
| | == History == |
| | * Changed in the [[Early Access 0.7.052]] update. |
| | :* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. |
| | :* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. |
| | :* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be unlocked by either completing their quest or on a certain {{ItemLink|Kingdom Level}}. |
| | * Old acquiring description |
| | :* Currently in the Demo all units except those apart of the {{ItemLink|Human}} [[Kingdom]] are summoned by the [[Hermit]], [[Adventurer]], Prison [[Outpost]], or via the [[portal]]. It is assumed that in each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. |
| {{nav units}} | | {{nav units}} |
| {{nav game mechanics}} | | {{nav game mechanics}} |
|
| |
|
| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |